Tar Posted September 18, 2014 Share Posted September 18, 2014 Hi guys One thing I miss from Skyrim among many things is a oxygen bar. When I'm underwater I'm suddenly starting to lose life with no warning and this is annoying.I find it strange that this is not already implemented in the game. So a breath/oxygen indicator would be awesome.cherers Link to comment Share on other sites More sharing options...
masoncravens Posted September 19, 2014 Share Posted September 19, 2014 Be an Argonian ;) no need for oxygen underwater Link to comment Share on other sites More sharing options...
Hyacathusarullistad Posted September 19, 2014 Share Posted September 19, 2014 (edited) Not exactly a helpful response, mason. I'd go for a mod like this as well. Anything that adds useful contextual HUD elements is aces in my book. Edited September 19, 2014 by Hyacathusarullistad Link to comment Share on other sites More sharing options...
RunningBare Posted September 19, 2014 Share Posted September 19, 2014 Go kill Volsung, get his mask, problem solved, just trying to help. Link to comment Share on other sites More sharing options...
masoncravens Posted September 19, 2014 Share Posted September 19, 2014 Hyacathusarullistad, define "helpful", i provided a solution, may not be to your liking but its better than just hoping for a mod like this so yea :p, but seriously ask the modders of SkyUI and IHud, they could make it an update if they so choose. Link to comment Share on other sites More sharing options...
TheNexusLurker Posted September 23, 2014 Share Posted September 23, 2014 I think this would be pretty simple. I find the lack of an indicator odd as well. I thought about this the other day when I almost died in the shipwreck by dawnstar. Playing skyrim as argonians seems like a good idea though. I mean why did they make other races anyway? Also waiting half the game to kill a guy for his mask just to avoid sloppy game mechanics seems pretty reasonable as well. Thanks for keeping the community safe non trolls. :D Link to comment Share on other sites More sharing options...
TheNexusLurker Posted September 23, 2014 Share Posted September 23, 2014 Go kill Volsung, get his mask, problem solved, just trying to help.Yea. Qualifying your intentions doesn't seem disingenuous at all. I'd have assumed you were trying to help. Who would have thought otherwise. A troll? Nooo....no..not you. Nope. Link to comment Share on other sites More sharing options...
TheNexusLurker Posted September 23, 2014 Share Posted September 23, 2014 Hyacathusarullistad, define "helpful", i provided a solution, may not be to your liking but its better than just hoping for a mod like this so yea :tongue:, but seriously ask the modders of SkyUI and IHud, they could make it an update if they so choose.Cute. Link to comment Share on other sites More sharing options...
Hyacathusarullistad Posted September 23, 2014 Share Posted September 23, 2014 (edited) In the case of the mod requests forum, mason, "helpful" can be defined as either creating the mod being requested, linking to a mod that does something similar if not the same as requested, or assisting the OP in creating the mod themselves. Pointing to vanilla mechanics that do very little to satisfy the request does not qualify. Your suggestion is akin to telling someone requesting the water walking enchantment be expanded to standard equipment to just use the tcl console command to cross water; sure it'll work, but it really isn't a productive suggestion at all. There are going to be plenty of requested mods you don't find necessary - I can count at least three on the first page that I myself think are kind of inane, unnecessary, or just plain unrealistic. But it's not my place, nor yours, to rate or qualify the suggestions and requests of others. If someone believes they have the skill, they'll take on the project; and if they think it's a good enough idea, they may even go out of their way to gain the skill required to satisfy a request that they themselves find they really like even if they'd never thought of it themselves.Your suggestion re:checking with the makers of existing mods is far more helpful. However, the HUD elements added by such mods differ greatly in concept from what the author is requesting. @OP: You'd do better to take a shot with Chesko, who created contextual HUD elements for both Frostfall and Wearable Lanterns that are far more similar to what you're asking for than what Gopher or the SkyUI team have created. If nothing else his mods would be a great example of where to start on making such a mod yourself if Chesko himself is currently unwilling or unable to take requests. Edited September 24, 2014 by Hyacathusarullistad Link to comment Share on other sites More sharing options...
CLAVDIVSCAESAR Posted September 23, 2014 Share Posted September 23, 2014 I would also find this useful; off the top of my head, using the exist art assets for the enchantment bars but placing it above health would be a good approach. I'm only just starting to learn how to mod Skyrim myself, and I have a couple other ideas on my plate, but if no one's done this by the time I feel like I'm capable of it (and who knows when that'll be), I might give it a try. Link to comment Share on other sites More sharing options...
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