SemprusGalligan Posted November 17, 2014 Author Share Posted November 17, 2014 The mushrooms might help add some more variation to the map. I may look into using this. Thanks for that. Link to comment Share on other sites More sharing options...
SemprusGalligan Posted December 8, 2014 Author Share Posted December 8, 2014 Just an update. The map is underway again. After it accidentally being completely flattened... ( UGH )I went back to the original version that had been flattened, 2 weeks of work is simply too much.So I've been raising the land instead of retreating back to an older version of the .esp Honestly I'm glad this happened, it's giving me a second chance to re-do it. I'm about half way done. The map has a much nicer flow now, is a tad bigger, and feels a lot more organic and closer to that of The Shivering Isles.Next time I post an update I promise there will be pictures.In other news I've been talking with the TES Renewal ( Skywind team ) about a trade, with us gaining a custom Hunger model.That's all I've got for now, till next time. Link to comment Share on other sites More sharing options...
SemprusGalligan Posted December 9, 2014 Author Share Posted December 9, 2014 Hello everyone, me and Halgarth are hard at work on bringing The Shivering Isles to you all.But it will take a lot longer with it just being two people. We need more people to help this go along a bit faster.With me making the map, and Halgarth doing all the modeling and textures, it's making the project go slow, even though most of our free time goes to working on the project.If you're reading this and have some talent in either 3D modeling, making nice retextures, Scripting with Payprius, composing music, or even a talented voice actor.We want you!As I said, it's only 2 people at the moment ( with help from the creator of Disc World and Daniel Hodge the narrator for several Skywind videos ), a project this scale and ambitious simply needs more people on board to come out faster, and better.So again, if you've got some talent, we need; 3D ModelersMusic ComposersScriptersVoice ActorsAdept ability at making retextures. If you really want to see this mod succeed then please lend a hand, even if you don't think you're that good, anything will help. Link to comment Share on other sites More sharing options...
Deleted31005User Posted December 9, 2014 Share Posted December 9, 2014 When entering the portal to The Shivering Isles ( to be in Lake Illinata )Your going to make it incompatible with these two mods?-Moon and Star: http://www.nexusmods.com/skyrim/mods/52397/?-Tel Nalta II: http://www.nexusmods.com/skyrim/mods/59558/? Link to comment Share on other sites More sharing options...
DDProductions83 Posted December 10, 2014 Share Posted December 10, 2014 Also been busy as hell with RL s#*!, got your message on skype, ya it's still all setup so it won't be a issue doing the LOD's so no biggy Link to comment Share on other sites More sharing options...
SemprusGalligan Posted December 10, 2014 Author Share Posted December 10, 2014 (edited) When entering the portal to The Shivering Isles ( to be in Lake Illinata )Your going to make it incompatible with these two mods?-Moon and Star: http://www.nexusmods.com/skyrim/mods/52397/?-Tel Nalta II: http://www.nexusmods.com/skyrim/mods/59558/?I can simply move the portal and make the island again, it's not that big and wasn't hard to make. It shouldn't be an issue. Edited December 10, 2014 by SemprusGalligan Link to comment Share on other sites More sharing options...
SemprusGalligan Posted December 10, 2014 Author Share Posted December 10, 2014 Also been busy as hell with RL s***, got your message on skype, ya it's still all setup so it won't be a issue doing the LOD's so no biggyGood to hear! You're a big help as always. Talk to you on Skype at a later time then. Link to comment Share on other sites More sharing options...
tx12001 Posted December 10, 2014 Share Posted December 10, 2014 To avoid any conflict why not move the Portal somewhere entirely different? maybe Arcwind point of a place near the Cyrodiil Border just not at the gate otherwise it would b incompatible with Beyond Skyrim. Link to comment Share on other sites More sharing options...
SemprusGalligan Posted December 10, 2014 Author Share Posted December 10, 2014 To avoid any conflict why not move the Portal somewhere entirely different? maybe Arcwind point of a place near the Cyrodiil Border just not at the gate otherwise it would b incompatible with Beyond Skyrim.I'm trying to stay true to the original Shivering Isles. A portal appeared in the largest body of water.I guess I could always do it in Riften's lake, near Treva River. Link to comment Share on other sites More sharing options...
SemprusGalligan Posted December 15, 2014 Author Share Posted December 15, 2014 (edited) Big Update this time! With screenshots, as promised.http://i1273.photobucket.com/albums/y405/digitalshift/Shivering%20Isles/2014-12-15_00001_zps03aa56a3.jpgAfter going back and playing the original expansion, I realized that The Shivering Isles was a lot more tropical and swampy than I had originally thought. So a lot more unique green plants, and unique fungi have been added.http://i1273.photobucket.com/albums/y405/digitalshift/Shivering%20Isles/2014-12-15_00004_zps9f2c520f.jpghttp://i1273.photobucket.com/albums/y405/digitalshift/Shivering%20Isles/2014-12-15_00002_zps737dd2f9.jpghttp://i1273.photobucket.com/albums/y405/digitalshift/Shivering%20Isles/2014-12-15_00007_zpsbfdfce7c.jpgNow for a very important part, the plot. The plot has been made for the mod. Long ago Sheogorath approached Hircine in a duel, not of their own abilities, but of pawns they'd use to fight for themselves.Hircine was defeated by Sheogorath, and as Hircine is as he is, he did not take it well.For hundreds of years Hircine has held this grudge against Sheogorath and the shame of defeat has riddled his mind for far too long. The plot of revenge begins.Hircine brings his beasts and daedra to the realm of Sheogorath; The Shivering Isles.You must enter the realm, go to Sheogorath, and help him stop Hircine's invasion, before Hircine turns all of the inhabitants into werebeasts and crazed predators that go under Hircine's will and destroy New Sheoth.This plot, now giving the mod a actual title;Skyrim: The Shivering Isles 2; HuntThere will be a lot more exciting things coming up soon! So keep a lookout here.AND DON'T FORGET - We're still in much need of 3D Modelers, Scripters, Composers, and Voice Actors!Note though; any Voice actors willing to join won't have much to do at the moment, the mod is not ready to have quests implemented anytime soon.Please PM me if you're interested in joining our team of madness to help with the mod. Edited December 15, 2014 by SemprusGalligan Link to comment Share on other sites More sharing options...
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