Jump to content

Valve/Bethesda announce paid modding for Skyrim, more games to follow


Dark0ne

Recommended Posts

In response to post #24634334. #24634469, #24635479 are all replies on the same post.


KaiserDeathIV wrote:
Arendella wrote: Dude I so agree with you on this I'm reposting this link everywhere and reblogging this you are awesome.
L3st4t wrote: You right,this is a way for Bethesda and Valve to make money on works of talented people without having them on their rolpaycheck


I agree with you completely and hope the most guys at the nexus thinks so too. Modding isn´t a job who deserved to get´s a payoff. But whatever where are the contract and contractual defined support when I would pay for ((I would never) and the mod won´t work or anything else? For a mod it´s not necessary someone could say? That´s wrong. when I pay for I have the rights to claim for!

@L3st4t
Only if a "modder" provides the hust... "business model" of Valve and Bethesda. Edited by Startrooper55
Link to comment
Share on other sites

  • Replies 1.9k
  • Created
  • Last Reply

Top Posters In This Topic

I've never witnessed the death of an online community before, but I believe i'm about to do so now. I just didn't think Steam would be the one to kill it. Best of luck to all you guys who call this place home, I think you're in for a bumpy ride. Edited by Evarin
Link to comment
Share on other sites

In response to post #24634334. #24634469, #24635479, #24635574 are all replies on the same post.


KaiserDeathIV wrote:
Arendella wrote: Dude I so agree with you on this I'm reposting this link everywhere and reblogging this you are awesome.
L3st4t wrote: You right,this is a way for Bethesda and Valve to make money on works of talented people without having them on their rolpaycheck
Startrooper55 wrote: I agree with you completely and hope the most guys at the nexus thinks so too. Modding isn´t a job who deserved to get´s a payoff. But whatever where are the contract and contractual defined support when I would pay for ((I would never) and the mod won´t work or anything else? For a mod it´s not necessary someone could say? That´s wrong. when I pay for I have the rights to claim for!

@L3st4t
Only if a "modder" provides the hust... "business model" of Valve and Bethesda.


Completely Agree
I do understand that some people want money, that´s ok, but Why monetize a recreational activity?

Moreover it is easy to see that this is one way on how large companies can bring under control a branch of the market that was beyond their reach and turn the modding comunity on company workers and cheap labor Edited by KamuLopez
Link to comment
Share on other sites

This community thrives in a large part because of the sharing of ideas and often code, textures, meshes, etc...

 

You won't see this kind of free sharing once there a monetary value associated with those. And where does copyright and/or software patents come into this?

 

I think modders should get compensated for their work, but not like this. What about a donate button on the nexus? Good mods could and would get a good response.

 

Bethesda (who originally released their creation tools for free) is introducing a system that is radically incompatible with the current community just so they can profit off of the modders hard work.

 

-Does this mean we'll have to pay to even try a mod? What if it's broken? What if it sucks? What if it's just incompatible with another mod we really like?

 

-The "modders resource" releases will disappear. No one is going to release a texture pack or mesh for free when someone else might just turn around and profit off it.

 

-Most won't be installing 40 - 50 mods if you're paying for each one.

 

Anyway, Bethesda is jacking with community that open, artistic, awesome, and driven by creativity (NOT profit) just to make a buck.

 

It's extremely disappointing.

Edited by markbarkins
Link to comment
Share on other sites

I just want to say Bless You. I don't read the nexus news often (something I am now going to get into the habit of doing), but to cancel your trip that you have been planing for a long time in order to help maintain the servers over the weekend is an amazing thing. I hope everyone who reads with appreciates what you are doing for this site.
Link to comment
Share on other sites

In response to post #24634334. #24634469, #24635479, #24635574, #24635939, #24636734, #24637344, #24637374 are all replies on the same post.


KaiserDeathIV wrote:
Arendella wrote: Dude I so agree with you on this I'm reposting this link everywhere and reblogging this you are awesome.
L3st4t wrote: You right,this is a way for Bethesda and Valve to make money on works of talented people without having them on their rolpaycheck
Startrooper55 wrote: I agree with you completely and hope the most guys at the nexus thinks so too. Modding isn´t a job who deserved to get´s a payoff. But whatever where are the contract and contractual defined support when I would pay for ((I would never) and the mod won´t work or anything else? For a mod it´s not necessary someone could say? That´s wrong. when I pay for I have the rights to claim for!

@L3st4t
Only if a "modder" provides the hust... "business model" of Valve and Bethesda.
KamuLopez wrote: Completely Agree
I do understand that some people want money, that´s ok, but Why monetize a recreational activity?

Moreover it is easy to see that this is one way on how large companies can bring under control a branch of the market that was beyond their reach and turn the modding comunity on company workers and cheap labor
Therandomizer85 wrote: Because there are people we call white knight sycophants, trying to kiss Bethesda's butt.
Illutian wrote: Why does the guy working in Beth's Art Department, making a dagger deserve to get paid. But the person working from their home making an entire retrofit of all the weapons with new textures and meshes, deserves only a pat on the back?

What about Indies? Most of them are making the game as a 'passion project' (aka a Hobby).

I find it rather hilarious that Content Creators can only be paid if they're working for some 'big name' company, but as soon as their office location becomes their home; "NO PAY FOR THEM!".

---

If people don't like the prices being charged; DON'T PAY FOR THE MOD. Modders WILL adjust prices if their work (I mean hobby) isn't "paying the rent".


PS: We do pay for Fan Art; it's called Commissioned Work. We do pay for Fan Fictions; it's located under "Extended Universe" (yes, all those Star Wars books are nothing more than Fan Fictions written by people who loved the franchise and wanted more).


*Side Note: Most people get a job in the field that they originally did as a hobby. Looks like Unemployment would hit 80%+ under 'your' definition of what "a job" is.

...I made web sites as a hobby growing up; now it's my job (both in action and in Job Title).
1SHOT2KILL wrote: Does anyone remember the good old days when selling mods was illegal? Sure, there was a lot of drama back then but it sure as hell was better than this.


I agree with you.

Some modders want to monetize their work, it's their right. But the donation system is far better that using a paywall that Bethesda and Valve will use to extract 75% of profit from your work.

Now, the reason why i can't blame mod authors for wantong to monetize their work is that the donation system doesn't work so well. Why ? It's really simple. As for me, i am a student with not so much money to live, so i spend it in living expenses, and have almost anything left for myself. As such, donating is kinda hard, because you can't donate something you don't already have.
The other trouble with the donation system comes from, i think, the site. Most of the time, i don't even know if it's possible to donate for the author, as it isn't indicated, or almost hidden way back in the mod informations.

For exemple, even if it's Minecraft modding, there is iChun. He does a wonderfull work, has his site for downloading his mods, and an advert telling us the amount of donation he had in the current month, as well as a clearly visible button for donating.

For the past two years i've been working on a map for Minecraft, making an automated game. I don't make it for myself, has it's a multiplayer map and i don't really do multiplayer, but even so, i won't ask for money nor donation. I'm doing it as a hobby, because i find it fun, and my only payment would be knowing that the community enjoys my work. Nothing more, nothing less. Life can be simple sometimes.


" Donations are okay, paying for them not. " If you still want to see those mod users as community fellows that is, not CLIENTS.

edit : corrected myself on author not making any reference to donation in their mod page. Was in the wrong, excuse me. Edited by Lenassa
Link to comment
Share on other sites

In response to post #24634334. #24634469, #24635479, #24635574, #24635939, #24636679 are all replies on the same post.


KaiserDeathIV wrote:
Arendella wrote: Dude I so agree with you on this I'm reposting this link everywhere and reblogging this you are awesome.
L3st4t wrote: You right,this is a way for Bethesda and Valve to make money on works of talented people without having them on their rolpaycheck
Startrooper55 wrote: I agree with you completely and hope the most guys at the nexus thinks so too. Modding isn´t a job who deserved to get´s a payoff. But whatever where are the contract and contractual defined support when I would pay for ((I would never) and the mod won´t work or anything else? For a mod it´s not necessary someone could say? That´s wrong. when I pay for I have the rights to claim for!

@L3st4t
Only if a "modder" provides the hust... "business model" of Valve and Bethesda.
KamuLopez wrote: Completely Agree
I do understand that some people want money, that´s ok, but Why monetize a recreational activity?

Moreover it is easy to see that this is one way on how large companies can bring under control a branch of the market that was beyond their reach and turn the modding comunity on company workers and cheap labor
Lenassa wrote: I agree with you.

Some modders want to monetize their work, it's their right. But the donation system is far better that using a paywall that Bethesda and Valve will use to extract 75% of profit from your work.

Now, the reason why i can't blame mod authors for wantong to monetize their work is that the donation system doesn't work so well. Why ? It's really simple. As for me, i am a student with not so much money to live, so i spend it in living expenses, and have almost anything left for myself. As such, donating is kinda hard, because you can't donate something you don't already have.
The other trouble with the donation system comes from, i think, mod authors themselves. Most of the time, i don't even know if it's possible to donate for the author, as it isn't indicated, or almost hidden way back in the mod informations. Raising a message early in the page telling people that the author would appreaciate if he received a little donation doesn't seem so hard, does it ?

For exemple, even if it's Minecraft modding, there is iChun. He does a wonderfull work, has his site for downloading his mods, and an advert telling us the amount of donation he had in the current month, as well as a clearly visible button for donating.

For the past two years i've been working on a map for Minecraft, making an automated game. I don't make it for myself, has it's a multiplayer map and i don't really do multiplayer, but even so, i won't ask for money nor donation. I'm doing it as a hobby, because i find it fun, and my only payment would be knowing that the community enjoys my work. Nothing more, nothing less. Life can be simple sometimes.


" Donations are okay, paying for them not. " If you still want to see thosemod users as community fellows that is, not CLIENTS.


Because there are people we call white knight sycophants, trying to kiss Bethesda's butt.
Link to comment
Share on other sites

In response to post #24634334. #24634469, #24635479, #24635574, #24635939, #24636679, #24636734 are all replies on the same post.


KaiserDeathIV wrote:
Arendella wrote: Dude I so agree with you on this I'm reposting this link everywhere and reblogging this you are awesome.
L3st4t wrote: You right,this is a way for Bethesda and Valve to make money on works of talented people without having them on their rolpaycheck
Startrooper55 wrote: I agree with you completely and hope the most guys at the nexus thinks so too. Modding isn´t a job who deserved to get´s a payoff. But whatever where are the contract and contractual defined support when I would pay for ((I would never) and the mod won´t work or anything else? For a mod it´s not necessary someone could say? That´s wrong. when I pay for I have the rights to claim for!

@L3st4t
Only if a "modder" provides the hust... "business model" of Valve and Bethesda.
KamuLopez wrote: Completely Agree
I do understand that some people want money, that´s ok, but Why monetize a recreational activity?

Moreover it is easy to see that this is one way on how large companies can bring under control a branch of the market that was beyond their reach and turn the modding comunity on company workers and cheap labor
Lenassa wrote: I agree with you.

Some modders want to monetize their work, it's their right. But the donation system is far better that using a paywall that Bethesda and Valve will use to extract 75% of profit from your work.

Now, the reason why i can't blame mod authors for wantong to monetize their work is that the donation system doesn't work so well. Why ? It's really simple. As for me, i am a student with not so much money to live, so i spend it in living expenses, and have almost anything left for myself. As such, donating is kinda hard, because you can't donate something you don't already have.
The other trouble with the donation system comes from, i think, mod authors themselves. Most of the time, i don't even know if it's possible to donate for the author, as it isn't indicated, or almost hidden way back in the mod informations. Raising a message early in the page telling people that the author would appreaciate if he received a little donation doesn't seem so hard, does it ?

For exemple, even if it's Minecraft modding, there is iChun. He does a wonderfull work, has his site for downloading his mods, and an advert telling us the amount of donation he had in the current month, as well as a clearly visible button for donating.

For the past two years i've been working on a map for Minecraft, making an automated game. I don't make it for myself, has it's a multiplayer map and i don't really do multiplayer, but even so, i won't ask for money nor donation. I'm doing it as a hobby, because i find it fun, and my only payment would be knowing that the community enjoys my work. Nothing more, nothing less. Life can be simple sometimes.


" Donations are okay, paying for them not. " If you still want to see those mod users as community fellows that is, not CLIENTS.
Therandomizer85 wrote: Because there are people we call white knight sycophants, trying to kiss Bethesda's butt.


Why does the guy working in Beth's Art Department, making a dagger deserve to get paid. But the person working from their home making an entire retrofit of all the weapons with new textures and meshes, deserves only a pat on the back?

What about Indies? Most of them are making the game as a 'passion project' (aka a Hobby).

I find it rather hilarious that Content Creators can only be paid if they're working for some 'big name' company, but as soon as their office location becomes their home; "NO PAY FOR THEM!".

---

If people don't like the prices being charged; DON'T PAY FOR THE MOD. Modders WILL adjust prices if their work (I mean hobby) isn't "paying the rent".


PS: We do pay for Fan Art; it's called Commissioned Work. We do pay for Fan Fictions; it's located under "Extended Universe" (yes, all those Star Wars books are nothing more than Fan Fictions written by people who loved the franchise and wanted more).


*Side Note: Most people get a job in the field that they originally did as a hobby. Looks like Unemployment would hit 80%+ under 'your' definition of what "a job" is.

...I made web sites as a hobby growing up; now it's my job (both in action and in Job Title).
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.

×
×
  • Create New...