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mines in cell disappear on load if exploded


dietplums

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I'm adding traps to my interior cell, all the traps seem to work fine except for mines, if you trigger them then reload a save, the mine will not be there.

 

I've added a location and encounter zone to the cell. so that is all working properly.

 

do I need to put a script on the Mines?

 

thank you.

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