Guest Plugin Manager Posted May 3, 2006 Share Posted May 3, 2006 Name: Real SignpostsSize: 242Version: 1.1 You can view this file here Disclaimer: This topic has been created automatically for discussion regarding this file. The owner may or may not view comments left here. Link to comment Share on other sites More sharing options...
dreadangel75923 Posted February 1, 2009 Share Posted February 1, 2009 I agree with Darksuccubus. It was hard to see the sign names until you set the courser over them. TY for the mod and goodjob :) 10/10 Link to comment Share on other sites More sharing options...
wizardini Posted December 30, 2009 Share Posted December 30, 2009 (edited) This could be reallt helpfull for guys like me. If i lost my way this mod will help me. And as Gerbie mentioned "I really wonder why they never just did this during original game development." Edited December 30, 2009 by wizardini Link to comment Share on other sites More sharing options...
Morten79 Posted December 30, 2009 Share Posted December 30, 2009 (edited) I remember this mod as the first I ever installed when I started too play Morrowind for about four years ago. And I still ues it nearly every time I play this great game. Even if I just test a new/old mod. Every time I see one of those genetics signposts I go and install Real Signposts by Matthias [ElBundeee] Kath instantly. Even after trying many of the new signpost mods I always end up by using this OLD mod. PS. Wow wizardini you give me a happy surprise. After sending my comment I expected the comment number would go from 7 too 8. But now it's 9 :) Edited December 30, 2009 by Morten79 Link to comment Share on other sites More sharing options...
danio43us67 Posted June 10, 2010 Share Posted June 10, 2010 Thanks a lot! A great mod! I just hate the original signposts, this one works like a charm. Link to comment Share on other sites More sharing options...
infamous93 Posted May 12, 2011 Share Posted May 12, 2011 An awesome mod my friend, thats one of the things that bugged me in the original version of the game Link to comment Share on other sites More sharing options...
deltahost Posted December 15, 2013 Share Posted December 15, 2013 Super useful mod. Thanks! Link to comment Share on other sites More sharing options...
Hanker109 Posted May 25, 2014 Share Posted May 25, 2014 Installing this mod make the game unstable and produces often CTDs. Before the game starts a message "One or more plugins could not find the correct version of the master file....etc." This mod was the last plugin installed with Wrye Mash, I always play for a while after installing a mod and so far this is the only one I had problem with. Game installation: Morrowind, Tribunal,Bloodmoon, and Bloodmoon Patch 1.61820. it seems I made a mistake somewhere since no one has mention this problem, and if possible, maybe someone can give me a helping hand with this. Many thanks. Link to comment Share on other sites More sharing options...
ScuffedOni Posted August 6, 2014 Share Posted August 6, 2014 So this mod isn't loading because it goes off of the MORROWIND.ESM instead of Morrowind.esm. How does that even make sense. Keeps saying it can't find the master file since it goes off of the all caps esm. Any way to fix this? Link to comment Share on other sites More sharing options...
Dragon32 Posted August 6, 2014 Share Posted August 6, 2014 The "One or more plugins could not find the correct version of the master file....etc." message means that the plugin was created with an earlier version of Morrowind than the one you are using. If you have Wrye Mash then on the Mods tab the checkbox for this mod will be Yellow. Select it and then look for the Save button in the bottom right. Click that and the mod file will be updated and the error removed. Link to comment Share on other sites More sharing options...
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