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Miscellaneous Tools for 3D Modeling - Read 1st


LHammonds

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Here is an alphabetical list of tool topics in this section:

 

Google Sketchup

Gmax

MilkShape 3D

NifSkope

Sculptris

Wings 3D

xNormal

 

NOTE: When creating a new topic for any reason in this area, please include the name of the tool in the subject. It will make searching for tool-related topics MUCH easier.

 

Here are some general-purpose web sites with some great information related to 3D modeling:

 

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Polycount Wiki: a growing treasure trove of information; in particular, the normal map section.

 

For a *lot* of tips on sub-d modeling, check out the "How U model dem shapes?" thread at polycount as well.

 

Marmoset Toolbag. It's nice to show off what you've made, Viewport shaders don't really touch on the ease and realtimey-ness of Toolbag.

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There's also MakeHuman, it was a Blender plugin before but a free, open source stand-alone now. It's under the CC0 license, so you can do both commercial and non-commercial stuff with it.
Really cool piece of soft. Accurate anatomy with good topology & uv's + different diffuse and normal maps (for different ethnics), great base for sculpting, or even ready for production depending on your needs. A hell lot of parameters to tweak your character, so you can make a dude/dudess with a good face, one that has personality. You can add teeth, hairs, clothes... They come rigged too. AND there's proxy meshes, if you want to start from scratch! A must have, really. http://www.makehuman.org/

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