WavyGravy Posted September 19, 2003 Share Posted September 19, 2003 :angry: When I Mixed Ebony Armour and Glass I got a weaker armour class than i did with the full suit of dark brotherhood armour even tho individually both the G A and E A had better armour ratings can someone explain :) Link to comment Share on other sites More sharing options...
thanateros Posted September 19, 2003 Share Posted September 19, 2003 most likely what's happening is that your skill in heavy armor isn't developed enough for the ebony to have a high armor rating. If you wanna use it go train in heavy armor skill or just let a mudcrab hit you repeatedly until you level up. A full suit of ebony armor won't have the same effectiveness as a full suit of glass armor if the glass armor skill level is much higher than the heavy armor skill. Mixing and matching is fun, but i suggest training those undeveloped skills in order for it to be worth it. since you aren't wearing the complete set of one armor type than you won't get the entire armor rating. only if you are wearing every piece of armor from that set do you get the full armor rating as seen when you drag the mouse over the armor. Link to comment Share on other sites More sharing options...
ThetaOrionis01 Posted September 19, 2003 Share Posted September 19, 2003 What were your skill levels for the various armour types? How much you benefit from your armour depends on those skills as well as the armour rating. Link to comment Share on other sites More sharing options...
idea assassin Posted September 20, 2003 Share Posted September 20, 2003 All things being equal ebony is the superior armor, but it weighs a ton. Glass is almost as good if your light armor skill is high enough and it weighs practically nothing. So, I would sell the ebony and wear glass anywhere I went, so I could carry more swag. edit: just re-read my post and realize it has nothing to to with the topic....ignore me, I'm a loser. Link to comment Share on other sites More sharing options...
WavyGravy Posted September 20, 2003 Author Share Posted September 20, 2003 My Light Armor level is 50 while my Heavy Armour skill is 40... Link to comment Share on other sites More sharing options...
Switch Posted September 20, 2003 Share Posted September 20, 2003 in that case, light will always be better, even if the rating on the ebony seems better than glass, it'll actually lower ur armour rating cos ur better at wearing light armours. so u cant mix armours properly unless the 2 skills are equal Link to comment Share on other sites More sharing options...
ThetaOrionis01 Posted September 20, 2003 Share Posted September 20, 2003 The other thing you need to watch out for is how much damage the armour has taken. You'll only get the full armour rating when the armour is in perfect condition. So if the ebony armour is about to fall apart it's not going to offer much protection. Link to comment Share on other sites More sharing options...
DragoonFurey Posted September 21, 2003 Share Posted September 21, 2003 Last i checked when all your skills are at 100, Netch: 25Chitin: 50Domina: 75DarkBrotherhood: 90?? Missing the sheild so its hard to say exactly.Glass: 250!!Ordinator: 120?? - Hard to tell cause its missing the pantsHellseth: 200?? - Never found a sheild so im not sure what its final AR is.Steel: 50Imp Steel: 55Ebony: 240!High Ordinator: 240!Daedric 270!! (Numbers might be off a little on the heavys and ?? marked armors but probably only by 10 at the most I was to lazy to use a calculator and just estimated the numbers in my head based on individual AR and memory of my charecters total AR wearing varius armors) Im not listing all the armors becuase of all the incomplete sets and unique armors also I dont know the ar values for bloodmoon items, once i got helseth they just dident stack up vrs it or daedric. In reality unless your really weak in the health department a AR of 100 is enuff to take on the things in the sewers of tribunal on normal difficulty. As i understand it the way armor works is that it reduces the damage you take by absorbing damage, the higher the AR the more damage it absorbs, sheilds on the other hand block damage so the higher a sheilds health the better it dosent nessicerily need a gigantic AR becuase the other 9 peices of armor will compensate for it. Your total AR is = LG+RG+LP+RP+CR+HM+GR+BT+SHLD/9 - thats Left Gauntlet, Right Guantlet, Left Pauldron, Right Pauldron, Cuirass, Helment, Greaves, Boots, and Sheild, you can get the ar bonus from a sheild even if your using a two handed weapon, but not bows or crossbows, also any location not having armor including the sheild usses your unarmored value (65 at a skill of 100) if you want to know your unarmored rating just take all your armor off. The more damaged a armor is the weaker its AR so keep them repaired. if you find your sheild breaks to fast switch to a twohanded weapon you'll retain the AR bonus for the sheild even tho your not actualy using it to block attacks. Lastley your probably know this already but spells bypass AR when determining damage so a full set of glass armor will do you no good against a mage if youve only got 100 health or so. And now for my opinion, stick with Deadric Armor or Helseth Armor if you want high AR, the reason being is that they take a whole lot of beating to break, I prefer Helseth myself as its lighter. Light armors including glass will break really fast in a 4-6 on 1 situation like you commonly encounter in the sewers and in bloodmoon.Ebony/High Ordinator can save you some weight versus Daedric but not a whole lot so unless you dont have access to Daedric or are wearing it just for looks sell it. Link to comment Share on other sites More sharing options...
Pob Posted September 22, 2003 Share Posted September 22, 2003 ? DragoonFurey you numbers seem a bit off what I get in my game? have you got a mod? Hers what I reckon Netch: 25Chitin: 33Domina: 50 but no sheild availableDarkBrotherhood: 100 but no sheild avaibleGlass: 166Ordinator: 120 for indorial, 233 for High ordinator but it vaires a bit from peice to pieceHellseth: Never heard of this oneSteel: 33Imp Steel: 50Ebony: 200Daedric 266 Most are about the same, but glass is well differeent Link to comment Share on other sites More sharing options...
DragoonFurey Posted September 23, 2003 Share Posted September 23, 2003 ? DragoonFurey you numbers seem a bit off what I get in my game? have you got a mod? Hers what I reckon Netch: 25Chitin: 33Domina: 50 but no sheild availableDarkBrotherhood: 100 but no sheild avaibleGlass: 166Ordinator: 120 for indorial, 233 for High ordinator but it vaires a bit from peice to pieceHellseth: Never heard of this oneSteel: 33Imp Steel: 50Ebony: 200Daedric 266 Most are about the same, but glass is well differeent(Numbers might be off a little on the heavys and ?? marked armors but probably only by 10 at the most I was to lazy to use a calculator and just estimated the numbers in my head based on individual AR and memory of my charecters total AR wearing varius armors) Like i said, the numbers are mostly from memory wich is not allways 100% correct.Nope im not running any unofficial mods, and remember that if you dont have a sheild it usses your unarmored as a filler. theres also things to factor in like damaged, and eaxtly wich sheild you were wearing there are regular and towersheilds for some armors. AR values might have also changed during patches.BTW Helseth armor is the armor that King Helseths guards have in Tribunal, the red armor ya know. As for glass ive never worn it, but all light armors have a 5x multipler of their base at a skill of 100, and glass base ar = 50 chitin base ar = 10, netch base ar=5 dominia ar =10-15(it varies) darkbrotherhood ar=20. The AR system in MW can be flunky sometimes too. and i dont see how you got 33 with steel i had at least 40 wearing a full suit + towersheild with 100 heavyarmor and 100 endurance on my old paladin style char. Link to comment Share on other sites More sharing options...
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