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What kinds of mods can be flagged as light on Vortex? What should not be?


kplusa

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Out of curiosity, because I don't use Vortex. When I want to flag a file es esl I use FO4edit. If it's ok the file is flagged and thats it. The mod manager should load it as usual. This method always was save for me.  If errors occur one could still try to compact ids for flagging as esl, but this feature must be used carfully as there are some limits. Using FO4edit is perhaps more work, but for me it's trustworthy. So why not do it that way?

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There is a script for FO4Edit if I'm not mistaken that will scan your whole load order and tell you which mods can be flagged.

>>>Find ESP plugins which could be turned into ESL<<<

Open your mod list in FO4Edit, Right Click on any mod and select Apply Script.

Scroll down till you find that script above.

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It doesn't change them, just reports which mods can be turned into .ESL.

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Note:  ID's WILL change when you flag mods as .ESL - and any other mods/patches that rely on the .ESP ID's will fail.

You'd need to change the ID's to reflect the .ESL flagged ID's.

Note:  You do NOT want to do this and apply it to a current save game.    You need to start a new game when you do this stuff.

Edited by fraquar
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