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Valve/Bethesda announce paid modding for Skyrim, more games to follow


Dark0ne

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Lots of great thoughts and opinions on the subject here. I especially value the input from modders, and I must applaud your strict prohibition on attacking mod authors who decide to monetize their products, Dark0ne. Nothing annoys me more than raging children, but that is, unfortunately, the perception created in the immediate, emotional wake of these Internet/gaming "gates." Modgate 2015, God help us all...

 

To put it plainly, I support the idea of enabling people to support mod authors financially (beyond asking nicely for a donation, because 98% of people won't donate), but I disagree with Steam's FIRST iteration of this system. Some other thoughts that come to mind:

 

1) Skyrim is nearing, or may even be past, the end of its life cycle. Bethesda will either be announcing Fallout 4 or Elder Scrolls 6 soon, so at least some of our thought should shift to how Bethesda will plan to handle modding in their next big game.

 

I can't help but assume that it will be a much stricter, more controlled, and more easily monetized system. It'll be easier to track and verify content, and if Bethesda limits us by only allowing us to create less complex mods, that means less potential issues, providing the quality assurance that must come with a paid product. By "less complex", I mean things like weapon/armor/location/UI/visual mods rather than mods that rely on scripts or changing core game mechanics, which can easily lead to instability and incompatibility.

 

I think even the most hardcore modding fan admits that the system as it is now is somewhat haphazard and relies a great deal on the user being knowledgeable about the things he/she is doing to his/her game. That gives us great freedom with what we can do, but for the consumer, is that too much to ask? It is if you're going to start charging. Support won't just be requested, it'll be expected, and the all-too-familiar barrage of inane questions and infantile complaints will only be exacorbated with the cries of, "I PAID for this thing! FIX IT!"

 

2) As noted above, this is Valve's FIRST interation of a heretofore unseen system. Yes, you could always donate to your favorite mod author(s), but this is the first time a structured system is in place that utilizes a platform's digital currency ecosystem (Steam Wallet). Given the amount of backlash they've received, I think it'd be silly to believe they WON'T make any changes, though whether those changes are significant enough to ease the outrage remains to be seen.

 

3) Again, people are blaming Valve, and they are definitely guilty. But the entire tone of this thing seems to be Bethesda. They gave birth to the concept of DLC, and Valve certainly couldn't have done this to Skyrim without Bethesda's approval and cooperation. 75% going to Valve? I wouldn't be surprised if 50% were going to Bethesda.

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The comments on Steam right now are the best example of why the moderation here on Nexus is so neccessary. It is not quite as bad as it was when SkyUI first uploaded there with its 'evil' SKSE requirement, but it is getting close.

 

I am not happy with this development myself and honestly think most of the mods charging are not going to make enough money to matter. No offence to those mod authors, but it is a simple question of value. But not being happy about this and throwing vitriolic hatred at mod makers are two completely different things. Especially when some of those mod authors have spent thousands of hours previously giving us so many great free mods.

 

So thank you for giving us a place that is relatively safe from the people currently running rampage on Steam :)

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In response to post #24565684. #24565749, #24565819, #24565874, #24565944, #24566139, #24566154, #24566189, #24566214, #24566264, #24566339, #24566349, #24566439, #24566459, #24566504, #24566524, #24566569, #24566579, #24566644, #24566769, #24566779, #24566819, #24566909, #24566934, #24567024, #24567079, #24567154, #24567239, #24567264, #24567269, #24567344, #24567354, #24567469, #24567539, #24567564, #24567664, #24568174, #24568504, #24568524, #24569644, #24570059, #24570684, #24570944, #24571509, #24571604, #24572384, #24582389, #24582414, #24582584, #24582599, #24582694, #24582734, #24582839, #24582924, #24582949, #24583354, #24583399 are all replies on the same post.


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I have always used SMIM when playing Skyrim and would probably find it worth some amount of money, especially if it meant more/better content. I paid for a lifetime Nexus membership because I use it a lot and it was worth it and haven't regretted it.

One thing people need to realize is that it will be a dynamic economy. People might try to overcharge early on but the community will eventually decide what is worth $1, 5, 10, etc. Anybody who is upset over the option to pay content creators for their content is insane. Of course the mod authors can choose to give their content away for free if they choose to, or they can ask for $1. There are over 2 million unique downloads for SMIM, if 5% of those people decided it would be worth $1, at 25% that is $25,000. Valve paid out over $10 million last year from TF2 and DOTA2 user created content. If people like you could suddenly support themselves modding a game image how much better and how much more you could be doing.

It is incredibly short sighted for all these people to complain about the option to pay for content. People also need to realize that this system is going to evolve over time. They talk a lot about how paid content changes balance in their games (negative or positive externalities) and they have made plenty of changes over time already.
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In response to post #24583199. #24583509, #24583529, #24583584, #24583629 are all replies on the same post.


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I don't want to wait for Nexus or anyone else to do what WE want to do. We want to support the modders, so let's figure out a way.
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In response to post #24583709. #24583774 is also a reply to the same post.


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Well that bone armor guy has already made 100$, assuming the lowest price possible, so it might be even more.

People are sheep. They will buy it. This is forced down consumers throats on top of paying AAA game prices.

Pay AAA prices. Pay for AAA priced DLC. Pay for Mods.


Surely I can't be the only one thinking this has to end somewhere.

The issue is not modders selling their mods. The issue is Valve creating a monopoly and Beth wanting to have their cake and eat it too.
Edited by Elegost75
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