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Why is Fallout London not being hosted on Nexus Mods?


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We have been in regular contact with the FOLON team and after discussing it with them we don't feel that it would be a good experience for users to host it on our platform. We came to this decision for the following reasons:

1. User experience for free users - The mod is so big that free users would have a subpar experience trying to download it. The mod was estimated to be around 40GB. At the minimum speed for free users (1.5MB/s when using an adblocker) this would take around 7.5 hours to complete. The download links we provide expire after 4 hours, so if there was a blip at their ISP (or ours) after that time, they would have to restart the whole download. While we may be able to address this in future, the scale of the changes were not something we thought was reasonable for a single - although awesome - mod. 

2. Bandwidth costs - Serving large files is incredibly expensive. We estimated that it would cost us $50,000-$100,000 to serve Fallout London to the community. While we may have made a sizable chunk of this money back from free users buying Premium just to get the mod, we don't want users to feel they have to buy it to get a working download. 

As a result of this decision, we connected the FOLON mod team with our friends at GOG.com who have infrastructure far more suited to the file sizes involved. Although we can't host it, we still plan to support the release of Fallout London on Nexus Mods. Everyone at Nexus Mods HQ is really excited to get their hands on this mod!

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By support I assume you mean FO:LDN specific tags for existing mods that can be used with it or even a mod category for files specifically made for it. Or did you have something else in mind?

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5 minutes ago, worm82075 said:

By support I assume you mean FO:LDN specific tags for existing mods that can be used with it or even a mod category for files specifically made for it. Or did you have something else in mind?

We're planning a section for FOLON similar to Enderal (for Skyrim). This along with tags for the Fallout 4 section of the site should help users find dedicated or compatible mods 

We'll also probably cover the launch in the site news when it drops 🙂

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23 hours ago, Pickysaurus said:

We have been in regular contact with the FOLON team and after discussing it with them we don't feel that it would be a good experience for users to host it on our platform. We came to this decision for the following reasons:

1. User experience for free users - The mod is so big that free users would have a subpar experience trying to download it. The mod was estimated to be around 40GB. At the minimum speed for free users (1.5MB/s when using an adblocker) this would take around 7.5 hours to complete. The download links we provide expire after 4 hours, so if there was a blip at their ISP (or ours) after that time, they would have to restart the whole download. While we may be able to address this in future, the scale of the changes were not something we thought was reasonable for a single - although awesome - mod. 

2. Bandwidth costs - Serving large files is incredibly expensive. We estimated that it would cost us $50,000-$100,000 to serve Fallout London to the community. While we may have made a sizable chunk of this money back from free users buying Premium just to get the mod, we don't want users to feel they have to buy it to get a working download. 

As a result of this decision, we connected the FOLON mod team with our friends at GOG.com who have infrastructure far more suited to the file sizes involved. Although we can't host it, we still plan to support the release of Fallout London on Nexus Mods. Everyone at Nexus Mods HQ is really excited to get their hands on this mod!

 

Thank you for the respectfully heads-up on the reasons.

 

Cheers,

🙂

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