Mattiewagg Posted July 1, 2015 Author Share Posted July 1, 2015 Finished The Vagrant's Sword misc quest, as well as nearly complete with Eet Speks. I just got back from a trip so this is the first chance I've had to work on quests - I'll be gone again for a little starting tomorrow until the 6th, but then will be back in full force and should be able to complete Eet Speks, as well as major quests. Link to comment Share on other sites More sharing options...
Mattiewagg Posted July 9, 2015 Author Share Posted July 9, 2015 (edited) I have completed 2 more quests, Eet Speks and The Vagrant's Sword, now that I'm back in action. A new quest maker is ALSO on board, TheOscar0, who will begin in a week or two. The fact that I have more time now, and having another quest maker, should speed up progress significantly.Voice acting for Eet Speks and TVS should be in soon, and then short videos sampling them will come. Is more frequent updates something you guys would be interested in, or just occasional updates on big things, or just silence until release? http://i.imgur.com/LaxUptH.jpg Edited July 9, 2015 by Mattiewagg Link to comment Share on other sites More sharing options...
Galandil Posted July 10, 2015 Share Posted July 10, 2015 (edited) I have completed 2 more quests, Eet Speks and The Vagrant's Sword, now that I'm back in action. A new quest maker is ALSO on board, TheOscar0, who will begin in a week or two. The fact that I have more time now, and having another quest maker, should speed up progress significantly.Voice acting for Eet Speks and TVS should be in soon, and then short videos sampling them will come. Is more frequent updates something you guys would be interested in, or just occasional updates on big things, or just silence until release? http://i.imgur.com/LaxUptH.jpgFrequent updates is a good idea, that way people who may not have heard of your mod can look into it :thumbsup: Edited July 10, 2015 by Galandil Link to comment Share on other sites More sharing options...
Tlaffoon Posted July 10, 2015 Share Posted July 10, 2015 I agree with Galandil frequent updates are best. Link to comment Share on other sites More sharing options...
Mattiewagg Posted July 10, 2015 Author Share Posted July 10, 2015 Okay, thanks both of you. :) Also, hey Galandil. It's been a while since I've seen you around. Link to comment Share on other sites More sharing options...
Galandil Posted July 10, 2015 Share Posted July 10, 2015 Okay, thanks both of you. :smile: Also, hey Galandil. It's been a while since I've seen you around. Yeah, where have you been hiding? :P Link to comment Share on other sites More sharing options...
Mattiewagg Posted July 10, 2015 Author Share Posted July 10, 2015 Okay, thanks both of you. :smile: Also, hey Galandil. It's been a while since I've seen you around. Yeah, where have you been hiding? :tongue: Just not replying here as much, I suppose. I also had back to back trips and was gone for 2 weeks due to that, so maybe that? :P Link to comment Share on other sites More sharing options...
vicious21 Posted July 10, 2015 Share Posted July 10, 2015 Yea I'm with both of them in agreeing that frequent updates are best! I love quest mods and that fact that you are adding in a lot of unique ones into the game really excites me! Cheers. Link to comment Share on other sites More sharing options...
seden Posted July 16, 2015 Share Posted July 16, 2015 Yes, knowing the mod is at last alive is always a good thing, as otherwise, both new interest & renewed attention (not to forget that the topic get buried quite quick given activity around) = no real question there.Update either on a shedule and or as to progress made (guess it is better to bump the topic even if no progress is made but as to let know the mod is still a current topic).This also help both develloper(s) & users; as on both side, motivation is linked to the activity.As previously said, looking forward update/release :) Link to comment Share on other sites More sharing options...
Mattiewagg Posted July 16, 2015 Author Share Posted July 16, 2015 Yes, knowing the mod is at last alive is always a good thing, as otherwise, both new interest & renewed attention (not to forget that the topic get buried quite quick given activity around) = no real question there. Update either on a shedule and or as to progress made (guess it is better to bump the topic even if no progress is made but as to let know the mod is still a current topic). This also help both develloper(s) & users; as on both side, motivation is linked to the activity. As previously said, looking forward update/release :smile:I will go with every Friday then, just a quick update. Link to comment Share on other sites More sharing options...
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