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Looking for software that makes it so I don't have to put the CD in every time I want to play.


Pagafyr

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I had some software on my machine that was legal and copied our games CD so it was able to be activated from the software.

I recently tried to play and something changed the software so it doesn't work and I can't play Morrowind without the disk.  I discovered my CD for Morrowind must be in the heap of stored stuff, propably left it in a computer which has the player for CD types.

Is there a way to get Morrowind from the legal software and put the copied CD for playing so it will work on my new computer?

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Presumably OpenMW would grab all the files it needed too and then use its own engine. I'm playing OpenMW and am really impressed. It was suggested to me by a forum member. OpenMW is free but you need to own the game to run it - it looks for an install. 

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Thx FiMzzZzz  

I remembered where the CD is.  

Thx zixi

OpenMW 0.48.0 is the latest.

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11 hours ago, Pagafyr said:

OpenMW 0.48.0 is the latest.

I love it. I'm totally obsessed with it. I can bypass a mod organizer. It's like modding in the old days but with some of the excitement taken away. You do need to set up sensible folders though. I really recommend: 

https://modding-openmw.com/

They suggest how to go about modding OpenMW and point you to the downloads (all the ones I've seen have pointed to Nexus) but they suggest folder structure and they've worked out which mods go with which and they'll say how much functions. When I went there I ignored their folder structure because I didn't think I wanted to mod that much and yesterday I deleted the mods and started again with a different structure because I realise mine wouldn't cope with heavy modding. I'm not exactly following theirs but I could easily modify mine... 

I'm burbling... I'll stop...

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8 hours ago, zixi said:

I love it. I'm totally obsessed with it. I can bypass a mod organizer. It's like modding in the old days but with some of the excitement taken away. You do need to set up sensible folders though. I really recommend: 

https://modding-openmw.com/

They suggest how to go about modding OpenMW and point you to the downloads (all the ones I've seen have pointed to Nexus) but they suggest folder structure and they've worked out which mods go with which and they'll say how much functions. When I went there I ignored their folder structure because I didn't think I wanted to mod that much and yesterday I deleted the mods and started again with a different structure because I realise mine wouldn't cope with heavy modding. I'm not exactly following theirs but I could easily modify mine... 

I'm burbling... I'll stop...

Wow!  Thx for the link.

Ooo!  I think a ghost from my past just passed through me causing all the hairs on my body to tingle. 

Blurbing?  xD Blurb!  More!

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I think you'll love OpenMW. The community is amazing. It feels like the Baldur's Gate 1&2 community. Blackrat99 suggested it to me. I had played it a long time ago but for some reason hadn't pursued it. But this time round I'm totally besotted. 

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  • 1 month later...
Guest deleted156886133

So, it's been a little over a month and I'm wondering if the thread author succeeded at installing OpenMW. 

What say you, Pagafyr?

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@UsernameWithA9 Your "What say you" - reminds me of Romeo and Juliet so perhaps Pagafyr would reply in a similar vein... "I'll look to like"... etc etc 

 

Anyway, I'm assuming you have tried OpenMW - so do you think it's worth installing? Maybe P needs a little nudge... ish... and isn't reassured by my enthusiasm...  😀

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Guest deleted156886133

It's definitely worth it for mod control alone, in my opinion. If you become proficient enough at manually installing them and maintaining mod folder organization, you nullify the need for mod organizers. I don't use one. But to be fair, I normally only have around 50-60 mods, so I can keep those in order fairly easy. Folks with mods upwards of 100-200 may benefit from an organizer. And mod uninstalls are cake. Just remove it from your profile's content list via the launcher and then delete the mod folder... or keep it, your choice. As long as it's off the content list, the launcher won't see it.

And now with v0.48, OpenMW just became more dynamic with Lua scripting and post-processing.

So, yeah, if the OP can find that CD and extract the data files from it then he should definitely give OpenMW a try. I got mine from an .iso image but I'm sure there's a way to extract from a hard copy. I believe the process is similiar, if I'm not mistaken.

Edited by UsernameWithA9
Minor typo correction
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