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Mod Browsing Overhaul Discussion


JustThatKing

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I believe, don't quote me on this, but I assume there is a lot of traffic generated via mobile when browsing and looking up info for the games/mods, especially that generated by things like YouTube videos, social media posting, etc. Now add to that that it is harder to simply block ads on mobile which is good for the site. --> $$$

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5 hours ago, commanderstrawberry said:

It's somewhat disheartening this collections feature is still the first thing you see on every scroll down, over the mods. Meanwhile Mods of The Month, something the community votes on that supports quality mods, is still segregated on its own page. Most users don't even know it's there, or what voting for something to be MoTM does.

Yes, this precisely! Thanks for reminding me about it.

@JustThatKing As an inexperienced first-time user it took me some rummaging to find where the voted mods go, after I first voted for one. Of course, it's in some menu inside another menu. I keep forgetting about this hardly noticeable feature ever since. Some top quality accessibility & visibility!

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My god. I just read that update post and it felt so disingenuous. They may finally bring back the unique game art for each game from the previous, previous site (ca. 2012)... but they don't seem to be willing to address people who want the old-style quick search dropdown back because the new one is blatantly obtrusive and unwieldy. They claim their new color scheme is for accessibility, and ignore the people who've come out (myself included) to say that the new color scheme is inaccessible due to causing severe headaches, sometimes to the point of migraines. "We understand that very high contrast can lead to eye strain or headaches for SOME"... Yeah, and that "some" is literally anyone who doesn't actively need it.

This so-called "refresh" does nothing but keep UI designer paychecks justified and try to force a mobile look on PC users. It's irritating, cumbersome, and downright unpleasant to use. And we get to just sit here and deal with it because mobile users are so much more important.

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7 minutes ago, kat1004 said:

They claim their new color scheme is for accessibility, and ignore the people who've come out (myself included) to say that the new color scheme is inaccessible due to causing severe headaches, sometimes to the point of migraines. "We understand that very high contrast can lead to eye strain or headaches for SOME"... Yeah, and that "some" is literally anyone who doesn't actively need it.

Yeah, I loved  this part: "causing discomfort for a small number of users". Small number, totally.

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13 hours ago, JustThatKing said:

We have put out a large update post regarding our changes to mod browsing. It explains why we made these changes, address some of your key concerns, and outline what we are changing and what we will not be changing, based on the beta testing period, the full site launch, ongoing survey results and your specific feedback.
Read more.

 Originally posted in the New UI - Aesthetic feedback thread, but imma repost here just because it needs to be seen. Delete if you wanna keep pissing people off.

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Size and Spacing

A lot of your feedback has been focused on the updated content layout. While it makes much more sense for new users, the reduction in visible content feels very different for experienced site users.

For those users who are less familiar with the old design, the site could be difficult to navigate. This new design improves the hierarchy of content, making it easier to browse across different sections on a page while standardising elements of the layout across different pages. 
Making the site easier to browse will encourage more people to find and use mods, ultimately benefiting the whole community. Some of these changes mean adding in extra space to improve the hierarchy - the trade-off is that some extra scrolling is required.

For more experienced site users, many of you have told us that this reduction in visible content feels like a significant loss. The grid and list view is something many of you preferred, offering more content visibility on the page. Our data showed that only a small percentage of users changed from the default layout, but we recognise that different browsing preferences are important. We’re exploring additional tile options, including a list view and a more compact view for those who prefer a more compact layout.

We have also reduced the number of ads served on these pages by 40%, by completely removing the left and right-hand side ad space, which is why it feels like there’s extra space on the game home pages. This has allowed us to add extra width to main listing pages for wider screens — we want to explore doing the same for the game homepage.

It is worth mentioning that if you are seeing a large blank space at the top of the page, it’s because you are blocking ads. Whilst we have reduced ad placements on the new pages, adverts fund our servers and have allowed us to serve over 377 million free downloads over the last 4 weeks and 16.16 PB (16,167.9 TB) of mods!

We will continue to work on refining and improving this based on your feedback, however, we’re aware that our changes aren’t going to please everyone. If you wish to customise the page layouts using browser add-ons feel free to do so, however, we cannot commit to these not being broken by changes we make to the site.

Hoo, boy. Where to even start with tearing apart this crock o' horse manure...

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While it makes much more sense for new users...

You must think people getting into modding have the IQ of a snail and the attention span of a phytoplankton. Having a 5th tile in each row isn't going to send a tech noob into a death spiral. Seeing a bunch of mods on screen and not having to look past collections isn't going to overload peoples' brains. In fact, it requires less thought and is MORE intuitive to not have to worry about anything on screen but the mods. If someone new to modding is getting hung up on that, they don't stand a chance in this space. And considering how the forums have countless posts of people getting the "date added" and "last updated" icons mixed up, what chance could new users possibly have to make sense of this junk?

F&%$ me, that was a full paragraph on just half a sentence...

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For those users who are less familiar with the old design, the site could be difficult to navigate.

Gaslighting. Pure and utter gaslighting. The old design was incredibly easy and intuitive to navigate. Everything a new user needed was right there when they opened the page. Trending at the top, mods at the bottom, more if you scrolled down, and clearly visible tabs spelling out what you were looking at and how to look at something else. If you wanted to switch to a different game, there was a nice and visible games tab up in the corner. Same with mods, collections, and everything else.

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This new design improves the hierarchy of content, making it easier to browse across different sections on a page while standardising elements of the layout across different pages.

The forums are flooded with people explaining all the ways the new design is harder to browse. There are entire multiple threads full of all the reasons the new search feature sucks. Info that was spelled out before is reduced to unintuitive icons. It takes loads of extra scrolling, reading, and button clicks just to get the same navigation results as you'd get with a single button press before. And this "hierarchy of content" prioritizes games in the search bar, collections in the mod pages, and all the extra bells and whistles that nobody cares about compared to the MODS. Also, it's hilariously ironic that "standardise" is spelled the UK way, when every other region on earth (and a good chunk of Brits, too) spell it "standardize." I guess you could call it... the global standard. 😎

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Making the site easier to browse will encourage more people to find and use mods, ultimately benefiting the whole community.

How the firetruck does de-prioritizing mods with every possible design choice = encouraging more people to find and use mods?

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Some of these changes mean adding in extra space to improve the hierarchy - the trade-off is that some extra scrolling is required.

...

...

f*#@ you.

Everyone here in the forums and with a functioning neocortex agrees that "adding extra space" is a bad thing. Screens only have so much space to convey info. Making the icons bigger, with no options for scaling, and increasing the gaps in between them, means that you've done nothing but waste our precious screen space with dead zones and empty voids. You're making us put in more work to get the same information (or rather, less information, thanks to the other terrible choices made). This is supposed to be a "trade off" for having to scroll more? Trade offs are supposed to be beneficial. Wasting space has zero benefit to anyone. There should be a beneficial trade off for having to deal with this. But instead, you're telling us the "trade off" for this bad thing is another bad thing? Who are you trying to fool here?

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For more experienced site users, many of you have told us that this reduction in visible content feels like a significant loss. The grid and list view is something many of you preferred, offering more content visibility on the page. Our data showed that only a small percentage of users changed from the default layout, but we recognise that different browsing preferences are important. We’re exploring additional tile options, including a list view and a more compact view for those who prefer a more compact layout.

On one hand, I guess I should thank you for looking into bringing back other view options. On the other hand, that feels like thanking someone who was sitting in their car outside your house and laying on the horn for no reason. I'm thanking you because you stopped doing something you shouldn't have been doing. And really, it's more like thanking you because you said you were considering not doing the thing anymore, so...

Anyway, there are some other things in this statement I have problems with. First off, people didn't switch off the old default layout because the old default was good. You guys nailed it on the first try with that one, hence the number of people coming out of the wood works saying the new layout is inferior and begging for the option to go back to it. Second, this "data" of which you speak has been a hot topic in the forums these past weeks, and what little the devs speak of it is troubling. Specific numbers are pretty much never given. One guy went into detail speculating site traffic/income/how many people actually saw the supposed poll for the site beta. That dude's post got deleted as "misinformation." The only hard statistic we've gotten (which may or may not even be accurate, idk, i haven't seen the source) is that 40% of the site's traffic is from mobile devices, as a piss poor way of justifying how the new layout prioritizes mobile over desktop on a website that mobile devices literally can't use the primary function of. That statistic is literally all we have. We don't know what the site traffic is like, we don't know what percentage of users are on the forums, or are on which games, or use certain site options, or give a s#*! about collections, or are site regulars vs one and done casuals, or who saw the beta poll and gave "overwhelmingly positive feedback." We know nothing. All we have are the devs' words and a "trust me bro." So even with a statement like this, that most people stuck to the default viewing options, even though I should have every reason to believe it... I just can't.

Third, what kind of modding site, something with an entire business model around giving people extra options in their software that the devs didn't give, ever though it was a good idea to take away options for something as basic as UI layout? I've played games on the GBA that had choices in the options menu for UI. List and grid view options have been staples of websites for multiple decades now. Including them is so easy and beyond basic. And by your own words, those options were actively being used, even if not by the majority. Lumping everyone together like that and taking away that choice just because it was only being used by "a small percentage" is antithetical to what this entire website is supposed to be about. Earlier in the dev post, they say the site is "built by modders, for modders," but between the mobile prioritization, mod deprioritization, all the other clunky stuff, and now this? I have no choice but to call bullshit.

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We have also reduced the number of ads served on these pages by 40%, by completely removing the left and right-hand side ad space, which is why it feels like there’s extra space on the game home pages. This has allowed us to add extra width to main listing pages for wider screens — we want to explore doing the same for the game homepage.

It is worth mentioning that if you are seeing a large blank space at the top of the page, it’s because you are blocking ads. Whilst we have reduced ad placements on the new pages, adverts fund our servers and have allowed us to serve over 377 million free downloads over the last 4 weeks and 16.16 PB (16,167.9 TB) of mods!

I have absolutely no idea what you're talking about here. The sides of the screen are empty voids. The higher screen resolution you have, and the wider screen ratio, the worse it gets. There are screenshot after screenshot of evidence. Maybe it is wider and it's harder to tell, but that's because you took out the pictures everyone loved and replaced them with the blandest, most generic, ugly, industrial, dystopian color gradients you could think of. It's hard to make a size reference when the distinct visuals get replaced by worse visuals that are the polar opposite of distinct.

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We will continue to work on refining and improving this based on your feedback

Y'all better. But considering that attitude we've been met with over these changes, and the dev responses so far and how they've been worded, my confidence is at an all time low that these words will be upheld. Far more likely, it seems, that all the s#*! we've been screaming about since the changes rolled out, the same s#*! that you were warned about and ignored a year ago when you first put out the beta, will continue to be ignored until all us pissy little ungrateful children tire ourselves out and go away, so everyone responsible for this disaster can go back to milking their userbase who know their place well enough to just shut up and consume.

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8 hours ago, JustThatKing said:

We have put out a large update post regarding our changes to mod browsing. It explains why we made these changes, address some of your key concerns, and outline what we are changing and what we will not be changing, based on the beta testing period, the full site launch, ongoing survey results and your specific feedback.
Read more.

So that post actually doesn't address the questions I've been asking for a few days now. I'll post them again, I'll tag you and the others again and *hopefully* you can answer them.

1. Why make a major overhaul to a site without having a functioning backup of the original? (If this isn't the case then Nexus staff are lying/misleading users about why restoring the old site isn't possible.)
2. Why push ahead with a major overhaul if the team working on it aren't experienced enough to ensure that accessibility and features would at the very least be relatively on par with the previous site? To add, how is the site now WCAG compliant yet seeing a greater number of accessibility issues being reported?
3. Some staff have mentioned "other looks" that might be available down the track while also saying the old look will never return. Please explain why there would be time and resources put towards making whole new looks for the site but no effort to recreate the one that users actually want?
4. No one outside of Nexus staff finds your polling to be even remotely adequate and the lack of transparency on your polling only adds to that doubt because Nexus clearly missed getting feedback from the vast majority of users including heavy/powers users of the site. So will Nexus actually commit to a far more transparent and better advertised poll on here, Reddit and other social media channels to get a better picture of user feedback on the issue that the community can also see?

@Demorphic @Happybara @JustThatKing

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I read the new post in its entirety.  It was a lot of words to say in the most patronizing way possible "we hear you, we know you hate it, but we're doing it anyway".  It didn't actually do anything whatsoever to alleviate the complaints people have had since the launch of the new layout.

Do these people think we're stupid?

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