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A question to the Gurus about bUseCombinedObjects=0 and scrap evertything


363rdChemicalCompany

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On 1/23/2025 at 4:46 AM, Qrsr said:

Im trying to occlude the entire game with this project here: https://www.nexusmods.com/fallout4/mods/90864 this sould allow us to scrap everything while keeping a higher frame rate in dense areas by using occlusion planes.

I keep looking at your mod there, but I must confess I still dont fully understand it 😌

 

EDIT; Sorry for still being such a noob. I answered your PM.

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2 hours ago, HeyYou said:

Doesn't scrap everything only break precombines in settlement areas?????

It will break everything in a uGrid5 cluster if the object is part of a precombined mesh.

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2 hours ago, Qrsr said:

It will break everything in a uGrid5 cluster if the object is part of a precombined mesh.

How so? When I was doing some 'adjustments' on the settlement at the drive-in, precombines were part of cell data.... I simply nuked them in the areas that I wanted, and left the rest alone. I had zero problems with it, and performance didn't change either.....

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On 1/25/2025 at 3:51 PM, fraquar said:

Odd are the only thing in a UGrid5 space of Starlight Drive-In of any significance is Drumlin Diner.

It's a pretty isolated place.

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Not sure you could get away with the same somewhere in downtown Boston - where pretty much everything is in a supermesh.  

 

 

Settlements are a LOT smaller in town. 😄

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