ItsOnlyPersonal Posted November 13, 2014 Share Posted November 13, 2014 Hey, I want the game to be more realistic so can somebody whip something up that causes the player and enemies to die with one-two shots with any gun no matter their level or where they were hit? Likewise fists should take ~2-5 punches to kill somebody and melee weapons 1-3 hits/seconds if it's like a chainsaw or some s#*!. Thanks, guys. Link to comment Share on other sites More sharing options...
KangarooSwag Posted November 16, 2014 Share Posted November 16, 2014 (edited) That's a very fine idea there, fine sir. I'm gonna do that. In a week. Goddamn exams :( P.S. This would make the game very, very easy. Edited November 16, 2014 by KangarooSwag Link to comment Share on other sites More sharing options...
devinpatterson Posted November 16, 2014 Share Posted November 16, 2014 You can just alter some gameplay setting. The health settings control how much health is gained in each level, it's pretty simple/straight forward, but you may want to tweak it some. This one I just made reduces health gained per a level by .10 (ie 10% of normal). See if it works for you. If it doesn't there are additional settings that can be tweaked. weakerHealth Link to comment Share on other sites More sharing options...
KangarooSwag Posted November 17, 2014 Share Posted November 17, 2014 I'm just gonna take the direct approach and modify the damage values on the weapons directly, maybe add a few effects like heads exploding etc. Link to comment Share on other sites More sharing options...
devinpatterson Posted November 17, 2014 Share Posted November 17, 2014 I'm just gonna take the direct approach and modify the damage values on the weapons directly, maybe add a few effects like heads exploding etc. I'm not sure that would be a good strategy. I got the impression the OP was referring to peeps, NPCs etc not creatures bots etc. I could be wrong and maybe he wants *everything* to die in a shot or two. But assuming it's mostly human/humanoids you need some way to filter enemies. Perhaps an effect script to a weapon effect/enchantment. The script could filter some based on getIsCreatureType or a formlist (although a formlist would take forever to put together). Anyway you may want to clarify with the OP. But even if it's every enemy, I'm not sure it's a sound strategy, because each and every weapon not in the base game or in mod you don't personally edit is going to do normal damage. You'll have to hit NV, all the DLCs and then every new mod the OP plays may have a new weapon(s) and they would need to be edited to be consistent. Not really a consistent solution. Link to comment Share on other sites More sharing options...
ArekkusuStorm Posted November 17, 2014 Share Posted November 17, 2014 (edited) There's always Realistic Weapon Damage assuming that's what the OP wanted. Edited November 17, 2014 by ArekkusuStorm Link to comment Share on other sites More sharing options...
ItsOnlyPersonal Posted November 28, 2014 Author Share Posted November 28, 2014 I'm just gonna take the direct approach and modify the damage values on the weapons directly, maybe add a few effects like heads exploding etc.I'm not sure that would be a good strategy. I got the impression the OP was referring to peeps, NPCs etc not creatures bots etc. I could be wrong and maybe he wants *everything* to die in a shot or two. But assuming it's mostly human/humanoids you need some way to filter enemies. Perhaps an effect script to a weapon effect/enchantment. The script could filter some based on getIsCreatureType or a formlist (although a formlist would take forever to put together). Anyway you may want to clarify with the OP. But even if it's every enemy, I'm not sure it's a sound strategy, because each and every weapon not in the base game or in mod you don't personally edit is going to do normal damage. You'll have to hit NV, all the DLCs and then every new mod the OP plays may have a new weapon(s) and they would need to be edited to be consistent. Not really a consistent solution. I think it'd be cool for *everything* to die in a few hits. Maybe not punches exactly but definately something. @ArekkusuStorm I have that installed and it works kind of okay but definitely not the way I'd prefer. It's been a few days since the last post in the thread, you ever give this a shot KangarooSwag? Link to comment Share on other sites More sharing options...
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