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Steam and Bethesda remove paid modding from Skyrim Workshop


Dark0ne

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You know, someone else made a good suggestion. If you want to give modders incentive to put mods on the nexus, I think what you ought to do is allow modders a cut of the ad revenue, supposing you can afford it.

 

Imagine it. After you get a certain amount of endorsements or downloads, you get a cut of the revenue.

Edited by InuyashaFE
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This is the most important comment in this entire thread. Ultimately, none of us would have diddly squat without the community, and by withdrawing from the community whatever your intent, you are ultimately hurting yourself in the end.

Listen OP, before you lambast me as just another "little kid" who disagrees with your opinion, I must say that your logic for the most part is sound, and you have every right to pull everything off of the Nexus and never mod again, much less for free. But unfortunately, I must critique two points:

1) You say that what you do is charity, and from a financial perspective it indeed is. However, from a matter of intent, it seems to me you were never charitable at all, given that the main reason that people give charity is that they expect nothing back. Does that mean even gratitude? Unfortunately, yes. I could give a few bucks to a homeless man and he could not acknowledge me at all (though this is admittedly rare- most people I find are pretty grateful for obvious reasons) nor does he need to, since sometimes they didn't ask for my money. But I didn't give them the money to feel good about myself or to get acknowledgement- I did it because I thought it would suck if he had to spend the day without so much as a McDonalds hamburger to eat.

I think you would be lying to yourself if you thought for even a moment that what you did went unnoticed, or that people were not grateful to you. What's more likely is that you never thought their gratefulness or happiness or improved skills mattered to you, and given that we all have different measures of value, I understand how you feel.

2) The reason for my analysis above is that you admitted you are selfish. That is fine- its part of our nature as people, and honestly I think some of us need to come to terms with our negative aspects from time to time. But as this user said, we are a community- and as much as the greatest mod authors would like to think the rest of us, non modders and modders alike, are not owed anything, you do owe one thing- you would have never reached your level today without the Nexus.

You would have had no one to show your mods, and no one would be around to learn from you, given the quality of your mods. Likewise, you would not have learned from them, when they eventually find something they can improve on in your work. You would have no one but yourself and your tools to learn from, which means you would likely not get better. That's not even considering whether you used assets created by other members of the community or not.

I have no mods myself, and only recently considered getting into it. I would have appreciated finding resources here to get started but, now I'm uncertain as to what kind of people I would go to for help, if all I am to a potential teacher is part of the rabble. The experience I speak with instead comes from being part of the writing community, and what I've found there is just as applicable to this one as to any art- the isolated never improve and eventually destroy themselves. The ones that contribute, do not.

Peace mate.
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In response to post #24808369. #24808829, #24809074, #24809099 are all replies on the same post.


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I hear that. I'll bring the margaritas.
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quote : " Do you have some information the rest of us don't?"
All key financial info on companies are publicly available (thus it's last year for most yet) and detailled info can be bought if you want.
Google the company name you'll find more info. (not very difficult)

I'm not here to accuse nexus of anything, just to point the fact that they are allowed to make money from ads, is it enough, is it too much ?, it's not the point of my discussion, honestly I don't care, the "service" is good here, i really appreciate what Dark0ne has made and how it helps the "community".

But if they can do it, rightfully gaining money providing access to modders content ...why not also the modders who provide each part of the content of this site ?.
I see it as a win-win solution : free mods for end users and modders rewarded with some $

Again in this formula, it's not the mod which is giving money to the modder, it's the audience it generate like elsewhere, exactly what does the nexus to pay their bills.

Edited by macintroll
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The world is full of hugely profitable companies whose whose image is " We're your friend. We're here to help you" . And don't let the words Non Profit fool you either. My advise is that when they offer you the Kool-Aide tomorrow.....Don't drink it.
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I suppose you could make money from ads if you allowed them inside the actual mod... I am not sure of the legality of that however, interesting thought.

My idea behind this is you could put Coke billboards up in Fallout, for example, and gain revenue from that. Problem is even if this were legal, I'm not sure people would like it.

I think Bethesda actually have to look at where they stand on individual modders making money from advertising their mods on the Nexus, or elsewhere for that matter. Either way it is not a decision the Nexus can make. It could work to Bethesda's advantage as they will be gaining free marketing. Only real issue is the type of mod, does it adhere to what Bethesda want to be associated with. Lord of the Rings mods would bring unwanted legal action, as too would many of the sex mods.
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I wonder how much we play this game anymore?

 

I played this game first on console...I would bet i amassed a half dozen complete play-throughs. I had 2 different accounts with steam and I spent another 3,000hrs on PC. I've also spent at least a thousand hours on the ck. I was never good enough to publish a finished mod. In the last two weeks I have about 13 hours ck/Skyrim. and in truth, that was all within 3 days.

 

I don't Play the game any more..what I played was the CK...and now I've dropped that as well. As I look back on the last week and consider the effort I put into fighting the Valvethesda "Revenue Sharing Model"...I now wonder if I was doing the right thing.

 

 

 

Dark0ne blogged .."a lack of good communication with the community at large prior to releasing the tools has completely bewildered the entire community and contributed in a big part to the resounding amount of resentment towards the new system."

 

Reasonable people can generally agree when given time to consider all there is to an issue, But I believe that even when we are given NO time, we are still obligated to choose and act.

 

I wish I'd read FavoredSoul and Foster and the other modders who made such excellent points BEFORE this all went down. I wish there had been time for us all to really understand all that this meant to all of those involved...I wish I had it all to do over again, because I'm not sure I would have responded the same way.

 

 

Edited by Fowldragon
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If you don't like Nexus 'making money' off your mods, you are free to set up your own site to host them on, get advertizement and see how much you actually earn from it :)
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Honestly with the nature of Elder Scrolls modding and the way it works, there are just too many factors for valve or bethesda to stick their fingers in it and expect it to work.

 

Modding is best done for the community, and shared with one another. That's how it's always worked, with a donation option that is much more prominent now.

 

Don't let this schism divide us. Please don't forget what modding was all about. It was never about making money, it was about passion, hobby and a community to share it with. If that all gets torn away, what will be left? We'll lose everything that made this community what it was.

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