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Archive Invalidated?


DeadYorick

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The invalidate older files is already set at 1. However the ini file itself is set to read-only. I really have not tested it yet, however if you take the read-only mode off you could add the invalidation bsa to it and then re-flag the read-only option so it does not get overwritten. Since the nifs between FO3 and NV are practically identical you just copy the invalidation bsa to the NV folder. I guess that "could" work, but as I said I really don't know if it will totally work.

 

Good luck with that.

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Once you have installed the custom textures/meshes, in your Fallout Data folder you need to add an Archive invalidation text file: This mod can do it for you: http://www.pixelrage...dator-1745.html

 

(This will work until Quarn releases Archive Invalidation Invalidated for NV)

 

Have fun!

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Once you have installed the custom textures/meshes, in your Fallout Data folder you need to add an Archive invalidation text file: This mod can do it for you: http://www.pixelrage...dator-1745.html

 

(This will work until Quarn releases Archive Invalidation Invalidated for NV)

 

Have fun!

 

 

Your link does not function. :(

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Once you have installed the custom textures/meshes, in your Fallout Data folder you need to add an Archive invalidation text file: This mod can do it for you: http://www.pixelrage...dator-1745.html

 

(This will work until Quarn releases Archive Invalidation Invalidated for NV)

 

Have fun!

 

 

Your link does not function. :(

looks like he intended this

 

http://www.pixelrage.ro/download/Oblivion-Content-Validator-1745.html

 

an Oblivion mod.

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Actually, the old ArchiveInvalidationInvalidated!.bsa file still works, but you have to add it to FalloutPrefs.ini, and not to Fallout.ini.

 

Steps:

 

- Copy ArchiveInvalidationInvalidated!.bsa from your Fallout 3/data directory to Fallout New Vegas/Data;

- Open FalloutPrefs.ini in a text editor.

- Find the [Archive] section;

- Edit the last line so it looks like:

 

SArchiveList=ArchiveInvalidationInvalidated!.bsa, Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa,  Fallout - Misc.bsa

 

- Don't forget to remove Achiveinvalidation.txt from your /Data folder (no longer needed).

 

Done.

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Where is the fallout FalloutPrefs.ini file. Never had to do this before just clicked the activate button lol

 

On Windows 7, it should be in your

 

C:\Users\<Username>\Documents\My Games\FalloutNV\ 

 

folder. (Replace <Username> with your own user name.)

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Actually, the old ArchiveInvalidationInvalidated!.bsa file still works, but you have to add it to FalloutPrefs.ini, and not to Fallout.ini.

 

Steps:

 

- Copy ArchiveInvalidationInvalidated!.bsa from your Fallout 3/data directory to Fallout New Vegas/Data;

- Open FalloutPrefs.ini in a text editor.

- Find the [Archive] section;

- Edit the last line so it looks like:

 

SArchiveList=ArchiveInvalidationInvalidated!.bsa, Fallout - Textures.bsa, Fallout - Textures2.bsa, Fallout - Meshes.bsa, Fallout - Voices1.bsa, Fallout - Sound.bsa,  Fallout - Misc.bsa

 

Done.

Thanks, even I didn't think to put it in that ini to get the game to respond properly. :)

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