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Pixel Shading


wesaynothin

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Luminus, I suggest that you reconsider. nVidia is a pretty bad choice right about now, at least if you have any application that uses DirectX instead of OpenGL, Morrowind being one of those applications.

 

I also suggest that nVidia's new slogan become "The way we want it to be played," in light of their unofficial driver releases that override user graphics settings to increase benchmark results.

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My understanding is that OpenGL is a standardized graphics language used as an alternative for DirectX. DirectX, however, is being used in most Windows games nowadays because it also consists of audio and input handling code.

 

ID Software, however, stands by OpenGL. And since ID and nVidia are in bed with each other, nVidia's newer cards work with nothing but OpenGL, as shown in Half-Life 2 benchmarks.

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All I can say is I'm running a Radeon 5800LE (128Mb) and had been for months before I found the pixel-shaders button and "turned them on"... Wow! I was stunned at the difference it made. If you're card ain't supportin' pixel shaders, Morrowind is reason enough to upgrade to one that does, IMO.
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