Streylight Posted August 25, 2015 Share Posted August 25, 2015 Hi, blast from the past... I'm playing Fallout 3 on Windows 10, and all radio stations have stopped working in saved games after doing Into the Pitt. They work fine in saves before that. Has anyone got any ideas please? Link to comment Share on other sites More sharing options...
Streylight Posted August 25, 2015 Share Posted August 25, 2015 (edited) Ah... travelling to the Pitt and back again fixed it. it's just possible that I used a sneaky "coc playermegatonhouse" that I shouldn't have when I finished Pittsburgh...Also saw reference to an "FRSU" "Force Radio station update" command when playing about with help that might have been worth a try Edited August 25, 2015 by Streylight Link to comment Share on other sites More sharing options...
Preday Posted March 3, 2016 Share Posted March 3, 2016 I've been trying to sift through my codecs to locate the problem one but I've reached one in Gspot named "MP3 Decoder DMO" that doesn't show up in the list for me to deactivate. The music is playing with it, though. Link to comment Share on other sites More sharing options...
Striker004 Posted November 6, 2021 Share Posted November 6, 2021 I had the same problem with GNR Radio. Three Dog was talkin and when he was done, no song/sound at all. In the audio options in fallout my master volume was very low and i could only hear songs when i turn the radio volume up to atleast ~85% or the master volume higher. Maybe you should try both.I dont know why this is the case but maybe that helps someone. Link to comment Share on other sites More sharing options...
laclongquan Posted November 12, 2021 Share Posted November 12, 2021 Maybe because you mess with GNR radio in a mod and it use too low quality (optimized we call it in the old days) audio files. The smaller the size of files, the smaller the sound. Link to comment Share on other sites More sharing options...
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