blaczero Posted October 19 Share Posted October 19 Hello, I know nothing of modding except that I download stuff, put the files somewhere and the game should "see" that and be modded. I am using GOG Skyrim SE on linux, and I'm downloading stuff like Apoc magic, ordinator, world map, etc and it looks like none of it is active. After I download these mods manually and extract them into the data folder, is there anything else I need to do to "activate" them? I am not using a mod manager. Link to comment Share on other sites More sharing options...
showler Posted October 19 Share Posted October 19 Without a mod manager you'll need to enable them in the in-game mod menu. Link to comment Share on other sites More sharing options...
SirCadsimar Posted October 19 Share Posted October 19 Do mod managers even work in Linux? Is the next important question.. Link to comment Share on other sites More sharing options...
blaczero Posted October 19 Author Share Posted October 19 15 hours ago, showler said: Without a mod manager you'll need to enable them in the in-game mod menu. I don't see that anywhere, where would it be? Link to comment Share on other sites More sharing options...
showler Posted October 19 Share Posted October 19 Y'know, I'm not even sure they still have one in the GOG version. I believe you need to go into the Creations menu after starting a game and then go into the "load order" option, but I'm not sure that works for non-Bethesda mods. It's way easier to just use a mod manager. Link to comment Share on other sites More sharing options...
blaczero Posted October 20 Author Share Posted October 20 even when starting the game with skse64_loader.exe i am not getting any mods. What else do i need to do to enable mods? Link to comment Share on other sites More sharing options...
AaronOfMpls Posted October 21 Share Posted October 21 (edited) On 10/18/2024 at 10:27 PM, SirCadsimar said: Do mod managers even work in Linux? Is the next important question.. Mod Organizer 2 does. I've described my own experience here. Though that was in the first few months of 2024; MO2 and the install script I used have both been updated since then. EDIT: Plus that installer is for Steam versions of games; I imagine with GOG versions, you'd have to install MO2 manually in the same Wine prefix you're using for the actual game. There's also a Vortex for Linux thread in the Vortex Support forum here. (Though I haven't used Vortex myself.) Edited October 21 by AaronOfMpls added Steam vs GOG note; corrected time; typo 1 Link to comment Share on other sites More sharing options...
AaronOfMpls Posted October 21 Share Posted October 21 (edited) On 10/19/2024 at 8:23 PM, blaczero said: even when starting the game with skse64_loader.exe i am not getting any mods. What else do i need to do to enable mods? I haven't really done this without a mod manager myself. But it is possible. I think the game launcher (not SKSE's) used to have a menu option (like the Data Files option in LE's launcher) that would show which .esm's/.esp's/.esl's it could see in your Data folder. But that was removed some time ago. Instead SE now has Creations in the main menu. Spoiler In there, you can hit Load Order at the bottom, to see which .esm's/.esp's/.esl's it sees in your Data folder. Spoiler In there, you can enable/disable and reorder your .esm/.esp/.esl plugins. Spoiler (...Which can also be done by editing your plugins.txt file.) EDIT: Disregard this; seems this menu isn't available in the GOG version. Edited October 23 by AaronOfMpls Link to comment Share on other sites More sharing options...
AaronOfMpls Posted October 21 Share Posted October 21 @blaczero This might be relevant too -- ErogeNewton made a .pdf guide to how they got Skyrim and MO2 running in Linux: A Skyrim Game Record in Linux(by Wine) (Beta Version). Link to comment Share on other sites More sharing options...
AaronOfMpls Posted October 23 Share Posted October 23 Elaborating a bit further, you can install MO2 in the same Wine prefix as the game. Though if MO2 complains about Steam, you might need to grab MO2 2.4.4 instead, and the SSE GOG plugin, both under MO2's "old files" on its download page. (Definitely read the description page too, though. MO2 likes you to have an unmodded Data folder, since it keeps mods in its own folder system outside the game.) Link to comment Share on other sites More sharing options...
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