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Valve/Bethesda announce paid modding for Skyrim, more games to follow


Dark0ne

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In response to post #24589929. #24589979 is also a reply to the same post.


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What happens when here isn't an option? When the next game Bethesda releases allows for mods only on Steam. This is about setting a precedent.
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In response to post #24589289.


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They do that and they get boycotted from everyone who ever bought their games and Bethesda would be ruined within a year.

U get greedy u get shut down.Microsoft thried to implement a DRM system for the XboxOne and look what that did to them.PS4 destroyed them in business sales and Xbox has be limping ever since so if they do that with Skyrim specifically they are(pardon my next work but its the most frank one i can think of) FCKED.
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In response to post #24589329. #24589589, #24589619, #24589869, #24589984, #24590034 are all replies on the same post.


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In all fairness a mod author would make more money making mods on Twitch or YouTube than they'll ever make from the SWS program....because even Youtube and Twitch have better profit splitting policies than this.

I get a 60/40 split from YouTube...and I'm literally nobody, I'm sure far more popular people get 90% or even 100% of what they generate in ad revenue. I have friends that make more in one night on Twitch, just playing games, than a mod author is likely to make from the SWS program in the span of a year.

I'm not sure where Bethesda thinks 25/75 is even a fair split, and I'm not sure why a mod author would think it was either.

There are far more effective ways to monetize content than this.
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And to people that wonder why guys that gone to sell they mods from nexus to steam are so charrased? Because many of them used the work of other people that shared their work for free, plenty of times, more than one people worked over one mod, and now they'r just gone, bored to death from replaying the same game, or they just aren't here anymore, or don't even know about it and maybe they don't want to give their work to greedy valve? With commercialism, always thing go into how to get as much money, without big effort, and don't say it's otherwise, just look at every other thing that turned into commercialism, music, games, food etc etc., even if there are plenty of indie authors that make their food/music for passions,but always the first fiddle play big industries, looking for money, and not paying attention to quality. Now it's calm, but you will mark my words, s*** will happen very soon, if something won't be done about it, it's just the way it is. Also what about a people that donated to the mods already, and now they'r left with some out-dated work, meh. Bad things happens, and don't understimate the power of donations, just look at kickstarter, plenty of people backed plenty of products even without the knowing what exactly they will get as ending product, and without way to try out full product for free first. Nexus was always superior over steam workshop and i hope that will stay that way. Edited by Qamyk
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In response to post #24587484. #24590039 is also a reply to the same post.


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Not to mention the fact that A TOOL IS USELESS IF U DONT KNOW HOW TO USE IT so the Bethesda can talk about providing tools all they want its still a fact
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In response to post #24588269. #24588304, #24588364, #24588424, #24588514, #24588519, #24588644, #24588724, #24589624, #24589729, #24589934 are all replies on the same post.


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@badiyee, well said.
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In response to post #24589329. #24589589, #24589619, #24589869, #24589984, #24590034, #24590139 are all replies on the same post.


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this is a good thing guys...now modder will take full attention for their mod....so we wont see any paid mod get abandoned right?
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