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Container respawning


Buddy1011

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Hi, am new to modding and i want to ask to get a 100% right answer, could someone please tell me that when setting up all of your weapon plaques, display cases, etc. will they respawn in a "NoResetZone" even if the container is checked as respawn? i would like to know for sure because i am tired of unchecking each plaquw, etc. thanks

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  • 3 years later...

Why would you set a player home to NoResetZone? It seems less limiting to set individual containers to either respawn or not respawn. That way you could have a mixture of merchant chests, food barrels and trash chests that you want to respawn and storage chests that you don't want to respawn. And what about flora like potted plants and ingredients on shelves and food on tables that you want to respawn? I just can't see an advantage to a NoResetZone. And am not at all sure exactly what does or doesn't reset in such a zone.

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What about in an Exterior? There is no reset zone? I'm a little worried about my display cases, there are in an Exterior, if I need to uncheck the "Respawn" box, which boxes do I uncheck? Activator, trigger or Door?

Exterior cells respawning is controlled by the game, so you need to uncheck boxes unfortunately. If you don't want ANYTHING in a particular exterior cell to respawn, you need to uncheck every box on every object, otherwise, just uncheck what you don't want to respawn.

 

For interior cells, NoResetZone(or EncounterZones with Never Resets checked) is pretty powerful because you can't even force reset objects through scripts.

Edited by Rasikko
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Breezehome I believe is a noresetzone but the herb hanging flora and the food items on tablesdo respawn. If it is a noreset zone should they not do this? Some tutorials I read said you should use this setting for player homes but is this really true? Do you set your player homes to that setting and if so why?

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