htomsirveauxjr Posted November 9, 2010 Posted November 9, 2010 The patch seems to be going well, except for three things: 1. Bugs. I can't seem to kill some bugs. Manti, radscorpions, and even a fire gecko. 2. :P is unconscious! Who is? I don't know. 3. An invisible somthing outside of Boulder just crashed my game.
jdevelin Posted November 9, 2010 Posted November 9, 2010 Has anyone else had problems with music stuttering when alt+tab out of the program with the new patch?
Fonger Posted November 10, 2010 Posted November 10, 2010 On 11/9/2010 at 11:44 PM, jdevelin said: Has anyone else had problems with music stuttering when alt+tab out of the program with the new patch?FWIW all previous bethesda games never had this problem but they never worked correctly if you alt-tabbed in any case!!!
Euclid Posted November 10, 2010 Posted November 10, 2010 On 11/9/2010 at 11:21 PM, htom sirveaux said: The patch seems to be going well, except for three things: 1. Bugs. I can't seem to kill some bugs. Manti, radscorpions, and even a fire gecko. 2. :P is unconscious! Who is? I don't know. 3. An invisible somthing outside of Boulder just crashed my game.Ref. 1./2. There's a moderator response over at the official Bethesda forum confirming that some mobs are now essential and they are working on a hotfix for that. However, these mobs still can be killed by dismembering body parts. Cheers Euclid
htomsirveauxjr Posted November 10, 2010 Author Posted November 10, 2010 Ok, good. I'll keep that in mind.
JimboUK Posted November 10, 2010 Posted November 10, 2010 On 11/10/2010 at 12:15 AM, Euclid said: On 11/9/2010 at 11:21 PM, htom sirveaux said: The patch seems to be going well, except for three things: 1. Bugs. I can't seem to kill some bugs. Manti, radscorpions, and even a fire gecko. 2. :P is unconscious! Who is? I don't know. 3. An invisible somthing outside of Boulder just crashed my game.Ref. 1./2. There's a moderator response over at the official Bethesda forum confirming that some mobs are now essential and they are working on a hotfix for that. However, these mobs still can be killed by dismembering body parts. Cheers Euclid Good lord, only Bethesda could do something like that. :laugh:
Nimboss Posted November 10, 2010 Posted November 10, 2010 Well, the new update today already :teehee: version 1.2.0.285 for the moment seems to solved Ref 1 and 2 issues. Wonder what we got for new surprise instead :biggrin:
JimboUK Posted November 10, 2010 Posted November 10, 2010 On 11/10/2010 at 2:12 PM, Nimboss said: Well, the new update today already :teehee: version 1.2.0.285 for the moment seems to solved Ref 1 and 2 issues. Wonder what we got for new surprise instead :biggrin: It's probably removed the guns and turned the gameworld upside down. :biggrin:
jdevelin Posted November 10, 2010 Posted November 10, 2010 I can report that the golden geckos outside Vault 34 (and probably elsewhere) are essential now. I opened the properties on the NV exe, and opened the folder with the previous version, then copy-pasted everything in the main folder into the current game version. It fixed the geckos and my music issues.
Fewzz Posted November 10, 2010 Posted November 10, 2010 I cant even start the game since this latest patch???I click to launch game and click play but nothing happens............
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