KHBastion Posted April 25 Share Posted April 25 Heya Folks, Been a while since I ever worked in creation engine during a major game update. so thought I'd bring this one up incase anyone's experienced with workarounds. With the new update, landscapes editing is breaking lighting and grass generation in CK and in-game, when working on mods or just loading the base master file. if you edit a landscape and cause it to update, all grass that generates on the landscape breaks, and the lighting received in viewport is very clearly broken, with brightness changing significantly based on camera angle. These issues apply in-game as well. Included a image example bellow, this is the same ground texture on both halves. Link to comment Share on other sites More sharing options...
Zorkaz Posted April 26 Share Posted April 26 Whoa good to know. I use the Enhanced CK so let's see if it happens there as well. Link to comment Share on other sites More sharing options...
PJMail Posted April 28 Share Posted April 28 Is this in the new "next gen" update to the CK and game? Link to comment Share on other sites More sharing options...
KHBastion Posted Monday at 11:49 AM Author Share Posted Monday at 11:49 AM On 4/28/2024 at 11:41 AM, PJMail said: Is this in the new "next gen" update to the CK and game? Aye Link to comment Share on other sites More sharing options...
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