VaizardPro Posted April 5, 2023 Share Posted April 5, 2023 Make someone mini-plugin that removes all arena announcer announcements at the beginning and end of the battle. Everything else is unchanged. Link to comment Share on other sites More sharing options...
Guest deleted2027229 Posted April 5, 2023 Share Posted April 5, 2023 Extract the voices.BSA achive and find the arena announcments, then replace each voice file with a 0 second blank wav file. Link to comment Share on other sites More sharing options...
RomanR Posted April 5, 2023 Share Posted April 5, 2023 @WanderRA: Seeing the scripts it will not be enough, there are timers. So VaizardPro would wait for example another 10 seconds for opening a gate. @VaizardPro: Do you want remove the speeches from all parts of questline (standard battles, battle for Grand Champion title, weekly Grand Champion battles with monsters), or do you want the speeches intact in some? Link to comment Share on other sites More sharing options...
GamerRick Posted April 5, 2023 Share Posted April 5, 2023 (edited) In one of my personal mods I changed the scripts for all of the Daedric Statues so that you can just skip to the end of the speech at any time by pressing the 'f' key. If the scripts for the announcers speech work the same, I could do the same for them maybe. I like the idea of doing it for the announcers too. Edited April 5, 2023 by GamerRick Link to comment Share on other sites More sharing options...
IcelandicPsychotic Posted April 5, 2023 Share Posted April 5, 2023 The Arena actually uses a hidden NPC to deliver the announcer's lines so it might be a bit different. Link to comment Share on other sites More sharing options...
VaizardPro Posted April 6, 2023 Author Share Posted April 6, 2023 (edited) @WanderRA: Seeing the scripts it will not be enough, there are timers. So VaizardPro would wait for example another 10 seconds for opening a gate. @VaizardPro: Do you want remove the speeches from all parts of questline (standard battles, battle for Grand Champion title, weekly Grand Champion battles with monsters), or do you want the speeches intact in some?@RomanR: Сan not touch the announcements only in the battle for the Great Champion.Well there are a lot of different announcements because of the different title... (title of the Grand Champion)And the rest are unnecessary. Edited April 6, 2023 by VaizardPro Link to comment Share on other sites More sharing options...
RomanR Posted April 6, 2023 Share Posted April 6, 2023 I successfuly removed announcer speeches from standard battles, except greeting to the crowd to not break the immersion. I didn't touched battle for Grand Champion tittle. Timers are adjusted for opening the gates right after announcer's greeting (about 5s) too. Will it be enough for you? Link to comment Share on other sites More sharing options...
VaizardPro Posted April 7, 2023 Author Share Posted April 7, 2023 (edited) @RomanR let's 5 seconds :smile: Edited April 7, 2023 by VaizardPro Link to comment Share on other sites More sharing options...
Guest deleted2027229 Posted April 7, 2023 Share Posted April 7, 2023 In one of my personal mods I changed the scripts for all of the Daedric Statues so that you can just skip to the end of the speech at any time by pressing the 'f' key. If the scripts for the announcers speech work the same, I could do the same for them maybe. I like the idea of doing it for the announcers too.Can you share that script? Link to comment Share on other sites More sharing options...
RomanR Posted April 7, 2023 Share Posted April 7, 2023 In one of my personal mods I changed the scripts for all of the Daedric Statues so that you can just skip to the end of the speech at any time by pressing the 'f' key. If the scripts for the announcers speech work the same, I could do the same for them maybe. I like the idea of doing it for the announcers too.As you can get all detail for upcoming battle from Battlemaster or Battle Matron, I think the removal of speeches will be enough. @VaizardPro: I published first version, I hope you will like it - https://www.nexusmods.com/oblivion/mods/52895 Link to comment Share on other sites More sharing options...
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