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Is there anyone that can make a mod that will allow the player to own 100, or more ships and port it to xbox? 

 

I went into CK and under Gameplay, Settings you can adjust the number of ownable ships but I don't know how to turn that into a mod and upload it to bethesda.net to be used on xbox.

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1 hour ago, Chronepsys said:

Hi Slyyoung,

Did you try out : More Ownable Ships

Considering that mod was released way before the Creation Kit was out, I would not use it - in fact, any mod containing a plugin that was released before the CK was available, should really not be used, as they are inherently flawed due to being created without the proper tools.  Best bet is to wait for someone (or the author) to release a version made in the CK.

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36 minutes ago, HeyYou said:

I do believe the number of ships you can own is simply a global variable, which you can set with a console command.....

uSpaceshipMaximumOwnedSpaceships [GMST:0010C4AA]    This is a solved problem.

What the OP wants is a small mod that changes this setting, uploaded for Xbox.  It's a 5 minute creation for someone with a Beth.net account.

EDIT:  You can't change that value with the CK.

Edited by aurreth
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53 minutes ago, aurreth said:

uSpaceshipMaximumOwnedSpaceships [GMST:0010C4AA]    This is a solved problem.

What the OP wants is a small mod that changes this setting, uploaded for Xbox.  It's a 5 minute creation for someone with a Beth.net account.

EDIT:  You can't change that value with the CK.

Say WHAT??????

Why not? You can't change GMST's in Starfield????

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33 minutes ago, HeyYou said:

Say WHAT??????

Why not? You can't change GMST's in Starfield????

You can with xEdit, but Game Settings seem to be hidden in the CK.

Most GMSTs are INI settings, you'd normally change them there.  But they can be moved into an ESM; I've done that a lot because I've lost my Custom.ini once trying to make Profiles work in Vortex (hint: they don't, you'll lose your StarfieldCustom.ini if you try.)  xEdit can see them, but as far as I can tell they are hidden by the CK.

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5 minutes ago, aurreth said:

You can with xEdit, but Game Settings seem to be hidden in the CK.

Most GMSTs are INI settings, you'd normally change them there.  But they can be moved into an ESM; I've done that a lot because I've lost my Custom.ini once trying to make Profiles work in Vortex (hint: they don't, you'll lose your StarfieldCustom.ini if you try.)  xEdit can see them, but as far as I can tell they are hidden by the CK.

Wonder what their reasoning was for that particular decision.... Not like they aren't some of the first things that get changes when a game comes out.....

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1 minute ago, HeyYou said:

Wonder what their reasoning was for that particular decision.... Not like they aren't some of the first things that get changes when a game comes out.....

Got me.  I was gonna knock this one out but I guess someone else will have to figure out how to do it.

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