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Steam and Bethesda remove paid modding from Skyrim Workshop


Dark0ne

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In response to post #24734844. #24735134, #24735264, #24735599, #24735689 are all replies on the same post.


PROMETHEUS_ts wrote:
badkrma wrote: This is true....if it weren't for mods, I would never have put 100's of hours into each Bethsoft game...
SirTopas wrote: Indeed, which makes Bethesda's ham-handed handling of the whole thing doubly puzzling. They took a potential win-win and turned it into a lose-lose.
Sarfured wrote: I put about 200 hours into my Skyrim when I first played it. Then I lost interest and didn't play it for a year. Once I saw people on YouTube with their awesome mods, I learned how to use the mods and away I went. I'm now 150 more hours into a modded Skyrim and still going.
jas0nr wrote: I do thank the mod's throughout the community. I know this fiasco has pissed off so many people, but I hold a great respect for the modder's. I still play Morrowind regularly, ONLY because there's so many cool mod's for it. I hope we can move on from this chaos, and hopefully patch up our community...


@sarfured I made it 180 hours into my 11.11.11 save, then the save file ate itself. I got busy with school, and I didn't come back to Skyrim until the community had developed all of the assets to fix the game. lol. Now I'm something like 600+ in.
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In response to post #24733934. #24734419, #24734709, #24734869, #24734934, #24735014, #24735414, #24735549 are all replies on the same post.


kjj92 wrote:
Beetlecat wrote: Heh. No kidding. Even so -- I made a point of visiting his and chesko's paypal pages (via nexus) to kick them a thank you for all they had provided me up to this point.

Maybe it was a backhanded "f*#@ you very much" and maybe it's passive aggressive of me --I am from Seattle after all-- but I honestly *do* feel like they've contributed in no small part to making Skyrim a better game after all these years.

I'm not expecting a more heart-felt apology from isoku, but I know this SW implosion has to hurt. ;)

As for most of the rest of those "top mods" chosen for the roll-out. What the HELL?
phantompally76 wrote: Indeed. Almost none of them would have been endorsed or popular as FREE mods, let alone paid mods.

If I was a talented modder, and I was contacted by that company, and if I didn't have any principles, and was dumb enough to buy into that scam, you can bet your sweet bippy I would have brought my A-game with the most impressive mod I could create. Otherwise, what would have been the point?

The general consensus was that of those 17 (19) mods, only one of them was worth any amount of money, because all the others were either 1). crappy mods, 2). still in very early development, 3). stripped down updates of mods we already have for free.
SirTopas wrote: Why on earth would you believe that isoku or any one else owes you an apology? Quite a sense of entitlement you're carrying around there.
jfisha wrote: It did hurt to see Isoku go. However, once I saw that Cabal (maker of all the great amidianborn textures), was firmly with us, I didn't worry about it to much. If I took everything out of my load order but the cabal's mods, it would still be a gorgeous game.
phantompally76 wrote: @SirTopas

True, Isoku doesn't owe us an aplogy.

We don't owe him an apology, either.
Brasscatcher wrote: @phantom +1'd

There's so much bitterness in this thread. It's just as disgusting as the derps with the ASCII baners on the steam workshop comments.

By TALOS, grow up people.
SirTopas wrote: Those who treated mod authors so shabbily most assuredly owe those mod authors copious apologies. It's one thing to say "I don't like the idea of paid mods". It's quite another to say "I hope you die". Those who posted things like the latter owe apologies to the mod authors and to the community as a whole for the damage they've caused.


SirTopas

Good luck in getting an apology from people who are obvious trolls. That normally works out so well
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My major concern is that Gabe hosted a Q&A on reddit and "talked" about this deal a bit(he simply ignored most questions and talked about money increasing the idea of productivity, AKA money makes people work more) - my major concern is, he posted at some point he'd love to work with Nexus on this idea of implementing a fund system.

 

Please, Nexus, don't be monopolized by this greedy company. They're a poor excuse for a "software/video game" company.

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In response to post #24733199. #24733474, #24733594, #24733919, #24733969, #24734114, #24734584, #24734984, #24735109, #24735199, #24735449, #24735464, #24735474, #24735764 are all replies on the same post.


Elta1 wrote:
sa547 wrote: All the damage could've been averted if the powers-that-be asked for a public consultation in the first place.
Saije wrote: Stop trying to ride the white horse here.

Modders turncoated on the community with hilarious haste.

Users responded in the way that an individual betrayed will always respond.

And now that the dust is settled and the greedy have shown their true colors.

(The fact that they don't give flying f*#@ about the community, just money.)

Now that the paid modding has been vanquished and said greedy individuals have no

recourse except to accept that they were completely happy in their betrayel.

You try to paste the blame on the ones betrayed rather then the ones betraying...

Ridiculous.


I hope if one lesson has been learned from all this it is this...

People will betray each other in a heartbeat when money is involved.


The only modders who deserve any sympathy are the ones that were attacked by the

greedy capitalist pushing pissants for not standing at the side of their fellow turncoats.

Sorry if I get banned for this comment... But it needed to be said.
focusv5 wrote: In a world where everyone has a voice (the internet), you're going to get all kinds of extremes in terms of opinions, and it clearly showed over the past few days. The blame cannot be placed solely on the users as if they were all issuing death threats and spewing absolute hatred. There were of course many users that were constructive and not issuing death threats by explaining that this system could have worked if it was implemented better. Don't let the sour few spoil your opinion of the masses. I wouldn't hop on the 'pity bethesda/valve' train as a result of hearing death threats as these sorts of statements are not uncommon in nearly all avenues of life. You make absolute statements like 'the users' as if they represented everyone, there were many who were calmly involved in the discussion as well.
JCDNWarrior wrote: Change is not neccesarily good. We're talking about a hobby that many of us have put thousands of hours into. I don't think the modding community should be seen as villains in this. Especially if people wish to ascribe good intentions to Valve and Bethesda (Two companies that would probably not even exist anymore or be very small without their modding communities).

AAA gaming has been going downwards for years and modding is what keeps the spirit of gaming alive for millions of people. Messing with that by introducing money and consequentially greed, on top of a very easily abused system of Steam Workshop and more and more information uncovered about how this was planned long in advance, and there's no way that the modding and gaming communities wouldn't raise absolute hell over this.

I just truly hope that all parties learn from this. However, with monetary interests involved, I think everyone should be vigiliant that this could happen all over again, just better repacked in PR-speak than Gabe Newell's meltdown AMA.
daedriccat wrote: Lets stop calling those who wanted to keep to the TES tradition of sharing free mods as being afraid of change. That is short sighted and ignorant and the typical cry of those who wanted to profit from modding.
SirTopas wrote: Oh, horsecrap, Saije. If modding does come to an end, it will be folks like you with your pitchforks, torches, tar and feathers who end it with your demands for "ideological purity". You and your ilk have already driven Chesko, the author of Frostfall and other outstanding mods, out of the community completely. On the other hand, you, I note, have never published a mod. Again I ask, who is more greedy? The modders who have put thousands of hours and real money into modding or people like you who demand that the results of that work be provided to you for free?
Hamthaak wrote: SirTopas: You just received a kudo for this.
Saije: no offense, mate. but this kind of attitude is just what i got tired of in the last days. Who betrayed you? Who owes you (and me, and anyone else here) anything? We should be thankfull to anyone who creates mods we can use for free. THEY are the basis of this "community".

TehKaoZ wrote: ^This
phantompally76 wrote: SirTopas, what about the thousands of hours mod USERS have logged playtesting mods, providing quality control, reporting bugs and glitches, providing feedback and suggestions to mod authors? Hmmm????

Not having ever created a mod does not invalidate one's opinion or stance on the matter. Without mod users, there would be no mod authors. Don't you ever forget that.
SirTopas wrote: phantompally76, not having produced a mod absolutely does have a bearing when people are making demands about what modders may or may not do with the product of their own work.
Aavok wrote: I get what you're saying but...
A bit over-dramatic don't you think?
Azulyn wrote: Pretty sure the death threats thing is being blown out of proportion by all the white knights and butthurt. I mean, c'mon folks. You are on the internet. I'm sure you've all visited the cesspool that is 4chan. I'm sure most of the turds issuing death threats were just trolls anyway.
MysticalFlare wrote: @phantom, you don't need mod users to be a mod author. More often than not, I make mods exclusively for myself. I don't know where you got the idea that you have any authority over the author, but that sense of entitlement is pretty ridiculous.


Not sure I agree with you and not sure you got the point of it all. The only people who should be demonized here are the ones who went around spamming middle finger ASCII art or harassing mod authors. Reactions such as protest banners and hiding mods were justified. Since when is protesting against something you feel is wrong childish? Don't lump everyone into the same category just because people share the same distaste for paid modding. The Workshop has been known - and is still known - for people stealing mods. People who hid or pulled their mods, while their reactions may have been a little early to do so, were justified. They didn't want people stealing their hard work and selling it. The people who pulled their mods with the idea of exclusively selling them, however, that's a different story. I won't get into that one though. You can't blame people for feeling betrayed. Sure, some people went about expressing this in stupid ways, but not everyone went around spamming and harassing. And no. No one banished anyone. The only mod authors who left were ones who didn't have the foresight to see what they were doing was going to cause a backlash. I hope they come back, but if they don't, I'm not going to beg them to do so. Yeah, it sucks they got harassed, but that happens on the Internet. I wish it didn't, but people need to thicken their skin. Edited by bjornvaldr
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In response to post #24735309. #24735399, #24735679 are all replies on the same post.


BounceDK wrote:
jfisha wrote: Jesus man. Can't you give us just a few hours to celebrate a win?
DariyanSkie wrote: did u even read the whole reprort on steam there will be NO PAYWALL ON WORKSHOP at all.
exact quote
We're going to remove the payment feature from the Skyrim workshop. For anyone who spent money on a mod, we'll be refunding you the complete amount. We talked to the team at Bethesda and they agree.


they didnt just say skyrim but the whole workshop.


I have no issue with them coming from the beginning with a new game. That game will die within a year and everyone will go back to Skyrim or New Vegas. I always felt the main issue was what it did to the existing community.
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From Beth Blog: "We are always looking for new ways to expand modding."

 

Improving the Creation Kit and the GECK (especially the GECK, that thing is a crashfest) and maybe releasing other modding resources and utilities would be the way to expand modding. Paid mods where you got approximately 50% is expanding revenue.

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Removing the dagger is far too late. The blood has been spilled, and the damage done. It will be years before the community recovers if ever. It's likely that things will begin to cool down whenever the next Bethesda game comes out be it Fallout 4 or Elder Scrolls 6.
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