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Valve/Bethesda announce paid modding for Skyrim, more games to follow


Dark0ne

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In response to post #24566659.


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then you will just alienate modders from the nexus there are those who want their stuff to be free... those who want to charge for their stuff and those that have free stuff and are thinking about maybe charging for it in the future... also impossible its their right to hide/delete their files from the nexus whenever and for whatever reason they see fit
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In response to post #24564864. #24565084, #24565204, #24565249, #24565704, #24566039, #24566654 are all replies on the same post.


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I did make few modder recources and posted them on nexus. I think I will have to leave a note that I did post those only for people who make mods for fun and others and not for money. I dont want a penny for my work but I dont want anyone who using my work to get money from others for it. If he wants to earn money then he needs to make all stuff from scrath himself
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In response to post #24566614.


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THIS

Once money through donations became involved, Bethesda could not stand by and let people make money off of their products. The whole donation system is to blame.

Imagin if you modded a pair of Nikes. Do you really think Nike would let you re-sell it? LoL
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In response to post #24565569. #24565839, #24565909, #24565999, #24566174 are all replies on the same post.


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I may not use any of your mods, but I have just made a donation to you just because you take this stance. I encourage others to do the same.
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In response to post #24565169. #24565699, #24565779 are all replies on the same post.


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The first bundle on there costs more than the game does, if that's the future they can keep it. As for the Witcher, I hope they're a bit quicker getting the SDK out than they were the last time, by the time they released it everyone had moved on.
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In response to post #24565609. #24565774, #24566244, #24566409, #24566664 are all replies on the same post.


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"I am a little bothered by activism against paid mods because frankly I think the majority of those against it have not produced one bit of content for the public on their own. It makes the petitioners look like a bunch of people just wanting stuff for free. This is of course a gut reaction of mine, I haven't done any research into who started the current petition, so I could be wrong, but my initial impression is not a good one."

Modding is a business, even if you choose to charge nothing for it. If your mods cost money, obviously people who don't want to spend money will complain and pass you up. Its your choice whether to charge or not. You don't get to choose the consequences of that action. It makes 0 difference to the consumer why you are charging money if you decide to charge.
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I haven't checked on this, but I was wondering if Patreon wouldn't be a better solution than this whole idea Valve cooked up. There are some mods I have that are not getting updated after months, if I knew that a regular donation of at least a dollar a month would contribute to changing that I would do it.

 

To me, it's a cleaner and more practical solution than I pay someone once for a mod which may or may not be for me and/or conflict with mods I find to me more essential to my play through. This way, I can try the mod out in its natural free state and if it is something I know is essential to my skyrim experience, I WILL Patreon the guy just to ensure that it continues to develop. For the modder it's also better because it is a more reliable cash flow.

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In response to post #24565684. #24565749, #24565819, #24565874, #24565944, #24566139, #24566154, #24566189, #24566214, #24566264, #24566339, #24566349, #24566439, #24566459, #24566504, #24566524, #24566569, #24566579, #24566644 are all replies on the same post.


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Don't make me pay steam and I'll give you two dollars but since I paid for it I will expect support and updates since I now bought something. This adds expectations on you since you are selling a product now.
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