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The last poster wins


TheCalliton

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Since two posers have posted since my last post supposing they can hold the post; I feel it is safe to say it for the 3rd time.

 

Just to be on the safe side, so the Doctor Jekyll and Mr. Hyde syndrome isn't activated in a number of readers minds when someone does say,

 

Beetlejuice, Beetlejuice...

 

Oh! Oh!

 

Thought if you or I typed

 

I WIN!

instead; it would change you into your Mr. Hyde personality. Huh?

 

According to the child who rules over (psychology readers know this) your minds, you would likely revert back from your avatar present personality to the Dr. Jekyll self. So kind, so helpful, and such a whimp it's SICKENING WHEN I THINK ABOUT my Dr. Jekyll self when I am MR. HYDE!

 

Just Joking! :geek: :happy: :laugh:

 

P. S. Just so all you newbs know Mr. Hyde has joined forces with an elite team of good guys and is a respectable businessman now! In the movies, about people with incredible powers. Look around, surf the Internet, I'm sure you'll find it! I thought it was a video game too! I remember it like it was yesterday, or maybe it was the last time my Dear DJ popped his noggin and lost control that I was active?

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I paid the Water District for Sprinkler Fees for the month of June 2018. It was raining the day I got the letter for the Sprinkler fees this month. I started laughing as I stood on the sidewalk getting a light coat of rain water all over me. It's been raining so much here since the 1st of June I haven't had to use the sprinklers on the lawn once yet this month. And it's raining again today!

 

Hey! If I knew Nature was going to rain on my yard all month this month I could have kept Sprinkler fee money. If the neighbors who are members of the board on the local Water District are heating their home today, I know where the money I paid for this months Sprinkler Fees are going to be spent.

 

Nature...

 

I figured the dry drought was over and the wet drought would gradually return year by year until it got like it is today around here...maybe ten years from today. It's flooding all over Montana, River banks are underwater that were exposed for 20 years, and people who aren't bound to any community service to aide those who are in the flood zones are moving to higher ground.

 

There might be some people hiring part time swimming instructor! :laugh:

 

Added more...

 

The rain stopped about 20 minutes ago. Nice. Sprinkled the yard just enough so the soak it got yesterday doesn't dry out too quickly! :laugh:

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My new wwacky and stable ini, i went beyond what Skyrim can do, Although 100% stable. :laugh: Stable with 60 esps enabled. 60fps all the time now.

 

 

[backgroundLoad]
bBackgroundCellLoads=1
bBackgroundLoadLipFiles=1
bLoadBackgroundFaceGen=1
bLoadHelmetsInBackground=1
bSelectivePurgeUnusedOnFastTravel=1
bUseBackgroundFileLoader=1
bUseMultiThreadedFaceGen=1
bUseMultiThreadedTrees=1
iPostProcessMilliseconds=3
iPostProcessMillisecondsLoadingQueuedPriority=16
iPostProcessTaskWarningMilliseconds=8
[Actor]
bUseNavMeshForMovement=0
[Animation]
bMultiThreadBoneUpdate=1
fMaxFrameCounterDifferenceToConsiderVisible=0.06666667
[HAVOK]
iNumThreads=4
[Archive]
bLoadArchiveInMemory=1
sArchiveToLoadInMemoryList=Skyrim - Animations.bsa
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes0.bsa, Skyrim - Meshes1.bsa, Skyrim - Sounds.bsa
sResourceArchiveList2=Skyrim - Voices_en0.bsa, Skyrim - Textures0.bsa, Skyrim - Textures1.bsa, Skyrim - Textures2.bsa, Skyrim - Textures3.bsa, Skyrim - Textures4.bsa, Skyrim - Textures5.bsa, Skyrim - Textures6.bsa, Skyrim - Textures7.bsa, Skyrim - Textures8.bsa, Skyrim - Patch.bsa
[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0
uiMaxAudioCacheSize=2097152
uiInitialCacheSize=1048576
uiAudioHWThread=1
uMaxSizeForCachedSound=262144
bEnableAudioCache=1
bEnableAudio=1
sAudioAPI=XAudio2
[Camera]
fMouseWheelZoomSpeed=0.80
[Combat]
f1PArrowTiltUpAngle=2
f1PBoltTiltUpAngle=1
f3PArrowTiltUpAngle=2.5
fMagnetismLookingMult=0.0
fMagnetismStrafeHeadingMult=0.0
[Controls]
fMouseHeadingSensitivityMax=0.0625
fMouseHeadingXScale=0.0200
fMouseHeadingYScale=0.8500
[Decals]
uMaxSkinDecalPerActor=60
[Display]
bCompileOnRender=1
bLockFrameRate=0
fDDOFFocusCenterweightExt=2
fDOFMaxDepthParticipation=10000
fDynamicDOFFarBlur=0.4
fFirstSliceDistance=4000
fLightLODRange=3600
fLightLODStartFade=3500.0
fSunShadowUpdateTime=1
fSunUpdateThreshold=0.5
fTreesMidLODSwitchDist=9999999.0000
iPresentInterval=1
[General]
iPreloadSizeLimit=5000000
fMasterFilePreLoadMB=800.0000
bMultiThreadMovement=1
bUseThreadedMorpher=1
bUseThreadedParticleSystem=1
bUseThreadedTempEffects=1
sLanguage=ENGLISH
sTestFile1=Dawnguard.esm
sTestFile2=HearthFires.esm
sTestFile3=Dragonborn.esm
uExterior Cell Buffer=32
uGridsToLoad=5
[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
[Grass]
bAllowCreateGrass=1
bAllowLoadGrass=0
fGrassFadeRange=6000
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=0.0000
iGrassCellRadius=3
iMaxGrassTypesPerTexure=15
iMinGrassSize=60
[HAVOK]
bHavokDebug=0
fMaxTime=0.0157
[imagespace]
iRadialBlurLevel=2
[LightingShader]
fDecalLODFadeEnd=0.5
fDecalLODFadeStart=0.45
[LOD]
fDistanceMultiplier=1.00
[Papyrus]
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0
fPostLoadUpdateTimeMS=500.0
MinMemoryPageSize=100000
iMaxMemoryPageSize=5000000
iMaxAllocatedMemoryBytes=1800000000
Edited by niphilim222
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