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Heavily Modding FO3


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I am heavily modding Fallout 3 and this is my first time. I know I mayhap should do some light modding first but why not sink or swim? So, I am asking for you folk to throw me some floaties. I will provide you with my load order and system specs and other information as it becomes relevant.

 

Load Order:

  • Fallout3.esm
  • Anchorage.esm
  • ThePitt.esm
  • BrokenSteel.esm
  • PointLookout.esm
  • Zeta.esm
  • Advanced Recon Tech.esm
  • CINEMATECH.esm
  • CRAFT.esm
  • CALIBR.esm
  • FO3 Wanderers Edition - Main File.esm
  • Mart's Mutant Mod.esm
  • iHUD.esm
  • ImaginatorFO3.esp
  • Detect Traps.esm
  • Project Beauty.esm
  • aHUD.esm
  • DCInteriors_ComboEdition.esm
  • EVE.esm
  • AWorldOfPainFO3.esm
  • xCALIBR.esm
  • RH_IRONSIGHTS.esm
  • FO3 Wanderers Edition - Alternate Travel.esp
  • Advanced Recon Range Finder.esp
  • Advanced Recon Tech - Detect Traps.esp
  • Feng Shui.esp
  • Mart's Mutant Mod - DLC Anchorage.esp
  • Advanced Recon Tech.esp
  • Gunfire Sound Range Increased - Core + DLC + EVE + FWE.esp
  • Selective Fire.esp
  • Mart's Mutant Mod - DLC The Pitt.esp
  • dD - Enhanced Blood Main.esp
  • FleshBurningPlasma.esp
  • Burnification.esp
  • HelmPOV.esp
  • FO3 Wanderers Edition - Main File.esp
  • FO3 Wanderers Edition - DLC Broken Steel.esp
  • Advanced Recon Tech FWE.esp
  • Mart's Mutant Mod.esp
  • Mart's Mutant Mod - DLC Broken Steel.esp
  • Blackened FWE + MMM + EVE + Project Beauty.esp
  • RH_FWE_Bridge.esp
  • Outcast DX - FWE patch.esp
  • DarNifiedUIF3.esp
  • KillableChildren.esp
  • KillableChildren - MMM.esp
  • Detect Traps - Perk.esp
  • Mart's Mutant Mod - DC Interiors.esp
  • Mart's Mutant Mod - DLC Point Lookout.esp
  • Mart's Mutant Mod - Master Menu Module.esp
  • Mart's Mutant Mod - Project Beauty.esp
  • RH_IronSights_RemoveReticule.esp
  • Project Beauty- Broken Steel.esp
  • Regulators.esp
  • FO3 Wanderers Edition - DLC Anchorage.esp
  • GaussCompleteBeta.esp
  • FO3 Wanderers Edition - DLC Mothership Zeta.esp
  • WinterizedT51bDX.esp
  • Feng Shui - Keymap Template.esp
  • Responsive Kill Reactions.esp
  • RH_IronSights_Basic_AnchoragePlugin.esp
  • pipboy2500_fo3_edisleado.esp
  • Outcast DX.esp
  • BoSDX.esp
  • Detect Traps - DLC.esp
  • UndergroundHideout.esp
  • DYNAVISION - Dynamic Lens Effect.esp
  • Directors Chair - Fallout 3.esp
  • xCALIBRammo_FWE.esp
  • WeaponModKits.esp
  • RH_WMK_Bridge.esp
  • WeaponModKits - FWE Master Release.esp
  • F3ProjectRealityMkI.esp
  • Advanced Recon Gear.esp
  • Detect Traps - The Traponator 4000.esp
  • Advanced Recon Armor.esp
  • FO3 Wanderers Edition - DLC Point Lookout.esp
  • FO3 Wanderers Edition - DLC The Pitt.esp
  • Tribal_DX.esp
  • Mart's Mutant Mod - DLC Zeta.esp
  • WeaponModKits - BrokenSteel.esp
  • WeaponModKits - OperationAnchorage.esp
  • Mannequin.esp
  • RH_IronSights_Basic_ZetaPlugin.esp
  • FireLightFix.esp
  • FireLightFix_rus.esp
  • RH_IronSights_Vanilla_BetterUniques.esp
  • RH_EVE_Bridge.esp
  • DriveableMotorCycle.esp
  • RH_IronSights_Basic_VanillaPlugin.esp
  • RH_IronSights_Basic_PointLookoutPlugin.esp
  • RH_IronSights_Basic_PittPlugin.esp
  • RH_IronSights_Basic_BrokenSteelPlugin.esp
  • RH_IronSights_PL_NewItems.esp
  • Project Beauty- Point Lookout.esp
  • LeatherBackpack - eng.esp
  • LeatherBackpack - rus.esp
  • WeaponModKits - ThePitt.esp
  • WeaponModKits - Zeta.esp
  • WeaponModKits - PointLookout.esp
  • RH_IronSights_Pitt_NewRifleSights.esp
  • WMKAA12Shotgun.esp

 

My system specs are:

 

AMD FX-6100 Six-Core Processor 3.3GHz

16GB RAM

64-bit Operating System

NVIDIA GeForce GTX 560

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Well, let's put it this way: If you used LOOT to "sort" your plugins before you created this topic, then I'd definitely recommend getting BOSS instead. Your current "load order" is more of a of mess then an actual load order.

 

As a side note: I personally think downloading mods just like that, hope for the best and request the help of others instead of taking it easy and learning by doing yourself is... not the best of ways to start.

Why rely on others to throw you some floaties when you can learn to swim yourself?

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I did, actually. I've been systematically deactivating mods to locate the issue and when I had none left the base game wouldn't work. So, I'm starting from scratch and going slow. I got a little carried away the first time. Also, I didn't mean ti imply that I had not done any work yet. Asking for you folk to throw some floaties was my way of saying, "I've been in the pool for a few hours and my lungs are filling with water.... help?" Obviously hours meaning days. Sorry to sound like I was saying, "Here's my mods... fix it for me."

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