draindoc98 Posted August 28, 2023 Share Posted August 28, 2023 Was wondering if it would be possible, to have a mod that highlights or outlines the borders of the Tiles of the terrains that make up planets and moons surfaces etc? So we know where the borders lie. So If we wanted to explore the entire planet, we are not accidentally landing inside the same tile of land or terrain. Instead of just willy nilly placing a landing marker, and hoping you just didn't mark an area that you came out of.....If any of that explanation makes sense? Thanks Link to comment Share on other sites More sharing options...
PrometheusTS Posted August 28, 2023 Share Posted August 28, 2023 It makes sense, but perhaps the Bethesda system to pick a location has some snappinc tool ? We do not know yet. Link to comment Share on other sites More sharing options...
axmaxwell Posted February 9 Share Posted February 9 Has this been done yet? Link to comment Share on other sites More sharing options...
aurreth Posted February 9 Share Posted February 9 No, because it is not possible to explore an entire planet. The terrain of any given tile is procedurally generated when you land, it literally does not exist until you go there. The game will remember a handful of them for you (that's what the Landing Area markers are), but it can't remember an entire planet without bloating your save to the point where it won't load anymore. And when you land enough times that the first landing marker is removed, the memory of that tile is also removed, and an entirely new terrain will be generated if you try to go back there. Link to comment Share on other sites More sharing options...
ojSkyeraven Posted February 13 Share Posted February 13 At the very least make it somehow easier to hit multiple biodomes for base building and resource gathering Link to comment Share on other sites More sharing options...
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