Jaguar19738 Posted June 12 Share Posted June 12 Does anyone else suffer with the Walls, Pipes and floor visually vanishing when in the General Atomics Factory during the quest where you are travelling with Ada to get to the Mechanist? I have recently uninstalled and reinstalled FO4 and I am still getting this issue, anyone else getting it? Link to comment Share on other sites More sharing options...
AndreChau Posted June 12 Share Posted June 12 11 hours ago, worm82075 said: Just in case you want to deny the above quote or decide to stealth edit your post, well here is a screencap. Except the screenshot STILL DOESN'T MAKE THE CLAIM YOU WANT IT TO. Look, this is just looping. You keep saying that I am insinuating a conspiracy, and poisoned the well by claiming that collusion between companies is a crazy conspiracy theory, and there is no way that a company might have a business relationship with another company, or that certain staffers (or the entire management) might have a financial incentive to promote the Bethesda organization. But we both know that's garbage. Businesses conspire all the time. Mostly it is perfectly legal to do so. The government will RARELY intervene when it becomes sufficiently egregious to annoy someone in power, e.g. a newspaper story is printed. Mostly, businesses are perfectly happy to make deals behind closed doors, even if it is not in the interests of customers, and always have been. But claiming they don't, that someone would have to be insane to even speculate that some communication might have occured - that's just gaslighting. So at that point I have to wonder if it's sociopathy or outright malignancy at play. Now, I'm going to leave the forum to you, Worm, and you can have this post deleted too for all I care. Link to comment Share on other sites More sharing options...
fraquar Posted June 12 Share Posted June 12 Lol, conspiracy. If that were even a thing, GOG never gets their hands on Fallout 4 (or other Bethesda titles) in the first place. Starfield is literally the only major release Bethesda has made that isn't on GOG (and it released less than a year ago). No, I'm not calling asset-flipping cash-grab titles like Fallout:76 a major release - by any stretch of the imagination. Link to comment Share on other sites More sharing options...
worm82075 Posted June 13 Share Posted June 13 19 hours ago, AndreChau said: Except the screenshot STILL DOESN'T MAKE THE CLAIM YOU WANT IT TO. Look, this is just looping. You keep saying that I am insinuating a conspiracy, and poisoned the well by claiming that collusion between companies is a crazy conspiracy theory, and there is no way that a company might have a business relationship with another company, or that certain staffers (or the entire management) might have a financial incentive to promote the Bethesda organization. But we both know that's garbage. Businesses conspire all the time. Mostly it is perfectly legal to do so. The government will RARELY intervene when it becomes sufficiently egregious to annoy someone in power, e.g. a newspaper story is printed. Mostly, businesses are perfectly happy to make deals behind closed doors, even if it is not in the interests of customers, and always have been. But claiming they don't, that someone would have to be insane to even speculate that some communication might have occured - that's just gaslighting. So at that point I have to wonder if it's sociopathy or outright malignancy at play. Now, I'm going to leave the forum to you, Worm, and you can have this post deleted too for all I care. Wow. Cognitive dissidence is real and this is a prime example rarely found outside of ideological politics. You claim that I am falsely accusing you of pushing a conspiracy even though you said what you said very plainly and provably and then proceed to try and convince everyone that the conspiracy you are definitely not pushing is highly possible. Moreover that it is very probable and that I am just running interference for Bethesda and Nexus Mods. Look, I never said that companies don't conspire behind the scenes, all I said was that this particular conspiracy theory didn't make any sense. It IS true that I am a Fanboy but that doesn't mean I am not perfectly willing to engage in neutral discourse with even the most ardent skeptic provided the topic of that discussion is in the realm of this site's intended purpose, modding these games. However, I AM a fanboy and a bit of a junk yard dog so when anyone comes here to throw shade at my fandom I tend be a loud barker. That doesn't make me right, just passionately disagreeable. I don't work for either of these entities and as loyal as i might be to them(especially Nexus Mods) I could just as easily get banned and deleted for something as mundane as calling you a first order thinker for posting this nonsense. You have dug a hole you can't get out of now and I bet you wish they would delete your posts so you can save face but unfortunately you are not actually on to anything here so this stupidity will remain for the world to see. You could still save face and gain some respect by admitting you might be wrong instead of doubling down on your asinine claim while simultaneously denying that you made it. Link to comment Share on other sites More sharing options...
worm82075 Posted June 14 Share Posted June 14 On 6/12/2024 at 11:43 AM, Jaguar19738 said: Does anyone else suffer with the Walls, Pipes and floor visually vanishing when in the General Atomics Factory during the quest where you are travelling with Ada to get to the Mechanist? I have recently uninstalled and reinstalled FO4 and I am still getting this issue, anyone else getting it? Yes. This is the only location left in my game that i am aware of where this still occurs. Just to make sure it wasn't related to Ada or her quest I just traveled there at lvl 10 and this is what I see. The only mods i know of that change this cell are Scrap Everything Ultimate Edition and Lootable World. Spoiler *Unofficial Fallout 4 Patch.esp *WorkshopFramework.esm *SubwayRunnnerDynamicLighting.esp *AshlandStationSettlement.esp *YouAndWhatArmy2.esm *BakaFramework.esm *BakaFullscreenPipboy.esm *[A0] KT_Framework.esm *AmericaRising2.esm *SouthOfTheSea.esm *ResourcesExpanded.esm *Homemaker.esm *Q_MuckPoolHarvest.esp *Q_ACUnitFanContainer.esp *CanarySaveFileMonitor.esl *Slower Leveling - Half Speed.esl *StoreAllJunkButton.esl *PrecisionEnhancedWorkshopShader.esl *RelocateFastTravelMarkers.esl *SetMaxSettlers.esl *NQAS - VaultTec.esl *BasicMining.esl *Resources Expanded - Recipes.esl *UniversalDisassembler.esl *RecruitRESettlers.esl *RecruitArlen.esl *ChCl.esl *RecruitIsabelCruz.esl *K198Recruit.esl *RecruitKat.esl *RecruitMac.esl *RecruitMagnolia.esl *Vault81Recruitment.esl *LarannKiarRecruitModsAIOArchivePackESL.esl *Dank_ArmorPaintExtended.esl *Dank_ArmorPaintExtended_CIS.esl *GraveDigger.esl *GraveDigger - Gravestones.esl *HoloTapeDisplays.esl *[A0] KT_Framework_Addon.esl *[F1] KT_DLC_Magazines.esl *SKKPlaceableMapMarks.esl *AshlandEssentialNPC.esp *AshlandStationSubwayRunnerCompatDL.esp *AshlandStation_ModerateLighting.esp *SubwayRunnerBrighterTunnelsOpt.esp *SettlementMenuManager.esp *Scrap Everything - Ultimate Edition.esp *Backpacks of the Commonwealth.esp *Crops_Decreased_Food_Rating.esp *JOTCPatch AmericaRising2 DLC.esp *CartographersMapMarkers Commonwealth.esp *CartographersMapMarkers FarHarbor.esp *CartographersMapMarkers NukaWorld.esp *CartographersMapMarkers Patch.esp *SKKDynamicTimescale.esp *SKKMoveWorkshopMarkers.esp *SKKWorkshopAccessMonitor.esp *[A0] KT_BaseObjectSwapper.esp *[F1] KT_DLC_RobCoPatcher.esp *[B1] KT_DLC_PinUp.esp *[B1] KT_DLC_RobCoPatcher.esp *[B2] KT_DLC_Western.esp *[B2] KT_DLC_RobCoPatcher.esp *[B3] KT_DLC_SciFi.esp *[B3] KT_DLC_RobCoPatcher.esp *[B4] KT_DLC_TheTerror.esp *[B4] KT_DLC_RobCoPatcher.esp *[C1] KT_DLC_BoardGames.esp *[C1] KT_DLC_RobCoPatcher.esp *HoloDisplay_Automatron.esp *IncreasedSettlerPopulation20.esp *CAPP.esp *Ketaros_MissingMags.esp *RealComics.esp *ComicCollector.esp *dD-Enhanced Blood Basic.esp *WET.esp *timetravel.esp *SKKHandyFarmers.esp *PD_LowerWeapon.esp *FastTravelFromQuestHubs.esp *FastTravelFromVault81.esp *Strong Back Plus.esp *WAYN_CompanionTracking.esp *WAYN_CompanionTracking_Automatron.esp *FallComplete.esp *Nuka-World Collectable Markers.esp *Homemaker - Bunker Disabler.esp *GKX Metal Detector.esp *GKX Junk Recipes.esp *LootableCrates.esp *LootableCrates MergedDLCs.esp *IH_LV_Cars_Have_loot.esp *Q_MSTT2MISC.esp *GOT.esp *ModdableRobotSettlers.esp *SoldierStarter.esp *InsideJobs.esp *InsideJobs_UFO4P.esp *BTInteriors_Project.esp *stumbleuponinteriors.esp *plenty 'o' exploration.esp *BTITIP.esp *The UnderPassage.esp *GKX Apple Tree.esp *Covscript.esp *3DNPC_FO4.esp *3DNPC_FO4Settler.esp *3DNPC_FO4_DLC.esp *3DNPC_FO4-UFO4P.esp *SouthOfTheSea[Previs].esp *JOTCPatch SouthOfTheSea DLC.esp *3DNPC_FO4[Previsibines].esp *W.A.T.Minutemen.esp *LR Ultimate Edition.esp *WATLRMM.esp *Eli_Armour_Compendium.esp *AzarPonytailHairstyles.esp *Enhanced Vanilla Armor and Clothing.esp *Dank_LEO.esp *Dank_ECO.esp *Dank_ArmorOverrides.esp *Dank_LEO-Automatron.esp *Dank_ECO_DLCRobot.esp *Dank_ArmorOverrides_DLCRobot.esp *Dank_LEO_DLCCoast.esp *Dank_ECO_DLCCoast.esp *Dank_ArmorOverrides_DLCCoast.esp *Dank_LEO_DLCNukaWorld.esp *Dank_ECO_DLCNukaWorld.esp *Dank_ArmorOverrides_DLCNukaWorld.esp *Dank_ECO-LEO.esp *Dank_ECO-LEO_ChipPatch.esp *Dank_ECO-INNR.esp *Dank_INNRoverride.esp *Dank_ECO_DisablePlacedItems.esp *Castle walls restored.esp *Pip2000MkVi_Replacer.esp *Ketaros_World.esp *Northland Diggers.esp *a111 Workshop Vanilla Idles New.esp *Visible Idle Markers.esp *Ladder.esp *Zippo1.esp *Zippo Lighters Display.esp *MoreToys.esp *MoreToys_DLC.esp *Dogmeat and Strong Armor - Tumba Munky.esp *NewPADisplay.esp *DogmeatHelmetsAndHats.esp *RemoteExplosives.esp *cVc Dead Wasteland 6.esp *cVc Dead Wasteland 6 DLC.esp *cVc Dead Wasteland 6 DLC2.esp *cVc Dead Wasteland 6 DLC3.esp *cVc Fishery.esp *cVcMenuUntagged.esp *Fishing.esp *GKX Gone Fishin.esp *FO4 Fishing Compendium.esp *WareHouseExt.esp *WareHouseExt-Clean.esp *DeployableTurretsPack.esp *SettlementGardenBot.esp *GardenBotWaterPatch.esp *SettlementDeliveryBots.esp *PackBotModels_esp.esp *SettlementMedicBot.esp *SettlementFixerBot.esp *Snappy_HouseK.esp *Snappy_DLC03.esp *SSEX.esp *SnapBeds.esp *K9TacticalHarness.esp *WorkingFridges.esp *NotJustBasements.esp *Eli_Display Shelves.esp *TurretStands.esp *GrafsSecurityFences.esp *VerticalConduits.esp *DoYourDamnJobCodsworth.esp *DoYourDamnJobCodsworth_WorkshopAddon.esp *SanctFixedBridge.esp *Build High - Expanded Settlements.esp *BetterSettlers.esp *BetterSettlersNoLollygagging.esp *BetterSettlersCCAPack2.0.esp *BetterSettlersMortalPack.esp *AmazingFollowerTweaks.esp *Bashed Patch, 0.esp Can you post your load order so I can see what we have in common? 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Moksha8088 Posted June 14 Share Posted June 14 Is there a list of mods that were broken? Link to comment Share on other sites More sharing options...
fraquar Posted June 14 Share Posted June 14 They are still figuring out what the update broke. Link to comment Share on other sites More sharing options...
Jaguar19738 Posted June 14 Share Posted June 14 I have a couple of the Same mods you do @worm82075 But that building was doing the missing pipes and things long before I was using Mods, that place had vanishing walls, floors and pipes When I was playing Vanilla FO4 that is what I could not understand Vanilla there should be no visual glitches, I can get behind MOds doing it, but in Vanilla!!! Link to comment Share on other sites More sharing options...
fraquar Posted June 14 Share Posted June 14 There is only 1 vanilla - Fallout4.ESM. Everything else (DLC's included) are just mods that use (and in some cases overwrite -- i.e. Automatron) the base game. Link to comment Share on other sites More sharing options...
worm82075 Posted June 15 Share Posted June 15 2 hours ago, Jaguar19738 said: But that building was doing the missing pipes and things long before I was using Mods That explains why i could not find a cause but this is good news because all we need is rebuilt previs for that cell to replace the broken vanilla one. Link to comment Share on other sites More sharing options...
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