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Steam and Bethesda remove paid modding from Skyrim Workshop


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In response to post #24801759. #24802244, #24802379, #24802609, #24802804, #24802979, #24803189, #24803484, #24803499, #24803564, #24803639, #24803729, #24803904, #24804179, #24804294, #24804639, #24804809, #24805479, #24805499, #24806059, #24806324, #24806514, #24806754, #24806814, #24806854, #24807069, #24807204, #24807289, #24807309, #24807344, #24807574, #24807704, #24807719, #24807814, #24807909 are all replies on the same post.


DaddyDirection wrote:
greggorypeccary wrote: Read my post, I used the nexus and it was very nice. It is a little blind to the fact that it does very well on the labors of un paid modders. It does not share the wealth with the ones that earn it for them. since you get free mods it seems fine to you. If you read my post I think you'll find that what I find is shameful really is that the nexus expects you to pay the modders. I think most of that onus is on them.
Vesuvius1745 wrote: The dirty secret here is Greggory gets free mods too. He's been enjoying the work of other people in the community for years. He's used the free utilities and resources provided to the community for free as well. But instead of paying-it-forward like all of the mod authors whose work he has enjoyed, he now wants to profit off of what others have allowed him to do.
greggorypeccary wrote: Its no dirty secret. I have been a contributing member of this community for some time. I'm proud of my contributions and any one can see them.
Vesuvius1745 wrote: Gregory, I see exactly zero contributions from you. Are you one of those modders who threw a temper tantrum and hid all your mods?
greggorypeccary wrote: You could hope but you'd be wrong.
pintocat wrote: greggorypeccary has a mod. You, on the other hand, have zero. If you've got no contributions to the community, you have no place talking down to someone who actually has.
Vesuvius1745 wrote: So all of this crying from Gregory over a single mod? Hilarious. If your mod is so wonderful, why don't you try and sell it to Bethesda? They could incorporate it into their next DLC.
sunshinenbrick wrote: No offence to any mod creator but it is not the only thing people can contribute.
greggorypeccary wrote: Vesuvius1745

The more you say the more apparent your ignorance becomes.
Vesuvius1745 wrote: Sunshine is right. The "well, umm, what have you contributed?" reply is just a way to avoid addressing the points made.
Vesuvius1745 wrote: I'm being serious Greggory, and not insulting you. If your mods are so great, why don't you try and sell them to Bethesda or some other game company? Crying about not being able to sell them on Valve on the Nexus is a pointless endeavor.

Or better yet, why not get a job at a game company? I used to work at Electronic Arts in the early 2000s. Redwood Shores in California. The pay is good, the benefits are good, and you get to work on games for a living.
greggorypeccary wrote: Again I'm not crying. I'm fine, my mod was free and always will be. My payment was friends and knowledge. If i were to do more I'd want money. If that makes me a greedy monster taking away your free stuff in your eyes, so be it. I'll sleep tonight.
Vesuvius1745 wrote: Fair enough, Gregory. I used to create mods for Morrowind. My payment was the enjoyment of doing it. I've started a few mods for Skyrim, and if I ever get around to finishing them, they will be released for free as well. There are many reasons I wouldn't want to get paid, but one of them is because I have enjoyed the free content other people like you have given to the community over the years. It wouldn't seem right to take payment. It's kind of like those "give a penny, take a penny" bowls you see at convenience stores. Or the person in front of you at Starbucks who paid for your drink.
sunshinenbrick wrote: Greggory I really like your mod, it looks like a lot of time and effort went in to it and I think you should never let anyone tell you how to or not to follow your ambitions. However the system that Valvethesda tried to set up was exploitative, turning honest do good modders into slave developers and customer support workers and making people who buy mods, cash cows.

I have no problem with encouraging people to form collective game development projects that can become paid for content, but that was not what they put on the table. Realise your own worth and fight for a better deal from the hand in the sky.
greggorypeccary wrote: I'm not even talking about Steam or Bethesda. I like Bethesda, A lot. To me it is the Nexus that should be nuturing the modders mainly because they profit from them. The nexus is the one who benefits from the community and the modders. Its time to give something back. They stand to the side while the community fights between modders and users and it plays into their hands while they pretend they don't realize they are part of it.
sunshinenbrick wrote: This is a massively complex situation and in many regards the Nexus have their hands tied in what they can legally do. I agree that there needs to be a higher mandate of cohesion, however a top-down approach can only do so much.

If you have not already have a read of the posts in the following Nexus forum:

http://forums.nexusmods.com/index.php?/topic/2810229-is-the-word-user-negative/

While this only scratches the surface it can hopefully start a communal consensus on what role we all play in this giant machine.
Vesuvius1745 wrote: I'm not sure Nexus is making a profit. It was my understanding that Dark0ne runs this site at a loss. A labor of love.

Capitalism is the best economic system we've discovered thus far, but it has its flaws. One of those flaws is there is always a "race to the bottom"--hamburger patties get smaller, the toaster burns out faster, and just the general overall quality of everything slowly goes down over time. And all in the name of maximizing profits. There is no reason to believe this paradigm wouldn't happen with game mods.

Take a great mod like Falskaar for example. The author put a ton of time and energy into this expansion, and churned out a mod that, in my opinion, is heads above anything Bethesda has tried to peddle to us. Now what if he had been contracted by Bethesda to make it? All of a sudden there would be a deadline by which they expect it to be ready. They want it now now now because time is money, and the author wouldn't be able to take his time to put in all the details he otherwise would have. There might even be bugs he didn't have time to fix, or other shortcuts he had to take to make sure Bethesda had their product on time (and in corporate-America it ceases to be "art", and becomes a nameless PRODUCT--a widget on an assembly line whose sole purpose is to increase profit). I believe this is what happened to Skyrim. The programmers were rushed, and released a bug-filled, and partially incomplete product. In fact I think they just quickly ported it from the console version.

Not to mention that the number of mods required to make Skyrim enjoyable (say at $1.99 each) is out of the budget for most gamers. I know I have over 100 mods myself. This means that save for a few exceptional mods, most mod authors won't be making very much because the gamers simply cannot afford it. There will be all these mods on some paysite that never (or only rarely) get downloaded, and eventually the mod authors will stop writing mods because unless they are churning out the next Falsksaar, it just isn't worth their time. This will most likely kill the modding community because by then Bethesda will probably have taken steps to close down sites like the Nexus because they will want to maintain their monopoly.
macintroll wrote: Quote Sunshinenbrick "This is a massively complex situation and in many regards the Nexus have their hands tied in what they can legally do."

Not really sure why nexus should be tied for adding an ads earning to modders.

The same thing exist on youtube where youtubbers/players can showcase videos game walk threw , reviews, or simply their gameplay and get some $ simply because they have xxx views.
Nobodies even bethesda ever complain about this. but the fact is, they are making money when playing a game ^^

It works because what is rewarded in this case is not the content itself, it's the audience, the more audience the more incomes (basic advertising earnings concept)

And more, the content itself is still FREE OF CHARGE for the end-user, and for me it's the best part.
ChizFoShiz wrote: While you're right about the nexus, you're way off base about falskaar given that it was made as Alexander's "application" for employment from Bethesda, while I'm sure Alexander loves to make content and all and I wouldn't dream of making assumptions of what his stance would be here, his mod had the specific goal of gainful employment in mind.
Vesuvius1745 wrote: Whether he put Falskaar on his resume or not is irrelevant. He worked on it for free, and gave it to the community for free, and he had no idea whether it would get him a job for sure or not.
sunshinenbrick wrote: Nexus is not allowed to make direct profit from mods, as I gather from the legal premise Bethesda has put down in its EULA (mods must be free). By paying people through revenue they would have to include taxes and therefore be bordering on being classified as employees and would in many ways become competition to Bethesda. Youtube own the content uploaded, Nexus does not it is still technically Bethesda's property.

Additionally I think Nexus would rather avoid the headache of having to decide who is able to enter such a scheme and who is not. Especially as the creation of a mod is rarely the work of a single individual.

The crunch is Bethesda are very flexible on this issue because they make A LOT of money out of it, steer the money in other directions and they will quickly bare their teeth I can assure you.
macintroll wrote: @sunshinenbrick
1) It's not nexus who has to pay the modder. youtube does not pay the youtubber, each youtubber make a single contract with google adsense, and adsense give the money.
The money is given ONLY because of popularity of the youtubber's page and the number of ads clicked.
2) Youtube is not the proprietary of your videos.
3) For multi-modders mod, i think it's there own work to share retribution % to the different persons who have work together, not nexus not any one else.
Moderation has to occur for sure, but they show by the past that they can do this very well (banning bad boys & girls)
4) Well yes bethesda can do what they want with their game, and also can stop the nexus tomorrow if they want.
freedom613 wrote: @Sunshine, is this in response to Mac's post: "Not really sure why nexus should be tied for adding an ads earning to modders.

The same thing exist on youtube where youtubbers/players can showcase videos game walk threw , reviews, or simply their gameplay and get some $ simply because they have xxx views.
Nobodies even bethesda ever complain about this. but the fact is, they are making money when playing a game ^^

It works because what is rewarded in this case is not the content itself, it's the audience, the more audience the more incomes (basic advertising earnings concept)

And more, the content itself is still FREE OF CHARGE for the end-user, and for me it's the best part."

Vesuvius1745 wrote: Again, Sunshine is right. The Youtube thing people keep bringing up is also a false analogy, because intellectual property laws make a distinction between profiting off of someone's IP directly, or from the incidental use of that IP.

With Youtube, Bethesda's IP is not being violated. You don't get to play Skyrim for free, nor do you benefit from anything for free that would normally defer to Bethesda for some sort of profit. You are just watching someone ELSE play Skyrim--and that person (presumably) bought Skyrim and has a legal right to not only play it, but to film themselves playing it, and then they can do whatever they want with the video of them playing Skyrim.

When you design something with their creation kit, you are directly utilizing their IP from start to finish, and your mod requires Skyrim to play. Bethesda's EULA allows you to trade the mod with friends, put it on a website, or do a lot of things with it as long as you aren't trying to make a profit.
greggorypeccary wrote: macintroll said
@sunshinenbrick
1) It's not nexus who has to pay the modder. youtube does not pay the youtubber, each youtubber make a single contract with google adsense, and adsense give the money.

Yes but the Nexus takes all of the advertising money already so they would have to part with some and some subscription money too. If they are willing.
Marstonn wrote: No, the youtube have "networks", these guys have deals with devs and are allowed to monetize on game videos, the youtuber must be part of a network (Machinima, Youtube, etc).

Edit, example: MMoxreview the guy from Skyrim Mods Weekly is a part of Machinima, so that's why he can monetize.
greggorypeccary wrote: I must admit to complete ignorance to how that works. I will check it out though.
sunshinenbrick wrote: The money from advertising goes to Nexus first and they would have to distribute it. Yes you are right that Nexus could strike a deal with the ad companies that the revenue is split prior to this but that is very dodgy from Bethesda's point of view... and well Google own ad sense and licence uploaded videos so they can do what they want.

Google do not own the video but they own youtube and therefor the right for your video to be uploaded to it.

Modders have enough to do without having to write business plans and start calculating how to split revenue. If they are organised enough to be making that much money out of it then they will most likely get a call from Bethesda asking them if they would like a job.

However if Bethesda could get them to become self employed (which is what the recent experiment would have entailed) then they would prefer to do that as they have little to no responsibility for them... but still make a load of money.
macintroll wrote: @Vesuvius1745
Well i should make videos instead of mods ^^

To be more serious : you miss an important point :
Bethesda allow site like nexus to gain $500.000 a year from ads, while being a platform for downloading free mods.. made with the creation kit and their assets. And the sole maker of some of the said mods would not be able to gain some buck from the same kind of earnings ???
crazy.

Again the mod is not SELL, the mod is free, the mod doesn't give a cent to the modder, only the ads give money. And that's absolutely legal, beacause i can already put ads on my own website showing my mods with no risks.

@sunshinenbrick : sorry miss but you should learn how adsense/adwords works. and nor google, nor youtube own your videos they are plateform providers period.
Vesuvius1745 wrote: I'd like to know where you are getting this financial info about the Nexus. It was my understanding they consistently run at a loss. Running a popular website takes a lot of time, and one that uses a ton of bandwidth can be very expensive.
sunshinenbrick wrote: If your video violates copyright they can take it down immediately without your consent. They own the licence for your video to be distributed on their network.

One should not try compare the youtube model to the Nexus, modder, Bethesda, Valve model... they really are very different beasts.
macintroll wrote: @Marstonn
Anybody is able to monetize his video on Google.
Being in a "network" (what does it really mean in your mind ?) is not necessary , but for sure better for the number of views.

and concerning what can be "game press" well of course they are allowed, they are free advertiser for the games companies ^^ new games are send to them for reviews , even presents etc..

What is not authorized is to diffuse a video with Copyright content (the video itself, music etc...)
macintroll wrote: quote "You cannot compare the youtube setup to the Nexus, modder, Bethesda, Valve model... they really are very different beasts."

Well so explain me why Nexus is allowed to make $500.000+ / year in ads earnings...
then explain me why i can't make some $ the same way, thanks.

macintroll wrote: @Vesuvius1745

Some days ago Dark0ne said he was spending 500.000$ a year only for servers renting and additional costs. So i take this as a base.. but it could be far more in fact ^^
As the only nexus earnings are Ads.. (and some memberships) .. it's easy to understand how much is gain from ads earnings.


I don't understand how you are extrapolating profit from what Dark0ne is saying he spends to keep the site running. It sounds to me like this is a huge money sink for him.
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In response to post #24801759. #24802244, #24802379, #24802609, #24802804, #24802979, #24803189, #24803484, #24803499, #24803564, #24803639, #24803729, #24803904, #24804179, #24804294, #24804639, #24804809, #24805479, #24805499, #24806059, #24806324, #24806514, #24806754, #24806814, #24806854, #24807069, #24807204, #24807289, #24807309, #24807344, #24807574, #24807704, #24807719, #24807814, #24807909, #24808129 are all replies on the same post.


DaddyDirection wrote:
greggorypeccary wrote: Read my post, I used the nexus and it was very nice. It is a little blind to the fact that it does very well on the labors of un paid modders. It does not share the wealth with the ones that earn it for them. since you get free mods it seems fine to you. If you read my post I think you'll find that what I find is shameful really is that the nexus expects you to pay the modders. I think most of that onus is on them.
Vesuvius1745 wrote: The dirty secret here is Greggory gets free mods too. He's been enjoying the work of other people in the community for years. He's used the free utilities and resources provided to the community for free as well. But instead of paying-it-forward like all of the mod authors whose work he has enjoyed, he now wants to profit off of what others have allowed him to do.
greggorypeccary wrote: Its no dirty secret. I have been a contributing member of this community for some time. I'm proud of my contributions and any one can see them.
Vesuvius1745 wrote: Gregory, I see exactly zero contributions from you. Are you one of those modders who threw a temper tantrum and hid all your mods?
greggorypeccary wrote: You could hope but you'd be wrong.
pintocat wrote: greggorypeccary has a mod. You, on the other hand, have zero. If you've got no contributions to the community, you have no place talking down to someone who actually has.
Vesuvius1745 wrote: So all of this crying from Gregory over a single mod? Hilarious. If your mod is so wonderful, why don't you try and sell it to Bethesda? They could incorporate it into their next DLC.
sunshinenbrick wrote: No offence to any mod creator but it is not the only thing people can contribute.
greggorypeccary wrote: Vesuvius1745

The more you say the more apparent your ignorance becomes.
Vesuvius1745 wrote: Sunshine is right. The "well, umm, what have you contributed?" reply is just a way to avoid addressing the points made.
Vesuvius1745 wrote: I'm being serious Greggory, and not insulting you. If your mods are so great, why don't you try and sell them to Bethesda or some other game company? Crying about not being able to sell them on Valve on the Nexus is a pointless endeavor.

Or better yet, why not get a job at a game company? I used to work at Electronic Arts in the early 2000s. Redwood Shores in California. The pay is good, the benefits are good, and you get to work on games for a living.
greggorypeccary wrote: Again I'm not crying. I'm fine, my mod was free and always will be. My payment was friends and knowledge. If i were to do more I'd want money. If that makes me a greedy monster taking away your free stuff in your eyes, so be it. I'll sleep tonight.
Vesuvius1745 wrote: Fair enough, Gregory. I used to create mods for Morrowind. My payment was the enjoyment of doing it. I've started a few mods for Skyrim, and if I ever get around to finishing them, they will be released for free as well. There are many reasons I wouldn't want to get paid, but one of them is because I have enjoyed the free content other people like you have given to the community over the years. It wouldn't seem right to take payment. It's kind of like those "give a penny, take a penny" bowls you see at convenience stores. Or the person in front of you at Starbucks who paid for your drink.
sunshinenbrick wrote: Greggory I really like your mod, it looks like a lot of time and effort went in to it and I think you should never let anyone tell you how to or not to follow your ambitions. However the system that Valvethesda tried to set up was exploitative, turning honest do good modders into slave developers and customer support workers and making people who buy mods, cash cows.

I have no problem with encouraging people to form collective game development projects that can become paid for content, but that was not what they put on the table. Realise your own worth and fight for a better deal from the hand in the sky.
greggorypeccary wrote: I'm not even talking about Steam or Bethesda. I like Bethesda, A lot. To me it is the Nexus that should be nuturing the modders mainly because they profit from them. The nexus is the one who benefits from the community and the modders. Its time to give something back. They stand to the side while the community fights between modders and users and it plays into their hands while they pretend they don't realize they are part of it.
sunshinenbrick wrote: This is a massively complex situation and in many regards the Nexus have their hands tied in what they can legally do. I agree that there needs to be a higher mandate of cohesion, however a top-down approach can only do so much.

If you have not already have a read of the posts in the following Nexus forum:

http://forums.nexusmods.com/index.php?/topic/2810229-is-the-word-user-negative/

While this only scratches the surface it can hopefully start a communal consensus on what role we all play in this giant machine.
Vesuvius1745 wrote: I'm not sure Nexus is making a profit. It was my understanding that Dark0ne runs this site at a loss. A labor of love.

Capitalism is the best economic system we've discovered thus far, but it has its flaws. One of those flaws is there is always a "race to the bottom"--hamburger patties get smaller, the toaster burns out faster, and just the general overall quality of everything slowly goes down over time. And all in the name of maximizing profits. There is no reason to believe this paradigm wouldn't happen with game mods.

Take a great mod like Falskaar for example. The author put a ton of time and energy into this expansion, and churned out a mod that, in my opinion, is heads above anything Bethesda has tried to peddle to us. Now what if he had been contracted by Bethesda to make it? All of a sudden there would be a deadline by which they expect it to be ready. They want it now now now because time is money, and the author wouldn't be able to take his time to put in all the details he otherwise would have. There might even be bugs he didn't have time to fix, or other shortcuts he had to take to make sure Bethesda had their product on time (and in corporate-America it ceases to be "art", and becomes a nameless PRODUCT--a widget on an assembly line whose sole purpose is to increase profit). I believe this is what happened to Skyrim. The programmers were rushed, and released a bug-filled, and partially incomplete product. In fact I think they just quickly ported it from the console version.

Not to mention that the number of mods required to make Skyrim enjoyable (say at $1.99 each) is out of the budget for most gamers. I know I have over 100 mods myself. This means that save for a few exceptional mods, most mod authors won't be making very much because the gamers simply cannot afford it. There will be all these mods on some paysite that never (or only rarely) get downloaded, and eventually the mod authors will stop writing mods because unless they are churning out the next Falsksaar, it just isn't worth their time. This will most likely kill the modding community because by then Bethesda will probably have taken steps to close down sites like the Nexus because they will want to maintain their monopoly.
macintroll wrote: Quote Sunshinenbrick "This is a massively complex situation and in many regards the Nexus have their hands tied in what they can legally do."

Not really sure why nexus should be tied for adding an ads earning to modders.

The same thing exist on youtube where youtubbers/players can showcase videos game walk threw , reviews, or simply their gameplay and get some $ simply because they have xxx views.
Nobodies even bethesda ever complain about this. but the fact is, they are making money when playing a game ^^

It works because what is rewarded in this case is not the content itself, it's the audience, the more audience the more incomes (basic advertising earnings concept)

And more, the content itself is still FREE OF CHARGE for the end-user, and for me it's the best part.
ChizFoShiz wrote: While you're right about the nexus, you're way off base about falskaar given that it was made as Alexander's "application" for employment from Bethesda, while I'm sure Alexander loves to make content and all and I wouldn't dream of making assumptions of what his stance would be here, his mod had the specific goal of gainful employment in mind.
Vesuvius1745 wrote: Whether he put Falskaar on his resume or not is irrelevant. He worked on it for free, and gave it to the community for free, and he had no idea whether it would get him a job for sure or not.
sunshinenbrick wrote: Nexus is not allowed to make direct profit from mods, as I gather from the legal premise Bethesda has put down in its EULA (mods must be free). By paying people through revenue they would have to include taxes and therefore be bordering on being classified as employees and would in many ways become competition to Bethesda. Youtube own the content uploaded, Nexus does not it is still technically Bethesda's property.

Additionally I think Nexus would rather avoid the headache of having to decide who is able to enter such a scheme and who is not. Especially as the creation of a mod is rarely the work of a single individual.

The crunch is Bethesda are very flexible on this issue because they make A LOT of money out of it, steer the money in other directions and they will quickly bare their teeth I can assure you.
macintroll wrote: @sunshinenbrick
1) It's not nexus who has to pay the modder. youtube does not pay the youtubber, each youtubber make a single contract with google adsense, and adsense give the money.
The money is given ONLY because of popularity of the youtubber's page and the number of ads clicked.
2) Youtube is not the proprietary of your videos.
3) For multi-modders mod, i think it's there own work to share retribution % to the different persons who have work together, not nexus not any one else.
Moderation has to occur for sure, but they show by the past that they can do this very well (banning bad boys & girls)
4) Well yes bethesda can do what they want with their game, and also can stop the nexus tomorrow if they want.
freedom613 wrote: @Sunshine, is this in response to Mac's post: "Not really sure why nexus should be tied for adding an ads earning to modders.

The same thing exist on youtube where youtubbers/players can showcase videos game walk threw , reviews, or simply their gameplay and get some $ simply because they have xxx views.
Nobodies even bethesda ever complain about this. but the fact is, they are making money when playing a game ^^

It works because what is rewarded in this case is not the content itself, it's the audience, the more audience the more incomes (basic advertising earnings concept)

And more, the content itself is still FREE OF CHARGE for the end-user, and for me it's the best part."

Vesuvius1745 wrote: Again, Sunshine is right. The Youtube thing people keep bringing up is also a false analogy, because intellectual property laws make a distinction between profiting off of someone's IP directly, or from the incidental use of that IP.

With Youtube, Bethesda's IP is not being violated. You don't get to play Skyrim for free, nor do you benefit from anything for free that would normally defer to Bethesda for some sort of profit. You are just watching someone ELSE play Skyrim--and that person (presumably) bought Skyrim and has a legal right to not only play it, but to film themselves playing it, and then they can do whatever they want with the video of them playing Skyrim.

When you design something with their creation kit, you are directly utilizing their IP from start to finish, and your mod requires Skyrim to play. Bethesda's EULA allows you to trade the mod with friends, put it on a website, or do a lot of things with it as long as you aren't trying to make a profit.
greggorypeccary wrote: macintroll said
@sunshinenbrick
1) It's not nexus who has to pay the modder. youtube does not pay the youtubber, each youtubber make a single contract with google adsense, and adsense give the money.

Yes but the Nexus takes all of the advertising money already so they would have to part with some and some subscription money too. If they are willing.
Marstonn wrote: No, the youtube have "networks", these guys have deals with devs and are allowed to monetize on game videos, the youtuber must be part of a network (Machinima, Youtube, etc).

Edit, example: MMoxreview the guy from Skyrim Mods Weekly is a part of Machinima, so that's why he can monetize.
greggorypeccary wrote: I must admit to complete ignorance to how that works. I will check it out though.
sunshinenbrick wrote: The money from advertising goes to Nexus first and they would have to distribute it. Yes you are right that Nexus could strike a deal with the ad companies that the revenue is split prior to this but that is very dodgy from Bethesda's point of view... and well Google own ad sense and licence uploaded videos so they can do what they want.

Google do not own the video but they own youtube and therefor the right for your video to be uploaded to it.

Modders have enough to do without having to write business plans and start calculating how to split revenue. If they are organised enough to be making that much money out of it then they will most likely get a call from Bethesda asking them if they would like a job.

However if Bethesda could get them to become self employed (which is what the recent experiment would have entailed) then they would prefer to do that as they have little to no responsibility for them... but still make a load of money.
macintroll wrote: @Vesuvius1745
Well i should make videos instead of mods ^^

To be more serious : you miss an important point :
Bethesda allow site like nexus to gain $500.000 a year from ads, while being a platform for downloading free mods.. made with the creation kit and their assets. And the sole maker of some of the said mods would not be able to gain some buck from the same kind of earnings ???
crazy.

Again the mod is not SELL, the mod is free, the mod doesn't give a cent to the modder, only the ads give money. And that's absolutely legal, beacause i can already put ads on my own website showing my mods with no risks.

@sunshinenbrick : sorry miss but you should learn how adsense/adwords works. and nor google, nor youtube own your videos they are plateform providers period.
Vesuvius1745 wrote: I'd like to know where you are getting this financial info about the Nexus. It was my understanding they consistently run at a loss. Running a popular website takes a lot of time, and one that uses a ton of bandwidth can be very expensive.
sunshinenbrick wrote: If your video violates copyright they can take it down immediately without your consent. They own the licence for your video to be distributed on their network.

One should not try compare the youtube model to the Nexus, modder, Bethesda, Valve model... they really are very different beasts.
macintroll wrote: @Marstonn
Anybody is able to monetize his video on Google.
Being in a "network" (what does it really mean in your mind ?) is not necessary , but for sure better for the number of views.

and concerning what can be "game press" well of course they are allowed, they are free advertiser for the games companies ^^ new games are send to them for reviews , even presents etc..

What is not authorized is to diffuse a video with Copyright content (the video itself, music etc...)
macintroll wrote: quote "You cannot compare the youtube setup to the Nexus, modder, Bethesda, Valve model... they really are very different beasts."

Well so explain me why Nexus is allowed to make $500.000+ / year in ads earnings...
then explain me why i can't make some $ the same way, thanks.

macintroll wrote: @Vesuvius1745

Some days ago Dark0ne said he was spending 500.000$ a year only for servers renting and additional costs. So i take this as a base.. but it could be far more in fact ^^
As the only nexus earnings are Ads.. (and some memberships) .. it's easy to understand how much is gain from ads earnings.
Vesuvius1745 wrote: I don't understand how you are extrapolating profit from what Dark0ne is saying he spends to keep the site running. It sounds to me like this is a huge money sink for him.


It isn't
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Folks, all of us should take a break from this thing a few days, and let it be. It is done. Some people said things they shouldn't have on all sides. Let's look ourselves in the mirror honestly and understand that we're all a little hyper sensitive right now. Some people's feeling are hurt but this is the internet- it's not real, take it for what it is, not what it seems to be. It's human nature to feel that every is against you when 10 people out of 50 say rude things and it's human nature to feel nobody appreciates you when only one person in 100 says 'good going'. Poking this thing with a stick 24/7 isn't healing any wounds. How about we cool it and try to get back together on this thing 6 May 15? We can celebrate Star Wars day, mourn MCA, and enjoy Cinco de Mayo and maybe come back to this with a weeks' perspective and cool heads. :)
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In response to post #24801759. #24802244, #24802379, #24802609, #24802804, #24802979, #24803189, #24803484, #24803499, #24803564, #24803639, #24803729, #24803904, #24804179, #24804294, #24804639, #24804809, #24805479, #24805499, #24806059, #24806324, #24806514, #24806754, #24806814, #24806854, #24807069, #24807204, #24807289, #24807309, #24807344, #24807574, #24807704, #24807719, #24807814, #24807909, #24808129, #24808364 are all replies on the same post.


DaddyDirection wrote:
greggorypeccary wrote: Read my post, I used the nexus and it was very nice. It is a little blind to the fact that it does very well on the labors of un paid modders. It does not share the wealth with the ones that earn it for them. since you get free mods it seems fine to you. If you read my post I think you'll find that what I find is shameful really is that the nexus expects you to pay the modders. I think most of that onus is on them.
Vesuvius1745 wrote: The dirty secret here is Greggory gets free mods too. He's been enjoying the work of other people in the community for years. He's used the free utilities and resources provided to the community for free as well. But instead of paying-it-forward like all of the mod authors whose work he has enjoyed, he now wants to profit off of what others have allowed him to do.
greggorypeccary wrote: Its no dirty secret. I have been a contributing member of this community for some time. I'm proud of my contributions and any one can see them.
Vesuvius1745 wrote: Gregory, I see exactly zero contributions from you. Are you one of those modders who threw a temper tantrum and hid all your mods?
greggorypeccary wrote: You could hope but you'd be wrong.
pintocat wrote: greggorypeccary has a mod. You, on the other hand, have zero. If you've got no contributions to the community, you have no place talking down to someone who actually has.
Vesuvius1745 wrote: So all of this crying from Gregory over a single mod? Hilarious. If your mod is so wonderful, why don't you try and sell it to Bethesda? They could incorporate it into their next DLC.
sunshinenbrick wrote: No offence to any mod creator but it is not the only thing people can contribute.
greggorypeccary wrote: Vesuvius1745

The more you say the more apparent your ignorance becomes.
Vesuvius1745 wrote: Sunshine is right. The "well, umm, what have you contributed?" reply is just a way to avoid addressing the points made.
Vesuvius1745 wrote: I'm being serious Greggory, and not insulting you. If your mods are so great, why don't you try and sell them to Bethesda or some other game company? Crying about not being able to sell them on Valve on the Nexus is a pointless endeavor.

Or better yet, why not get a job at a game company? I used to work at Electronic Arts in the early 2000s. Redwood Shores in California. The pay is good, the benefits are good, and you get to work on games for a living.
greggorypeccary wrote: Again I'm not crying. I'm fine, my mod was free and always will be. My payment was friends and knowledge. If i were to do more I'd want money. If that makes me a greedy monster taking away your free stuff in your eyes, so be it. I'll sleep tonight.
Vesuvius1745 wrote: Fair enough, Gregory. I used to create mods for Morrowind. My payment was the enjoyment of doing it. I've started a few mods for Skyrim, and if I ever get around to finishing them, they will be released for free as well. There are many reasons I wouldn't want to get paid, but one of them is because I have enjoyed the free content other people like you have given to the community over the years. It wouldn't seem right to take payment. It's kind of like those "give a penny, take a penny" bowls you see at convenience stores. Or the person in front of you at Starbucks who paid for your drink.
sunshinenbrick wrote: Greggory I really like your mod, it looks like a lot of time and effort went in to it and I think you should never let anyone tell you how to or not to follow your ambitions. However the system that Valvethesda tried to set up was exploitative, turning honest do good modders into slave developers and customer support workers and making people who buy mods, cash cows.

I have no problem with encouraging people to form collective game development projects that can become paid for content, but that was not what they put on the table. Realise your own worth and fight for a better deal from the hand in the sky.
greggorypeccary wrote: I'm not even talking about Steam or Bethesda. I like Bethesda, A lot. To me it is the Nexus that should be nuturing the modders mainly because they profit from them. The nexus is the one who benefits from the community and the modders. Its time to give something back. They stand to the side while the community fights between modders and users and it plays into their hands while they pretend they don't realize they are part of it.
sunshinenbrick wrote: This is a massively complex situation and in many regards the Nexus have their hands tied in what they can legally do. I agree that there needs to be a higher mandate of cohesion, however a top-down approach can only do so much.

If you have not already have a read of the posts in the following Nexus forum:

http://forums.nexusmods.com/index.php?/topic/2810229-is-the-word-user-negative/

While this only scratches the surface it can hopefully start a communal consensus on what role we all play in this giant machine.
Vesuvius1745 wrote: I'm not sure Nexus is making a profit. It was my understanding that Dark0ne runs this site at a loss. A labor of love.

Capitalism is the best economic system we've discovered thus far, but it has its flaws. One of those flaws is there is always a "race to the bottom"--hamburger patties get smaller, the toaster burns out faster, and just the general overall quality of everything slowly goes down over time. And all in the name of maximizing profits. There is no reason to believe this paradigm wouldn't happen with game mods.

Take a great mod like Falskaar for example. The author put a ton of time and energy into this expansion, and churned out a mod that, in my opinion, is heads above anything Bethesda has tried to peddle to us. Now what if he had been contracted by Bethesda to make it? All of a sudden there would be a deadline by which they expect it to be ready. They want it now now now because time is money, and the author wouldn't be able to take his time to put in all the details he otherwise would have. There might even be bugs he didn't have time to fix, or other shortcuts he had to take to make sure Bethesda had their product on time (and in corporate-America it ceases to be "art", and becomes a nameless PRODUCT--a widget on an assembly line whose sole purpose is to increase profit). I believe this is what happened to Skyrim. The programmers were rushed, and released a bug-filled, and partially incomplete product. In fact I think they just quickly ported it from the console version.

Not to mention that the number of mods required to make Skyrim enjoyable (say at $1.99 each) is out of the budget for most gamers. I know I have over 100 mods myself. This means that save for a few exceptional mods, most mod authors won't be making very much because the gamers simply cannot afford it. There will be all these mods on some paysite that never (or only rarely) get downloaded, and eventually the mod authors will stop writing mods because unless they are churning out the next Falsksaar, it just isn't worth their time. This will most likely kill the modding community because by then Bethesda will probably have taken steps to close down sites like the Nexus because they will want to maintain their monopoly.
macintroll wrote: Quote Sunshinenbrick "This is a massively complex situation and in many regards the Nexus have their hands tied in what they can legally do."

Not really sure why nexus should be tied for adding an ads earning to modders.

The same thing exist on youtube where youtubbers/players can showcase videos game walk threw , reviews, or simply their gameplay and get some $ simply because they have xxx views.
Nobodies even bethesda ever complain about this. but the fact is, they are making money when playing a game ^^

It works because what is rewarded in this case is not the content itself, it's the audience, the more audience the more incomes (basic advertising earnings concept)

And more, the content itself is still FREE OF CHARGE for the end-user, and for me it's the best part.
ChizFoShiz wrote: While you're right about the nexus, you're way off base about falskaar given that it was made as Alexander's "application" for employment from Bethesda, while I'm sure Alexander loves to make content and all and I wouldn't dream of making assumptions of what his stance would be here, his mod had the specific goal of gainful employment in mind.
Vesuvius1745 wrote: Whether he put Falskaar on his resume or not is irrelevant. He worked on it for free, and gave it to the community for free, and he had no idea whether it would get him a job for sure or not.
sunshinenbrick wrote: Nexus is not allowed to make direct profit from mods, as I gather from the legal premise Bethesda has put down in its EULA (mods must be free). By paying people through revenue they would have to include taxes and therefore be bordering on being classified as employees and would in many ways become competition to Bethesda. Youtube own the content uploaded, Nexus does not it is still technically Bethesda's property.

Additionally I think Nexus would rather avoid the headache of having to decide who is able to enter such a scheme and who is not. Especially as the creation of a mod is rarely the work of a single individual.

The crunch is Bethesda are very flexible on this issue because they make A LOT of money out of it, steer the money in other directions and they will quickly bare their teeth I can assure you.
macintroll wrote: @sunshinenbrick
1) It's not nexus who has to pay the modder. youtube does not pay the youtubber, each youtubber make a single contract with google adsense, and adsense give the money.
The money is given ONLY because of popularity of the youtubber's page and the number of ads clicked.
2) Youtube is not the proprietary of your videos.
3) For multi-modders mod, i think it's there own work to share retribution % to the different persons who have work together, not nexus not any one else.
Moderation has to occur for sure, but they show by the past that they can do this very well (banning bad boys & girls)
4) Well yes bethesda can do what they want with their game, and also can stop the nexus tomorrow if they want.
freedom613 wrote: @Sunshine, is this in response to Mac's post: "Not really sure why nexus should be tied for adding an ads earning to modders.

The same thing exist on youtube where youtubbers/players can showcase videos game walk threw , reviews, or simply their gameplay and get some $ simply because they have xxx views.
Nobodies even bethesda ever complain about this. but the fact is, they are making money when playing a game ^^

It works because what is rewarded in this case is not the content itself, it's the audience, the more audience the more incomes (basic advertising earnings concept)

And more, the content itself is still FREE OF CHARGE for the end-user, and for me it's the best part."

Vesuvius1745 wrote: Again, Sunshine is right. The Youtube thing people keep bringing up is also a false analogy, because intellectual property laws make a distinction between profiting off of someone's IP directly, or from the incidental use of that IP.

With Youtube, Bethesda's IP is not being violated. You don't get to play Skyrim for free, nor do you benefit from anything for free that would normally defer to Bethesda for some sort of profit. You are just watching someone ELSE play Skyrim--and that person (presumably) bought Skyrim and has a legal right to not only play it, but to film themselves playing it, and then they can do whatever they want with the video of them playing Skyrim.

When you design something with their creation kit, you are directly utilizing their IP from start to finish, and your mod requires Skyrim to play. Bethesda's EULA allows you to trade the mod with friends, put it on a website, or do a lot of things with it as long as you aren't trying to make a profit.
greggorypeccary wrote: macintroll said
@sunshinenbrick
1) It's not nexus who has to pay the modder. youtube does not pay the youtubber, each youtubber make a single contract with google adsense, and adsense give the money.

Yes but the Nexus takes all of the advertising money already so they would have to part with some and some subscription money too. If they are willing.
Marstonn wrote: No, the youtube have "networks", these guys have deals with devs and are allowed to monetize on game videos, the youtuber must be part of a network (Machinima, Youtube, etc).

Edit, example: MMoxreview the guy from Skyrim Mods Weekly is a part of Machinima, so that's why he can monetize.
greggorypeccary wrote: I must admit to complete ignorance to how that works. I will check it out though.
sunshinenbrick wrote: The money from advertising goes to Nexus first and they would have to distribute it. Yes you are right that Nexus could strike a deal with the ad companies that the revenue is split prior to this but that is very dodgy from Bethesda's point of view... and well Google own ad sense and licence uploaded videos so they can do what they want.

Google do not own the video but they own youtube and therefor the right for your video to be uploaded to it.

Modders have enough to do without having to write business plans and start calculating how to split revenue. If they are organised enough to be making that much money out of it then they will most likely get a call from Bethesda asking them if they would like a job.

However if Bethesda could get them to become self employed (which is what the recent experiment would have entailed) then they would prefer to do that as they have little to no responsibility for them... but still make a load of money.
macintroll wrote: @Vesuvius1745
Well i should make videos instead of mods ^^

To be more serious : you miss an important point :
Bethesda allow site like nexus to gain $500.000 a year from ads, while being a platform for downloading free mods.. made with the creation kit and their assets. And the sole maker of some of the said mods would not be able to gain some buck from the same kind of earnings ???
crazy.

Again the mod is not SELL, the mod is free, the mod doesn't give a cent to the modder, only the ads give money. And that's absolutely legal, beacause i can already put ads on my own website showing my mods with no risks.

@sunshinenbrick : sorry miss but you should learn how adsense/adwords works. and nor google, nor youtube own your videos they are plateform providers period.
Vesuvius1745 wrote: I'd like to know where you are getting this financial info about the Nexus. It was my understanding they consistently run at a loss. Running a popular website takes a lot of time, and one that uses a ton of bandwidth can be very expensive.
sunshinenbrick wrote: If your video violates copyright they can take it down immediately without your consent. They own the licence for your video to be distributed on their network.

One should not try compare the youtube model to the Nexus, modder, Bethesda, Valve model... they really are very different beasts.
macintroll wrote: @Marstonn
Anybody is able to monetize his video on Google.
Being in a "network" (what does it really mean in your mind ?) is not necessary , but for sure better for the number of views.

and concerning what can be "game press" well of course they are allowed, they are free advertiser for the games companies ^^ new games are send to them for reviews , even presents etc..

What is not authorized is to diffuse a video with Copyright content (the video itself, music etc...)
macintroll wrote: quote "You cannot compare the youtube setup to the Nexus, modder, Bethesda, Valve model... they really are very different beasts."

Well so explain me why Nexus is allowed to make $500.000+ / year in ads earnings...
then explain me why i can't make some $ the same way, thanks.

macintroll wrote: @Vesuvius1745

Some days ago Dark0ne said he was spending 500.000$ a year only for servers renting and additional costs. So i take this as a base.. but it could be far more in fact ^^
As the only nexus earnings are Ads.. (and some memberships) .. it's easy to understand how much is gain from ads earnings.
Vesuvius1745 wrote: I don't understand how you are extrapolating profit from what Dark0ne is saying he spends to keep the site running. It sounds to me like this is a huge money sink for him.
greggorypeccary wrote: It isn't


@Vesuvius1745

Ok if you think so, but what lead you to think this ? have you found some numbers ?
A company (black tree gaming) own the nexus, and make money like any company, has operating costs like any other , at least the goal is to maintain an equilibrium. No one can work loosing money for long you know, and Nexus is growing "open to all games", it doesn't sound like a loosing company.
So if you have at least $500.000 to spend each year to make your business active, you need to earn at minima as much money somewhere.
And apart from nexus network what are the incomes ? none i'm aware of.
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In response to post #24801759. #24802244, #24802379, #24802609, #24802804, #24802979, #24803189, #24803484, #24803499, #24803564, #24803639, #24803729, #24803904, #24804179, #24804294, #24804639, #24804809, #24805479, #24805499, #24806059, #24806324, #24806514, #24806754, #24806814, #24806854, #24807069, #24807204, #24807289, #24807309, #24807344, #24807574, #24807704, #24807719, #24807814, #24807909, #24808129, #24808364, #24808374 are all replies on the same post.


DaddyDirection wrote:
greggorypeccary wrote: Read my post, I used the nexus and it was very nice. It is a little blind to the fact that it does very well on the labors of un paid modders. It does not share the wealth with the ones that earn it for them. since you get free mods it seems fine to you. If you read my post I think you'll find that what I find is shameful really is that the nexus expects you to pay the modders. I think most of that onus is on them.
Vesuvius1745 wrote: The dirty secret here is Greggory gets free mods too. He's been enjoying the work of other people in the community for years. He's used the free utilities and resources provided to the community for free as well. But instead of paying-it-forward like all of the mod authors whose work he has enjoyed, he now wants to profit off of what others have allowed him to do.
greggorypeccary wrote: Its no dirty secret. I have been a contributing member of this community for some time. I'm proud of my contributions and any one can see them.
Vesuvius1745 wrote: Gregory, I see exactly zero contributions from you. Are you one of those modders who threw a temper tantrum and hid all your mods?
greggorypeccary wrote: You could hope but you'd be wrong.
pintocat wrote: greggorypeccary has a mod. You, on the other hand, have zero. If you've got no contributions to the community, you have no place talking down to someone who actually has.
Vesuvius1745 wrote: So all of this crying from Gregory over a single mod? Hilarious. If your mod is so wonderful, why don't you try and sell it to Bethesda? They could incorporate it into their next DLC.
sunshinenbrick wrote: No offence to any mod creator but it is not the only thing people can contribute.
greggorypeccary wrote: Vesuvius1745

The more you say the more apparent your ignorance becomes.
Vesuvius1745 wrote: Sunshine is right. The "well, umm, what have you contributed?" reply is just a way to avoid addressing the points made.
Vesuvius1745 wrote: I'm being serious Greggory, and not insulting you. If your mods are so great, why don't you try and sell them to Bethesda or some other game company? Crying about not being able to sell them on Valve on the Nexus is a pointless endeavor.

Or better yet, why not get a job at a game company? I used to work at Electronic Arts in the early 2000s. Redwood Shores in California. The pay is good, the benefits are good, and you get to work on games for a living.
greggorypeccary wrote: Again I'm not crying. I'm fine, my mod was free and always will be. My payment was friends and knowledge. If i were to do more I'd want money. If that makes me a greedy monster taking away your free stuff in your eyes, so be it. I'll sleep tonight.
Vesuvius1745 wrote: Fair enough, Gregory. I used to create mods for Morrowind. My payment was the enjoyment of doing it. I've started a few mods for Skyrim, and if I ever get around to finishing them, they will be released for free as well. There are many reasons I wouldn't want to get paid, but one of them is because I have enjoyed the free content other people like you have given to the community over the years. It wouldn't seem right to take payment. It's kind of like those "give a penny, take a penny" bowls you see at convenience stores. Or the person in front of you at Starbucks who paid for your drink.
sunshinenbrick wrote: Greggory I really like your mod, it looks like a lot of time and effort went in to it and I think you should never let anyone tell you how to or not to follow your ambitions. However the system that Valvethesda tried to set up was exploitative, turning honest do good modders into slave developers and customer support workers and making people who buy mods, cash cows.

I have no problem with encouraging people to form collective game development projects that can become paid for content, but that was not what they put on the table. Realise your own worth and fight for a better deal from the hand in the sky.
greggorypeccary wrote: I'm not even talking about Steam or Bethesda. I like Bethesda, A lot. To me it is the Nexus that should be nuturing the modders mainly because they profit from them. The nexus is the one who benefits from the community and the modders. Its time to give something back. They stand to the side while the community fights between modders and users and it plays into their hands while they pretend they don't realize they are part of it.
sunshinenbrick wrote: This is a massively complex situation and in many regards the Nexus have their hands tied in what they can legally do. I agree that there needs to be a higher mandate of cohesion, however a top-down approach can only do so much.

If you have not already have a read of the posts in the following Nexus forum:

http://forums.nexusmods.com/index.php?/topic/2810229-is-the-word-user-negative/

While this only scratches the surface it can hopefully start a communal consensus on what role we all play in this giant machine.
Vesuvius1745 wrote: I'm not sure Nexus is making a profit. It was my understanding that Dark0ne runs this site at a loss. A labor of love.

Capitalism is the best economic system we've discovered thus far, but it has its flaws. One of those flaws is there is always a "race to the bottom"--hamburger patties get smaller, the toaster burns out faster, and just the general overall quality of everything slowly goes down over time. And all in the name of maximizing profits. There is no reason to believe this paradigm wouldn't happen with game mods.

Take a great mod like Falskaar for example. The author put a ton of time and energy into this expansion, and churned out a mod that, in my opinion, is heads above anything Bethesda has tried to peddle to us. Now what if he had been contracted by Bethesda to make it? All of a sudden there would be a deadline by which they expect it to be ready. They want it now now now because time is money, and the author wouldn't be able to take his time to put in all the details he otherwise would have. There might even be bugs he didn't have time to fix, or other shortcuts he had to take to make sure Bethesda had their product on time (and in corporate-America it ceases to be "art", and becomes a nameless PRODUCT--a widget on an assembly line whose sole purpose is to increase profit). I believe this is what happened to Skyrim. The programmers were rushed, and released a bug-filled, and partially incomplete product. In fact I think they just quickly ported it from the console version.

Not to mention that the number of mods required to make Skyrim enjoyable (say at $1.99 each) is out of the budget for most gamers. I know I have over 100 mods myself. This means that save for a few exceptional mods, most mod authors won't be making very much because the gamers simply cannot afford it. There will be all these mods on some paysite that never (or only rarely) get downloaded, and eventually the mod authors will stop writing mods because unless they are churning out the next Falsksaar, it just isn't worth their time. This will most likely kill the modding community because by then Bethesda will probably have taken steps to close down sites like the Nexus because they will want to maintain their monopoly.
macintroll wrote: Quote Sunshinenbrick "This is a massively complex situation and in many regards the Nexus have their hands tied in what they can legally do."

Not really sure why nexus should be tied for adding an ads earning to modders.

The same thing exist on youtube where youtubbers/players can showcase videos game walk threw , reviews, or simply their gameplay and get some $ simply because they have xxx views.
Nobodies even bethesda ever complain about this. but the fact is, they are making money when playing a game ^^

It works because what is rewarded in this case is not the content itself, it's the audience, the more audience the more incomes (basic advertising earnings concept)

And more, the content itself is still FREE OF CHARGE for the end-user, and for me it's the best part.
ChizFoShiz wrote: While you're right about the nexus, you're way off base about falskaar given that it was made as Alexander's "application" for employment from Bethesda, while I'm sure Alexander loves to make content and all and I wouldn't dream of making assumptions of what his stance would be here, his mod had the specific goal of gainful employment in mind.
Vesuvius1745 wrote: Whether he put Falskaar on his resume or not is irrelevant. He worked on it for free, and gave it to the community for free, and he had no idea whether it would get him a job for sure or not.
sunshinenbrick wrote: Nexus is not allowed to make direct profit from mods, as I gather from the legal premise Bethesda has put down in its EULA (mods must be free). By paying people through revenue they would have to include taxes and therefore be bordering on being classified as employees and would in many ways become competition to Bethesda. Youtube own the content uploaded, Nexus does not it is still technically Bethesda's property.

Additionally I think Nexus would rather avoid the headache of having to decide who is able to enter such a scheme and who is not. Especially as the creation of a mod is rarely the work of a single individual.

The crunch is Bethesda are very flexible on this issue because they make A LOT of money out of it, steer the money in other directions and they will quickly bare their teeth I can assure you.
macintroll wrote: @sunshinenbrick
1) It's not nexus who has to pay the modder. youtube does not pay the youtubber, each youtubber make a single contract with google adsense, and adsense give the money.
The money is given ONLY because of popularity of the youtubber's page and the number of ads clicked.
2) Youtube is not the proprietary of your videos.
3) For multi-modders mod, i think it's there own work to share retribution % to the different persons who have work together, not nexus not any one else.
Moderation has to occur for sure, but they show by the past that they can do this very well (banning bad boys & girls)
4) Well yes bethesda can do what they want with their game, and also can stop the nexus tomorrow if they want.
freedom613 wrote: @Sunshine, is this in response to Mac's post: "Not really sure why nexus should be tied for adding an ads earning to modders.

The same thing exist on youtube where youtubbers/players can showcase videos game walk threw , reviews, or simply their gameplay and get some $ simply because they have xxx views.
Nobodies even bethesda ever complain about this. but the fact is, they are making money when playing a game ^^

It works because what is rewarded in this case is not the content itself, it's the audience, the more audience the more incomes (basic advertising earnings concept)

And more, the content itself is still FREE OF CHARGE for the end-user, and for me it's the best part."

Vesuvius1745 wrote: Again, Sunshine is right. The Youtube thing people keep bringing up is also a false analogy, because intellectual property laws make a distinction between profiting off of someone's IP directly, or from the incidental use of that IP.

With Youtube, Bethesda's IP is not being violated. You don't get to play Skyrim for free, nor do you benefit from anything for free that would normally defer to Bethesda for some sort of profit. You are just watching someone ELSE play Skyrim--and that person (presumably) bought Skyrim and has a legal right to not only play it, but to film themselves playing it, and then they can do whatever they want with the video of them playing Skyrim.

When you design something with their creation kit, you are directly utilizing their IP from start to finish, and your mod requires Skyrim to play. Bethesda's EULA allows you to trade the mod with friends, put it on a website, or do a lot of things with it as long as you aren't trying to make a profit.
greggorypeccary wrote: macintroll said
@sunshinenbrick
1) It's not nexus who has to pay the modder. youtube does not pay the youtubber, each youtubber make a single contract with google adsense, and adsense give the money.

Yes but the Nexus takes all of the advertising money already so they would have to part with some and some subscription money too. If they are willing.
Marstonn wrote: No, the youtube have "networks", these guys have deals with devs and are allowed to monetize on game videos, the youtuber must be part of a network (Machinima, Youtube, etc).

Edit, example: MMoxreview the guy from Skyrim Mods Weekly is a part of Machinima, so that's why he can monetize.
greggorypeccary wrote: I must admit to complete ignorance to how that works. I will check it out though.
sunshinenbrick wrote: The money from advertising goes to Nexus first and they would have to distribute it. Yes you are right that Nexus could strike a deal with the ad companies that the revenue is split prior to this but that is very dodgy from Bethesda's point of view... and well Google own ad sense and licence uploaded videos so they can do what they want.

Google do not own the video but they own youtube and therefor the right for your video to be uploaded to it.

Modders have enough to do without having to write business plans and start calculating how to split revenue. If they are organised enough to be making that much money out of it then they will most likely get a call from Bethesda asking them if they would like a job.

However if Bethesda could get them to become self employed (which is what the recent experiment would have entailed) then they would prefer to do that as they have little to no responsibility for them... but still make a load of money.
macintroll wrote: @Vesuvius1745
Well i should make videos instead of mods ^^

To be more serious : you miss an important point :
Bethesda allow site like nexus to gain $500.000 a year from ads, while being a platform for downloading free mods.. made with the creation kit and their assets. And the sole maker of some of the said mods would not be able to gain some buck from the same kind of earnings ???
crazy.

Again the mod is not SELL, the mod is free, the mod doesn't give a cent to the modder, only the ads give money. And that's absolutely legal, beacause i can already put ads on my own website showing my mods with no risks.

@sunshinenbrick : sorry miss but you should learn how adsense/adwords works. and nor google, nor youtube own your videos they are plateform providers period.
Vesuvius1745 wrote: I'd like to know where you are getting this financial info about the Nexus. It was my understanding they consistently run at a loss. Running a popular website takes a lot of time, and one that uses a ton of bandwidth can be very expensive.
sunshinenbrick wrote: If your video violates copyright they can take it down immediately without your consent. They own the licence for your video to be distributed on their network.

One should not try compare the youtube model to the Nexus, modder, Bethesda, Valve model... they really are very different beasts.
macintroll wrote: @Marstonn
Anybody is able to monetize his video on Google.
Being in a "network" (what does it really mean in your mind ?) is not necessary , but for sure better for the number of views.

and concerning what can be "game press" well of course they are allowed, they are free advertiser for the games companies ^^ new games are send to them for reviews , even presents etc..

What is not authorized is to diffuse a video with Copyright content (the video itself, music etc...)
macintroll wrote: quote "You cannot compare the youtube setup to the Nexus, modder, Bethesda, Valve model... they really are very different beasts."

Well so explain me why Nexus is allowed to make $500.000+ / year in ads earnings...
then explain me why i can't make some $ the same way, thanks.

macintroll wrote: @Vesuvius1745

Some days ago Dark0ne said he was spending 500.000$ a year only for servers renting and additional costs. So i take this as a base.. but it could be far more in fact ^^
As the only nexus earnings are Ads.. (and some memberships) .. it's easy to understand how much is gain from ads earnings.
Vesuvius1745 wrote: I don't understand how you are extrapolating profit from what Dark0ne is saying he spends to keep the site running. It sounds to me like this is a huge money sink for him.
greggorypeccary wrote: It isn't
macintroll wrote: @Vesuvius1745

Ok if you think so, but what lead you to think this ? have you found some numbers ?
A company (black tree gaming) own the nexus, and make money like any company, has operating costs like any other , at least the goal is to maintain an equilibrium. No one can work loosing money for long you know, and Nexus is growing "open to all games", it doesn't sound like a loosing company.
So if you have at least $500.000 to spend each year to make your business active, you need to earn at minima as much money somewhere.
And apart from nexus network what are the incomes ? none i'm aware of.


Please remember the money made by the Nexus is for the use of the Nexus, not for individual mods. This is why they are allowed to do it.

In legal terms when one donates for a mod they are not paying for the mod they are actually donating to the modder themselves, this is why Bethesda turn a blind eye. It is advantageous to them and it is also somewhat on the fence legally on whether the donation was for the mod or just because you like to support what the modder does. It really is a setup that is based on good will a trust, both from Bethesda's point of view and Nexus and its users.
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In response to post #24801759. #24802244, #24802379, #24802609, #24802804, #24802979, #24803189, #24803484, #24803499, #24803564, #24803639, #24803729, #24803904, #24804179, #24804294, #24804639, #24804809, #24805479, #24805499, #24806059, #24806324, #24806514, #24806754, #24806814, #24806854, #24807069, #24807204, #24807289, #24807309, #24807344, #24807574, #24807704, #24807719, #24807814, #24807909, #24808129, #24808364, #24808374, #24808739 are all replies on the same post.


DaddyDirection wrote:
greggorypeccary wrote: Read my post, I used the nexus and it was very nice. It is a little blind to the fact that it does very well on the labors of un paid modders. It does not share the wealth with the ones that earn it for them. since you get free mods it seems fine to you. If you read my post I think you'll find that what I find is shameful really is that the nexus expects you to pay the modders. I think most of that onus is on them.
Vesuvius1745 wrote: The dirty secret here is Greggory gets free mods too. He's been enjoying the work of other people in the community for years. He's used the free utilities and resources provided to the community for free as well. But instead of paying-it-forward like all of the mod authors whose work he has enjoyed, he now wants to profit off of what others have allowed him to do.
greggorypeccary wrote: Its no dirty secret. I have been a contributing member of this community for some time. I'm proud of my contributions and any one can see them.
Vesuvius1745 wrote: Gregory, I see exactly zero contributions from you. Are you one of those modders who threw a temper tantrum and hid all your mods?
greggorypeccary wrote: You could hope but you'd be wrong.
pintocat wrote: greggorypeccary has a mod. You, on the other hand, have zero. If you've got no contributions to the community, you have no place talking down to someone who actually has.
Vesuvius1745 wrote: So all of this crying from Gregory over a single mod? Hilarious. If your mod is so wonderful, why don't you try and sell it to Bethesda? They could incorporate it into their next DLC.
sunshinenbrick wrote: No offence to any mod creator but it is not the only thing people can contribute.
greggorypeccary wrote: Vesuvius1745

The more you say the more apparent your ignorance becomes.
Vesuvius1745 wrote: Sunshine is right. The "well, umm, what have you contributed?" reply is just a way to avoid addressing the points made.
Vesuvius1745 wrote: I'm being serious Greggory, and not insulting you. If your mods are so great, why don't you try and sell them to Bethesda or some other game company? Crying about not being able to sell them on Valve on the Nexus is a pointless endeavor.

Or better yet, why not get a job at a game company? I used to work at Electronic Arts in the early 2000s. Redwood Shores in California. The pay is good, the benefits are good, and you get to work on games for a living.
greggorypeccary wrote: Again I'm not crying. I'm fine, my mod was free and always will be. My payment was friends and knowledge. If i were to do more I'd want money. If that makes me a greedy monster taking away your free stuff in your eyes, so be it. I'll sleep tonight.
Vesuvius1745 wrote: Fair enough, Gregory. I used to create mods for Morrowind. My payment was the enjoyment of doing it. I've started a few mods for Skyrim, and if I ever get around to finishing them, they will be released for free as well. There are many reasons I wouldn't want to get paid, but one of them is because I have enjoyed the free content other people like you have given to the community over the years. It wouldn't seem right to take payment. It's kind of like those "give a penny, take a penny" bowls you see at convenience stores. Or the person in front of you at Starbucks who paid for your drink.
sunshinenbrick wrote: Greggory I really like your mod, it looks like a lot of time and effort went in to it and I think you should never let anyone tell you how to or not to follow your ambitions. However the system that Valvethesda tried to set up was exploitative, turning honest do good modders into slave developers and customer support workers and making people who buy mods, cash cows.

I have no problem with encouraging people to form collective game development projects that can become paid for content, but that was not what they put on the table. Realise your own worth and fight for a better deal from the hand in the sky.
greggorypeccary wrote: I'm not even talking about Steam or Bethesda. I like Bethesda, A lot. To me it is the Nexus that should be nuturing the modders mainly because they profit from them. The nexus is the one who benefits from the community and the modders. Its time to give something back. They stand to the side while the community fights between modders and users and it plays into their hands while they pretend they don't realize they are part of it.
sunshinenbrick wrote: This is a massively complex situation and in many regards the Nexus have their hands tied in what they can legally do. I agree that there needs to be a higher mandate of cohesion, however a top-down approach can only do so much.

If you have not already have a read of the posts in the following Nexus forum:

http://forums.nexusmods.com/index.php?/topic/2810229-is-the-word-user-negative/

While this only scratches the surface it can hopefully start a communal consensus on what role we all play in this giant machine.
Vesuvius1745 wrote: I'm not sure Nexus is making a profit. It was my understanding that Dark0ne runs this site at a loss. A labor of love.

Capitalism is the best economic system we've discovered thus far, but it has its flaws. One of those flaws is there is always a "race to the bottom"--hamburger patties get smaller, the toaster burns out faster, and just the general overall quality of everything slowly goes down over time. And all in the name of maximizing profits. There is no reason to believe this paradigm wouldn't happen with game mods.

Take a great mod like Falskaar for example. The author put a ton of time and energy into this expansion, and churned out a mod that, in my opinion, is heads above anything Bethesda has tried to peddle to us. Now what if he had been contracted by Bethesda to make it? All of a sudden there would be a deadline by which they expect it to be ready. They want it now now now because time is money, and the author wouldn't be able to take his time to put in all the details he otherwise would have. There might even be bugs he didn't have time to fix, or other shortcuts he had to take to make sure Bethesda had their product on time (and in corporate-America it ceases to be "art", and becomes a nameless PRODUCT--a widget on an assembly line whose sole purpose is to increase profit). I believe this is what happened to Skyrim. The programmers were rushed, and released a bug-filled, and partially incomplete product. In fact I think they just quickly ported it from the console version.

Not to mention that the number of mods required to make Skyrim enjoyable (say at $1.99 each) is out of the budget for most gamers. I know I have over 100 mods myself. This means that save for a few exceptional mods, most mod authors won't be making very much because the gamers simply cannot afford it. There will be all these mods on some paysite that never (or only rarely) get downloaded, and eventually the mod authors will stop writing mods because unless they are churning out the next Falsksaar, it just isn't worth their time. This will most likely kill the modding community because by then Bethesda will probably have taken steps to close down sites like the Nexus because they will want to maintain their monopoly.
macintroll wrote: Quote Sunshinenbrick "This is a massively complex situation and in many regards the Nexus have their hands tied in what they can legally do."

Not really sure why nexus should be tied for adding an ads earning to modders.

The same thing exist on youtube where youtubbers/players can showcase videos game walk threw , reviews, or simply their gameplay and get some $ simply because they have xxx views.
Nobodies even bethesda ever complain about this. but the fact is, they are making money when playing a game ^^

It works because what is rewarded in this case is not the content itself, it's the audience, the more audience the more incomes (basic advertising earnings concept)

And more, the content itself is still FREE OF CHARGE for the end-user, and for me it's the best part.
ChizFoShiz wrote: While you're right about the nexus, you're way off base about falskaar given that it was made as Alexander's "application" for employment from Bethesda, while I'm sure Alexander loves to make content and all and I wouldn't dream of making assumptions of what his stance would be here, his mod had the specific goal of gainful employment in mind.
Vesuvius1745 wrote: Whether he put Falskaar on his resume or not is irrelevant. He worked on it for free, and gave it to the community for free, and he had no idea whether it would get him a job for sure or not.
sunshinenbrick wrote: Nexus is not allowed to make direct profit from mods, as I gather from the legal premise Bethesda has put down in its EULA (mods must be free). By paying people through revenue they would have to include taxes and therefore be bordering on being classified as employees and would in many ways become competition to Bethesda. Youtube own the content uploaded, Nexus does not it is still technically Bethesda's property.

Additionally I think Nexus would rather avoid the headache of having to decide who is able to enter such a scheme and who is not. Especially as the creation of a mod is rarely the work of a single individual.

The crunch is Bethesda are very flexible on this issue because they make A LOT of money out of it, steer the money in other directions and they will quickly bare their teeth I can assure you.
macintroll wrote: @sunshinenbrick
1) It's not nexus who has to pay the modder. youtube does not pay the youtubber, each youtubber make a single contract with google adsense, and adsense give the money.
The money is given ONLY because of popularity of the youtubber's page and the number of ads clicked.
2) Youtube is not the proprietary of your videos.
3) For multi-modders mod, i think it's there own work to share retribution % to the different persons who have work together, not nexus not any one else.
Moderation has to occur for sure, but they show by the past that they can do this very well (banning bad boys & girls)
4) Well yes bethesda can do what they want with their game, and also can stop the nexus tomorrow if they want.
freedom613 wrote: @Sunshine, is this in response to Mac's post: "Not really sure why nexus should be tied for adding an ads earning to modders.

The same thing exist on youtube where youtubbers/players can showcase videos game walk threw , reviews, or simply their gameplay and get some $ simply because they have xxx views.
Nobodies even bethesda ever complain about this. but the fact is, they are making money when playing a game ^^

It works because what is rewarded in this case is not the content itself, it's the audience, the more audience the more incomes (basic advertising earnings concept)

And more, the content itself is still FREE OF CHARGE for the end-user, and for me it's the best part."

Vesuvius1745 wrote: Again, Sunshine is right. The Youtube thing people keep bringing up is also a false analogy, because intellectual property laws make a distinction between profiting off of someone's IP directly, or from the incidental use of that IP.

With Youtube, Bethesda's IP is not being violated. You don't get to play Skyrim for free, nor do you benefit from anything for free that would normally defer to Bethesda for some sort of profit. You are just watching someone ELSE play Skyrim--and that person (presumably) bought Skyrim and has a legal right to not only play it, but to film themselves playing it, and then they can do whatever they want with the video of them playing Skyrim.

When you design something with their creation kit, you are directly utilizing their IP from start to finish, and your mod requires Skyrim to play. Bethesda's EULA allows you to trade the mod with friends, put it on a website, or do a lot of things with it as long as you aren't trying to make a profit.
greggorypeccary wrote: macintroll said
@sunshinenbrick
1) It's not nexus who has to pay the modder. youtube does not pay the youtubber, each youtubber make a single contract with google adsense, and adsense give the money.

Yes but the Nexus takes all of the advertising money already so they would have to part with some and some subscription money too. If they are willing.
Marstonn wrote: No, the youtube have "networks", these guys have deals with devs and are allowed to monetize on game videos, the youtuber must be part of a network (Machinima, Youtube, etc).

Edit, example: MMoxreview the guy from Skyrim Mods Weekly is a part of Machinima, so that's why he can monetize.
greggorypeccary wrote: I must admit to complete ignorance to how that works. I will check it out though.
sunshinenbrick wrote: The money from advertising goes to Nexus first and they would have to distribute it. Yes you are right that Nexus could strike a deal with the ad companies that the revenue is split prior to this but that is very dodgy from Bethesda's point of view... and well Google own ad sense and licence uploaded videos so they can do what they want.

Google do not own the video but they own youtube and therefor the right for your video to be uploaded to it.

Modders have enough to do without having to write business plans and start calculating how to split revenue. If they are organised enough to be making that much money out of it then they will most likely get a call from Bethesda asking them if they would like a job.

However if Bethesda could get them to become self employed (which is what the recent experiment would have entailed) then they would prefer to do that as they have little to no responsibility for them... but still make a load of money.
macintroll wrote: @Vesuvius1745
Well i should make videos instead of mods ^^

To be more serious : you miss an important point :
Bethesda allow site like nexus to gain $500.000 a year from ads, while being a platform for downloading free mods.. made with the creation kit and their assets. And the sole maker of some of the said mods would not be able to gain some buck from the same kind of earnings ???
crazy.

Again the mod is not SELL, the mod is free, the mod doesn't give a cent to the modder, only the ads give money. And that's absolutely legal, beacause i can already put ads on my own website showing my mods with no risks.

@sunshinenbrick : sorry miss but you should learn how adsense/adwords works. and nor google, nor youtube own your videos they are plateform providers period.
Vesuvius1745 wrote: I'd like to know where you are getting this financial info about the Nexus. It was my understanding they consistently run at a loss. Running a popular website takes a lot of time, and one that uses a ton of bandwidth can be very expensive.
sunshinenbrick wrote: If your video violates copyright they can take it down immediately without your consent. They own the licence for your video to be distributed on their network.

One should not try compare the youtube model to the Nexus, modder, Bethesda, Valve model... they really are very different beasts.
macintroll wrote: @Marstonn
Anybody is able to monetize his video on Google.
Being in a "network" (what does it really mean in your mind ?) is not necessary , but for sure better for the number of views.

and concerning what can be "game press" well of course they are allowed, they are free advertiser for the games companies ^^ new games are send to them for reviews , even presents etc..

What is not authorized is to diffuse a video with Copyright content (the video itself, music etc...)
macintroll wrote: quote "You cannot compare the youtube setup to the Nexus, modder, Bethesda, Valve model... they really are very different beasts."

Well so explain me why Nexus is allowed to make $500.000+ / year in ads earnings...
then explain me why i can't make some $ the same way, thanks.

macintroll wrote: @Vesuvius1745

Some days ago Dark0ne said he was spending 500.000$ a year only for servers renting and additional costs. So i take this as a base.. but it could be far more in fact ^^
As the only nexus earnings are Ads.. (and some memberships) .. it's easy to understand how much is gain from ads earnings.
Vesuvius1745 wrote: I don't understand how you are extrapolating profit from what Dark0ne is saying he spends to keep the site running. It sounds to me like this is a huge money sink for him.
greggorypeccary wrote: It isn't
macintroll wrote: @Vesuvius1745

Ok if you think so, but what lead you to think this ? have you found some numbers ?
A company (black tree gaming) own the nexus, and make money like any company, has operating costs like any other , at least the goal is to maintain an equilibrium. No one can work loosing money for long you know, and Nexus is growing "open to all games", it doesn't sound like a loosing company.
So if you have at least $500.000 to spend each year to make your business active, you need to earn at minima as much money somewhere.
And apart from nexus network what are the incomes ? none i'm aware of.
sunshinenbrick wrote: Please remember the money made by the Nexus is for the use of the Nexus, not for individual mods. This is why they are allowed to do it.

In legal terms when one donates for a mod they are not paying for the mod they are actually donating to the modder themselves, this is why Bethesda turn a blind eye. It is advantageous to them and it is also somewhat on the fence legally on whether the donation was for the mod or just because you like to support what the modder does. It really is a setup that is based on good will a trust, both from Bethesda's point of view and Nexus and its users.


I have no evidence of anything. I was going on Dark0ne's word that he runs this site at a loss. I have no reason to believe otherwise, and I would be surprised if a site like this was making any significant amount of profit. He spends a lot of money on upkeep, but that doesn't necessarily mean he is making at least that from donations/ads. I have friends who made a ton of money off of Bitcoins, and are now engaging in labors of love that are also money sinks.

Do you have some information the rest of us don't?
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In response to post #24808369. #24808829, #24809074 are all replies on the same post.


Riprock wrote:
freedom613 wrote: What part of this is not real?
Marstonn wrote: @freedom613

It's all a illusion, this never happened, the reality is: you're sleeping and feeding ultra high tech machines in a apocalyptical world.


Many have said there should have been a discussion about this before they sprung it on us. Agreed. Well this is that discussion. All be it a little late. Aside from a few bad apples. This has been the most sane forum I have found on the subject. Kudos to you all.
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