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Steam and Bethesda remove paid modding from Skyrim Workshop


Dark0ne

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In response to post #24738304. #24738404, #24738464, #24738479, #24738524, #24738604, #24738659, #24738679, #24738694, #24738739, #24738779 are all replies on the same post.


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"You can be passionate & compensated... why can't it be both?

Maybe I don't want a job at a game company. Maybe I'm content doing what I like... modding"

I could not agree more, I feel the exact same way, before I've even had time to decide weather or not I wanted to proceed with developing a paid mod, the decision was made for me.
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In response to post #24738304. #24738404, #24738464, #24738479, #24738524, #24738604, #24738659, #24738679, #24738694, #24738739, #24738779, #24738799 are all replies on the same post.


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You haven't "lost an option". You have the same options you always had before now. What you've gained is an awareness of a problem that may now be addressed in a thoughtful, reasoned manner.
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People seem to forget that while the Nexus has the Modder's here making mods for us, the community, many of us (myself included) are NOT mod makers but we ARE troubleshooters. I have an EXTENSIVE record on the "Claralux" forum and on several others (including "The Wilds ENB") of troubleshooting mods for users and authors (MGE, maker of Clarlux and several other mods, added me to friends and E-mails me w/e he can about life, etc. Good man David is). Now, why am I stating this? Because other friends of mine such as Phantompally, Startrooper, etc. have also donated HUNDREDS of hours and our time helping users and mod makers alike. So, not to toot my own horn but to clarify, as members of this community we have a voice as well. While I may not have made any mods, I can still fix them when they break and help others on installation, troubleshooting, etc. I see some posts where people are saying "well you don't make mods so your opinion doesn't count". WRONG!! It does. Edited by Reaper0021
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Great news! So now the best thing is the community reaffirming support for the mod authors involved, especially Chesko and Isoku. While we may not agree with their actions, we cannot fully blame them for taking a risk on an opportunity that sounded like every mod author's dream. Donations and such will show some of our best mod authors that they will always be a vital part of this community. Nothing can make up for all the immature hate they received, be we should do what we can to show all is well again.
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In response to post #24738304. #24738404, #24738464, #24738479, #24738524, #24738604, #24738659, #24738679, #24738694, #24738739, #24738779, #24738799, #24738804 are all replies on the same post.


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sunshinenbrick, it's nice that you donated to someone. Me personally, I've only ever received 1 donation despite 1000+ endorsements.

By no means did I get into modding for the $, but I am just proving the point that donations systems earnings don't equal the time you put in. I have 2,000 hours logged on the creation kit. The option to host paid mods could have really made a difference to someone like me. By no means would every mod cost $ either, but the larger ones could.

We could have tried to renegotiate the price split, but now the system is gone forever.

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I am not agaisnt it, or with it... a modder is a type of artist, and like I charge for a commision of a drawing, so should a modder charge for THEIR work, assets borrowed? forget your pay, but still... the idea shouldnt die, I know modders out there who work unimagineable wonders, they have made me so happy with their work, and they even wont accept money... hats off for them, I would throw my wallet at them any day for their work. Beth and Valve had their minds in the right place, but the execution was so poorly done it even made EA look good... and we all know EA. The % that was revealed on launch of this initiative was insulting... the author would only get 25% (it ended up being 75% before the idea was pulled) while beth and valve get a fatter share, now on to who does this seem the worst idea? not on the modder themselves but on the mod users, as they are right to feel the author of the mod should be the one naturally recieving the most from their work... Like Dark mentioned, Beth has developed these SDK tools, for no benefi at all during all these years, just so we can make games our own, that is still a thing and I sincerely hope it ll remain that way. This disaster could have been a beautiful step in the right direction, but goddamn whoever pushed the big red button and decided to give go at this now unrepentable disaster... the removal of paid mods, glorious? hardly, but perhaps the only reasonable choice at this point.
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In response to post #24738304. #24738404, #24738464, #24738479, #24738524, #24738604, #24738659, #24738679, #24738694, #24738739, #24738779, #24738799, #24738804, #24738919 are all replies on the same post.


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"Should writers of fan fiction be able to sell their work"

This is a laughable point, the owners of said ip in this case were ok with the idea.
And furthermore, IMO if other 3rd parties are allowed to freely profit directly from their writings, then yes they should
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In response to post #24738304. #24738404, #24738464, #24738479, #24738524, #24738604, #24738659, #24738679, #24738694, #24738739, #24738779, #24738799, #24738804, #24738919, #24738944 are all replies on the same post.


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How did mod authors not lose an option? Before we had a paid system, now we have none. That is definitely an option out the window.
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