LHammonds Posted September 13, 2010 Posted September 13, 2010 Here is an alphabetical list of tool topics in this section: Google SketchupGmaxMilkShape 3DNifSkopeSculptrisWings 3DxNormal NOTE: When creating a new topic for any reason in this area, please include the name of the tool in the subject. It will make searching for tool-related topics MUCH easier. Here are some general-purpose web sites with some great information related to 3D modeling: Polycount WikiHow U model dem shapes (sub-d modeling tips)
throttlekitty Posted September 15, 2010 Posted September 15, 2010 Polycount Wiki: a growing treasure trove of information; in particular, the normal map section. For a *lot* of tips on sub-d modeling, check out the "How U model dem shapes?" thread at polycount as well. Marmoset Toolbag. It's nice to show off what you've made, Viewport shaders don't really touch on the ease and realtimey-ness of Toolbag.
Ghogiel Posted September 15, 2010 Posted September 15, 2010 I have committed the entire polycount wiki to memory. It is probably the most comprehensive, most up to date information for 3d modeling anywhere freely available on the web. I never tell anyone about, it's just too good. It's like secret uber info. :pinch:
LHammonds Posted September 15, 2010 Author Posted September 15, 2010 Dag gum TK, why don't you just tell the world about Polycount Wiki :tongue:
Ghogiel Posted September 17, 2010 Posted September 17, 2010 btw looks like they started charging for the new version of the marmoset toolbag- $50. I have a couple great shaders which do nicely. and you can always use cryengine or Unreal for those beauty shots. a bit annoying
dthumb Posted December 9, 2010 Posted December 9, 2010 I'm not sure where to put this, so I'll put it here. Yes, 3D related. Some dude posted his works here ZBrush Central then, another dude asked about how to make low poly fur. And he replied with a tip and an awesome link to The Making of Shadow of the Colossus
sendy1 Posted March 6, 2014 Posted March 6, 2014 elders here can help me to convert the files. z3am, z3m, and R3s files so they can be read in 3ds max and I can edit. I hope no one wants to help me
jebivetar6 Posted March 11, 2014 Posted March 11, 2014 L3dt or Terragen or something else for world creation?
Ev3rgr33n Posted July 27, 2015 Posted July 27, 2015 There's also MakeHuman, it was a Blender plugin before but a free, open source stand-alone now. It's under the CC0 license, so you can do both commercial and non-commercial stuff with it.Really cool piece of soft. Accurate anatomy with good topology & uv's + different diffuse and normal maps (for different ethnics), great base for sculpting, or even ready for production depending on your needs. A hell lot of parameters to tweak your character, so you can make a dude/dudess with a good face, one that has personality. You can add teeth, hairs, clothes... They come rigged too. AND there's proxy meshes, if you want to start from scratch! A must have, really. http://www.makehuman.org/
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