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Posted

Hi, I got a bit of a weird one.

Does anyone remember a mod that adds a shanty town suspended on the walls of the Crescent Canyon south of Mojave Outpost? I remember seeing it in a video or something. I think it came with a questline.

Thanks.

Posted

Old mods usually work fine. I don't know why people think they don't. In fact, the best mods are usually older mods. The modding community for FNV was much larger back then.

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Posted
  On 5/17/2024 at 10:07 PM, madmongo said:

Old mods usually work fine. I don't know why people think they don't. In fact, the best mods are usually older mods. The modding community for FNV was much larger back then.

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I don't know where people get this from either, yeah some newer ones might do the same things as older ones only better because we know more now, but the last patch was in 2011 so anything made after that should work as well now as it did back then. 

Posted (edited)

You dont have troubles with newer versions of nvse and its pluggins? The more a mod operate within THAT, the more it be affected when modders decide to rewrite codes. If it is built on vanilla setting and function, no problem. But if its code built on functions and variables introduced by nvse and pluggins, for examples, then who know~

Anyway, i said IF. To be sure if that mod work today depend on actual testing and playing.

Edited by laclongquan
Posted

No I don't have any issues with older mods and NVSE, in fact the only mod I can think of that doesn't work now is the Stutter Remover and that was down to Windows, not NVSE or the game. 

Posted

Roight~ I know for certain Codac mod, as well as Souvenir mod (both getting affect the screenshoot function), no longer work 

Infact, the command CaptureScreenshot no longer work: black screen.

We now must rely back on vanilla function: Print Screen button.

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