Jump to content

New Vegas Mod Detectives


myrmaad

Recommended Posts

  • Replies 1.9k
  • Created
  • Last Reply

Top Posters In This Topic

So I have this plugin in my load order. I'm pretty sure it came from the Nexus.

 

What it does is it changes some of the Courier's available dialogue options, e.g. the response to start the Beyond The Beef quest through Heck Gunderson is "Hey turd burglar, I'll find your son for money." The dialogue option to get medical services from doctors becomes "My manly activities have left me wounded, woman, fix me!" (especially funny when talking to Doc Mitchell).

 

Thing is though, I only know this plugin as "smartass.esp", but I searched "smartass" and couldn't find it. Anyone know where it is?

Link to comment
Share on other sites

<p>Hello all out there i recently made a new FNV install with some mods and</p>

<p> i'm looking for a mod that ads sellers/merchants of weapon mods thruw the mojave i know of one lady with a cowboy hat residing near primm the part of primm where the NCR resides there is a building with a door thats blocked by a chouch in the vannila game but that is the building where she recides ,with the chouch removed.....</p>

<p> </p>

<p>this mod was using weapon mods made for WMX thats what i liked about it </p>

<p> </p>

<p>iv been searching and didn't have any luck yet </p>

<p> </p>

<p>edit : hi there found the mod it was called expandion vendors by Phoenixfang main problem is it uses Wme instead of WMX although he might make it for WMX iff there are enough requests....... </p>

<p> </p>

<p>see ya</p>

Link to comment
Share on other sites

Hi, everyone.

I've downloaded a repack of NVE, called "Fallout New Vegas 2011 - Extended HD Edition" - an assembly of latest DLC's and some popular mods. The assembly is a mess and should be used only after some editing, but that's not the point. One of the mods adds a "new" faction to the game - Salvatore Family, based on the Enclave or Remnants faction, I still didn't figured it out which it is. It's rather a special encounter feature - a Vertibird hovers other the Mojave, several enclave soldiers disembark and the fight starts. After the first encounter a new faction was added to the Pipboy's reputation list - Salvatore Family - status: Vilified, description: if Salvatore or Enclave member sees you he will attack you. Now the problem is: some NPC's are Enclave and Remnants members, such as Dr.Henry in Jacobstown and the Pilot-Lady in Novac, but surprisingly not Arcade Gannon (discovered so far). Now they are hostile to me thus making some quests failing. I've tried to set the reputation for both factions to neutral via console commands - no luck at all, I just get an error message. Which mod did this in the first place and is there any way to correct the situation without starting a new game?

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.

×
×
  • Create New...