chingola777 Posted February 19 Share Posted February 19 Trying to find the mod that A mod added back all Sanctuary Hills houses weeds and dirt: impossible to scrap now. # Automatically generated by Vortex Fallout4.esm DLCRobot.esm DLCworkshop01.esm DLCCoast.esm DLCworkshop02.esm DLCworkshop03.esm DLCNukaWorld.esm DLCUltraHighResolution.esm ccBGSFO4044-HellfirePowerArmor.esl ccBGSFO4046-TesCan.esl ccBGSFO4096-AS_Enclave.esl ccBGSFO4110-WS_Enclave.esl ccBGSFO4115-X02.esl ccBGSFO4116-HeavyFlamer.esl ccFSVFO4007-Halloween.esl ccOTMFO4001-Remnants.esl ccSBJFO4003-Grenade.esl WorkshopFramework.esm XDI.esm HUDFramework.esm SS2.esm SS2_XPAC_Chapter2.esm SS2_XPAC_Chapter3.esm AmericaRising2.esm YouAndWhatArmy2.esm Ownership Fixes.esp CanarySaveFileMonitor.esl ArmorKeywords.esm Homemaker.esm Snap'n Build.esm SpringCleaning.esm GavMan_Starlight_Dome_Cityplan.esl TacticalReload.esm CompanionIvy.esm CheatBunker.esm ProjectZeta.esm NISTRONElevatorFramework.esl Rebuild_SharedResources.esm GavMan_Vault88_CityPlan.esl F4MS.esl IDEKsLogisticsStation2.esl SettlementKeywords.esm EthreonMasterPlan.esm Dank_ArmorPaintExtended.esl CC_OberlandPlanetX_Ch2Update.esl Robot Home Defence.esm KziitdFetishToolset.esm TortureDevices.esm exactprovisioners.esl SS2Extended.esp SS2WastelandReconstructionKit.esp CBBE.esp SS2-Jampads2.esp SS2WastelandVenturers.esp SS2AOP_VaultTecTools.esp ohSIM_Sim2_Settlements_Scrappers_Addon.esp LimaOutpost.esp Fixed Gobo Effects.esp OVT.esp TheEyesOfBeauty.esp BetterSettlers.esp CheatTerminal.esp InstituteSettlements2.esp SS2_FDK_TinyLiving.esp Eli_Armour_Compendium.esp LooksMenu.esp Dank_ArmorOverrides.esp Dank_ArmorOverrides_DLCCoast.esp Dank_ArmorOverrides_DLCNukaWorld.esp Dank_ArmorOverrides_DLCRobot.esp AzarPonytailHairstyles.esp SettlementMenuManager.esp The Eyes Of Beauty.esp WhoIsTheGeneral.esp W.A.T.Minutemen.esp KSHairdos.esp NukaRDC.esp cVc Dead Wasteland 6.esp cVc Dead Wasteland 6 DLC.esp cVc Dead Wasteland 6 DLC2.esp cVc Dead Wasteland 6 DLC3.esp M8rDisablePipboyEffects.esp KSHairdos_oel.esp LooksMenu Customization Compendium.esp OCDecorator.esp OCDecoratorDLC.esp OCDispenser.esp Nexus_PMC.esp Quieter Settlements - Contraptions.esp Quieter Settlements - Vanilla.esp Quieter Settlements - Wasteland Workshop.esp SettleObjExpandPack.esp SS2_RobotMod.esp Alias.esp Alias - Settler.esp Alias - Introduction Needed - Settler.esp 3dscopes-replacer.esp Lore Friendly Posters.esp Graffity2ElectricBoogaloo.esp cVc Fishery.esp TheKite_Railroad_Handmaiden.esp WestTekTacticalOptics.esp DX_Predator.esp CombinedArmsNV.esp Backpacks of the Commonwealth.esp DX_Banshee_Recon_Armor.esp CROSS_InstituteExpeditionarySuit.esp CROSS_MojaveManhunter.esp HN66-SiriusArmor.esp K9TacticalHarness.esp NanoSuit.esp Northland Diggers New.esp SSEX.esp Eli_Display Shelves.esp Mechanist Lair Overhaul.esp FortHagenIsAlive.esp AS_Institute_Workstations.esp Sanctuary-estates-clean-INST.esp WorkshopRearranged.esp RDC_Callbases_AIO.esp RDC_Callbases_AIO_Markers.esp FortStrongRedux.esp croup-01.esp OCsUniversityPoint.esp Taffington.esp redrocket-hq.esp FortHope.esp CoastalCottage.esp OCsAtomCatsGarage.esp OCsSunkenGarage.esp ForestGroveWaterLock.esp Build High - Expanded Settlements.esp Ki_Diner.esp Rebuild_TheCastle.esp Build High - Scrapper's Patch.esp CleanSettlement Greenhouse.esp FunctionalDisplays.esp FunctionalDisplays-Collectibles.esp FunctionalDisplays-MISC-Vanilla.esp MojaveImports.esp SC_ExpandedScrapList.esp CompanionIvy_Nuka.esp Boston State Prison.esp SettlementSalvageBot.esp camp-escape-01.esp Settlement_BoS_Fort_Strong.esp Collectibles Helper.esp AA FusionCityRising.esp Bridgeport Road Water Stop.esp SpringCleaningCompatibilityPatch.esp UNPC - NamesHeightsWeights.esp BetterSettlersCleanFacePack.esp Armorsmith Extended.esp Dank_ArmorOverrides_AWKCR.esp Generalofthearmy.esp W.A.T.M. Tweaks.esp Minutemenoverhaul.esp AmazingFollowerTweaks.esp RoboticsDisposalSettlement.esp MMSquads.esp Caravan Carriers_Additions.esp Snappy_HouseK.esp Weed.esp CompanionIvy_quest.esp WhirligigSentry.esp Whirly.esp CompanionIvy_Mags.esp [Settlement] Mystic Pines.esp Workshop Terminals.esp CastleToIslandMonorail.esp XM2010_SniperRifle_by_tooun.esp MK18.esp MakeYourOwnSynths.esp Rebuild_TheCastle_Previs.esp Cheat_Engine.esp QuantumBox.esp Rebuild_TheCastle_Extras.esp SettlementGardenBot.esp FCOM.esp SettlementDeliveryBots.esp FnScar.esp LD50_Leaders.esp SettlementMedicBot.esp SettlementCopBot.esp HK_MP5.esp Mossberg500.esp UZK50gi.esp M1A.esp SR_Settlement_Signs.esp SR_Settlement_Signs_Extended.esp SR_Settlement_Signs_Extended_Chained.esp SR_Settlement_Signs_Extended_Letters_and_Numbers.esp SS2_NobodysLeaders2.esp SS2_NobodysLeaders2_Automatron.esp SS2_NobodysLeaders2_VaultTecWorkshop.esp CombinedArmsNV_TacticalReloadPatch.esp HK_MP5_TacticalReloadPatch.esp MK18 Armory Project.esp MK18_TacticalReloadPatch.esp TERASwimwear.esp Better_Settlement_Defence.esp TransferSettlements.esp US_Marines_BDU.esp United States Marine Corps - Modern Minutemen.esp JJConveyorRampUp.esp OCsVault88Fixes.esp AllowVaultAnywhere.esp Vault-Tec Workshop Overhaul.esp raider_reform_school.esp VH Beds.esp Wasteland Heroines Replacer All in One_2.0.esp WWE.esp AnS Wearable Backpacks and Pouches.esp AnS Wearable Backpacks and Pouches - Ballistic Weave.esp AnS Wearable Backpacks and Pouches - No Crafting Perks.esp AnS Wearable Backpacks and Pouches - Power Armor Carry Capacity.esp SS2_WestTek.esp InstituteBuildPieces.esp WorkshopMenuFixer.esp XnjguyFilledMods_AIO.esp DD-Posters.esp AdvBubbleTurretSet-RealNP.esp AttachPack.esp AA Better Companions - No Conflicts.esp BetterSettlersNoLollygagging.esp BluesMinutemenFlagsStandalone.esp MyCart_Biohazard.esp BlurKillerComplete.esp BrighterHighTechLights.esp Build High - Builder's Patch.esp BuildingBudgetExtender.esp Business Settlements.esp CleanSettlement Snap'n Build.esp CompanionStatus.esp ConvenientStores.esp Converging_Conveyors.esp InsElevator.esp Eli_Crafting Shiz 9000.esp Crimsomrider's Unique Furniture.esp SMC - Dead Rising Prisoners.esp Farming Resources.esp DX_DarkMistress.esp DX_FetishFashion_Part1.esp DynGuardMats.esp DynStoreMats.esp EferasBetterBeds.esp EF_ElevatorFix.esp EyDits_WATM.esp Faster Terminal Displays (20x).esp FilledBookcasesAIO.esp AES_Bookcases.esp Fog Remover Recommended.esp Fog Remover Combo 2.0.esp hzy-newfurniture.esp FreeGuardImproved.esp GrafsSecurityFences.esp High_Speed_Lifts.esp HN66-SiriusArmor-Colors.esp Homemaker - Streetlights Use Passive Power.esp Homemaker - Unlocked Institute Objects.esp IDEKsLogisticsStation2_SS2_Patch.esp Insignificant Object Remover.esp InsWorkRob.esp InstituteWorkBenches.esp KSHairdos_oel for Kids.esp LetMeUseThat.esp LongerPowerLinesInf.esp Live Action Handy - PW - With GlowMap.esp Lots More Facial Hair.esp Lots More Male Hairstyles.esp DWT_Cricket_and_Guards.esp MagazineExt.esp MIA.esp MinutemenPropaganda.esp Siles - ModernBobbleheadRobotModelStand.esp Modern Military Pack.esp PMC Operators Pack.esp Modern Military Pack - Minutemen.esp MoreVaultSigns.esp Multiple Floors Sandboxing.esp NanoSuit_AWKCR_AE.esp Dank_ArmorOverrides_DLCInterconnected.esp Dank_SynthArmorDarkDefault.esp Dank_SynthUniformDistribution.esp Northland Diggers - Fixes.esp NothingFancyHotShowers.esp OrangeJumpsuit.esp PIMPWORKSHOP_1.esp Pimp Workshop SMM.esp PimpWorkshopOrganized.esp PerkPostersPlus.esp PipeGalore.esp PMX_PopulationManagerExtended.esp RealNameSettlers.esp RNS-MMSquads-CompPatch.esp RNS-WSFW-CompPatch.esp DX_RedRibbon.esp SS2_CityPlanPack_RiseOfTheCommonwealth.esp Sandbag Fortifications - Version 2C.esp Northland Diggers.esp Northland.esp 155mm Howitzer M1.esp 155mmHowitzerM1 SMM.esp BusinessSettlements SMM.esp ClothingShelves SMM.esp FilledDinerCounters.esp FilledDinerCounters SMM.esp FreeGuardImproved SMM.esp HZYFurniture SMM.esp HamedBridge SMM.esp LimaOutpost SMM.esp More Scavenging Stations.esp MoreScavengingStations SMM.esp NothingFancyHotShowers SMM.esp NukaColaDisplayCase SMM.esp OSHA_Signs.esp OSHASigns SMM.esp PipeGalore SMM.esp RobotHomeDefence SMM.esp SettlementBots SMM.esp SettlementCopBot SMM.esp SettlementDeliveryBot SMM.esp SettlementFixerBot.esp SettlementFixerBot SMM.esp SettlementGardenBot SMM.esp SettlementMedicBot SMM.esp SettlementSalvageBotESP SMM.esp Siles - ModernMagazineShelf - All in One.esp Siles - ModernMagazineShelf - All in One SMM.esp Siles - Vault Poster - All SMM.esp WWE SMM.esp WeaponDisplays SMM.esp WorkingNCMachine.esp WorkingVendingMachines SMM.esp WhirligigRadarStation.esp Craftable animated Institute Bridges.esp SS2_CustomizableFactionIdentity.esp SS2_RobotMod_NukaWorld.esp rbi_pack.esp rbi_pack SMM.esp AkaSinger.esp AkaSingersWardrobe.esp ZaZOut4.esp PicselsSpicyPeriodicals.esp Evan_Modular Kitchen.esp CompanionIvyQuest_VR_Patch.esp AmazingFollowerTweaks_XDI_FIX.esp AdvBubbleTurretSet-RealNP-SKPatch.esp AS_CraftableInstituteStations.esp FunctionalDisplays-AID-WI.esp FunctionalDisplays-Patch-DLC-ALL.esp mso_sms.esp 3dscopes-replacer-ccmakeshift.esp roboticshoodedcleanroomsuits.esp AutoDoors.esp HoloDisplay.esp RRTV_MyFirstInfirmary.esp Robot Home Defence.esp StandaloneWorkbenches.esp cartman1975_warehouse.esp eXofied Settlers.esp SettlementTidyBot.esp SettlementTidyBot SMM.esp ImmersiveAnimationFramework.esp IAF - Far Harbor & Nuka World.esp Link to comment Share on other sites More sharing options...
fraquar Posted February 19 Share Posted February 19 Whatever mods you added lately - they are the ones you need to look at - not the entire list. In MO2 there is an Installation column in the left pane. Right click on the header, tick Installation and sort on that to find the most recent mods you added and start from there. Not sure how Vortex does things. ------ Link to comment Share on other sites More sharing options...
chingola777 Posted February 19 Author Share Posted February 19 Everything was working, I saved it all to a collection then wiped Fallout 4 from my computer and reloaded it all. Now I have this issue. I switched between Spring Cleaning to Scrap everything and still couldn't get it to work. I added the column to vortex to show Enabled Time, however that goes back to the start of this paragraph. Link to comment Share on other sites More sharing options...
fraquar Posted February 20 Share Posted February 20 You are trying to load a save that was based on a load order - the one when everything was working. You'd literally have to repeat that load order - in some cases verbatim. Do "Collections" repeat the load order verbatim? Link to comment Share on other sites More sharing options...
HeyYou Posted February 20 Share Posted February 20 Might try opening the console, and clicking on one of the houses... See what the first two characters of the item ID are. That's the mod it comes from... 00 is base game. Likely your load order changed, and that is what did it in. Link to comment Share on other sites More sharing options...
chingola777 Posted February 20 Author Share Posted February 20 No I can't even use the disable command, it just shows the mod I've been using before all this started. Last year I had the problem and found a mod that once disable it was fixed. I think it had something to do with the whole map, because Ive noticed it at Red Rocket and other settlements, fixing procombines or something? I removed all SS2 mods started new game and still have the issue. I also removed the Rebuild mods mods and still had the issue ` Link to comment Share on other sites More sharing options...
HeyYou Posted February 20 Share Posted February 20 If you have a mod that fixes precombines, that is likely what is preventing you from scrapping stuff...... Scrap Everything only disabled precombines in settlement areas.... One of the reasons I liked it. Link to comment Share on other sites More sharing options...
subaverage Posted February 20 Share Posted February 20 A precombine repair mod can bring back formerly scrapped ojects afaik. But I would not think that it prevents scrapping again. Also I don't see any in your load order (maybe I am blind). I don't know whether such a mod without a plugin file exists, but you could look into your download history whether you find something like that. For me there are some questions. Can you get in workshop mode at all? Is the scrapping option not there or does it simply not work? Can you build something in the related settlements? If yes, can you scrap the newly buildt objects? I see a lot of settlement/ workshop mods in your load order. Beginning with Workshop Framework, Spring Cleaning to SS2" mods and settelment bots, etc. Maybe disabling (only for a test) all of them would bring a result. If you are on Steam with game version 984 you could verify game file integrity. You could rename (or delete) the three ini-files in....Documents\My Games and let the game create new ones. As a last option, if nothing helps, you could think of a clean new install. You could a make a copy of your game folder, your savegames and the plugins.txt before and afterwards uninstall the game, delete all before mentioned files and folders and make the clean new install. Afterwards play without mods until you reach Sanctuary again and make it your first settlement. Normally scrapping should work again. You said you saved your mods in some kind of collection. In case of a new install it might be good to install them one by one with much testing. I know that this is the hard and long way and hope you find an easier solution. Link to comment Share on other sites More sharing options...
Glitchfinder Posted February 21 Share Posted February 21 It isn't just precombine repair mods. If you're deliberately disabling precombines for an area, the mod that does so should be as close to the end of your load order as possible, the same way that PRP and other precombine related mods need to be. I could disable all of the precombines at sanctuary, and the instant I add another mod that places a single nuka cola bottle in the player's house, the precombines for that cell will come back if it comes later in the load order. This is a problem I run into all the time while building settlements or editing locations, because I often disable precombines while doing so and then just rebuild them once I'm done. Link to comment Share on other sites More sharing options...
HeyYou Posted February 22 Share Posted February 22 And if the precombines come back, anything that wasn't scrappable in vanilla, isn't scrappable anymore either. Link to comment Share on other sites More sharing options...
Recommended Posts