MarchUntoTorment Posted May 22, 2014 Share Posted May 22, 2014 - There will be at least one "Hold the Line" event in this mod. YEEEEEEEES THIS MADE MY GODDAMNED DAY Also, didn't know you were a troper. Now I'm wondering if I want to start a TVtropes page for the Someguy Series... Also, with the new NVBI version, is it feasible to just overwrite the previous NVBI version without breaking anything? I'm presently halfway through replaying NVBI on my current character, and I'm wondering if the update would break things. Link to comment Share on other sites More sharing options...
Guest deleted2159825 Posted May 22, 2014 Share Posted May 22, 2014 - There will be at least one "Hold the Line" event in this mod. YEEEEEEEES THIS MADE MY GODDAMNED DAY Also, didn't know you were a troper. Now I'm wondering if I want to start a TVtropes page for the Someguy Series... Also, with the new NVBI version, is it feasible to just overwrite the previous NVBI version without breaking anything? I'm presently halfway through replaying NVBI on my current character, and I'm wondering if the update would break things. Somebody already did it - that's what drew me to the site, actually. As long as you're overwriting version 1.5 or later, it's fine. Link to comment Share on other sites More sharing options...
Uragan907 Posted May 22, 2014 Share Posted May 22, 2014 (edited) Another small idea:someone joins the player for one of the bounties.He is not a companion.Just someone who is accompanying you.No companion wheel or anything.By his explanation he has a personal score to settlewith the target.SPOILER:He betrays you in the end.And that's when you find out that he is a son of the man you sent to kill.I will leave the rest to you to fill.If you interested. Edited May 22, 2014 by Uragan907 Link to comment Share on other sites More sharing options...
kingwilfre16 Posted May 22, 2014 Share Posted May 22, 2014 you have your own tropes page? cool. Link to comment Share on other sites More sharing options...
Guest deleted2159825 Posted May 22, 2014 Share Posted May 22, 2014 you have your own tropes page? cool.Yeah, somebody put it together. I discovered it by accident a few weeks ago. Link to comment Share on other sites More sharing options...
Necromage5 Posted May 23, 2014 Share Posted May 23, 2014 Are Mr. Kagan and the Syndicate going to appear in NVB3 or will we have our final battle against them in a future mod? Or was Zimmer the last we'll see of them? Link to comment Share on other sites More sharing options...
Guest deleted2159825 Posted May 23, 2014 Share Posted May 23, 2014 Are Mr. Kagan and the Syndicate going to appear in NVB3 or will we have our final battle against them in a future mod? Or was Zimmer the last we'll see of them?I plead the fifth. Link to comment Share on other sites More sharing options...
Immodium Posted May 23, 2014 Share Posted May 23, 2014 So without going into to much detail (unless you want to) how much thought/planning have you put into the Final Showdown with Marko? Similar to other showdowns like The Judge or Sergio? Link to comment Share on other sites More sharing options...
Guest deleted2159825 Posted May 23, 2014 Share Posted May 23, 2014 So without going into to much detail (unless you want to) how much thought/planning have you put into the Final Showdown with Marko? Similar to other showdowns like The Judge or Sergio?Much, much, much more. Link to comment Share on other sites More sharing options...
Guest deleted2159825 Posted May 24, 2014 Share Posted May 24, 2014 (edited) Update:- Main quest is about 85% complete. I'll be leaving it alone until the side quests and unmarked content are finished.- The town of Frosthill is more or less set up. I still have a lot of work to do on the residents.- There are now 36 random encounters, with more on the way. Some examples: - Animals vs. Wastelanders (with randomized numbers) - Ambushes - Traveling merchants, prospectors, etc. - Wild Wasteland-style content (use your imagination) Given the setting, I can only use certain creatures and NPC's for the random encounters, but there is still plenty to work with. There will also be unique, dialogue-oriented encounters that can be triggered. My goal is to have 50+ encounters for the worldspace. If you have suggestions, now is the time to share them (keep in mind these are not for the Mojave Wasteland - that would be another mod entirely). Thanks for all the support! Edited May 24, 2014 by someguy2000 Link to comment Share on other sites More sharing options...
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