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Steam and Bethesda remove paid modding from Skyrim Workshop


Dark0ne

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In response to post #24738304. #24738404, #24738464, #24738479, #24738524, #24738604, #24738659, #24738679, #24738694, #24738739, #24738779, #24738799, #24738804, #24738919, #24738944, #24738974, #24739104, #24739184, #24739199, #24739204, #24739289, #24739329, #24739359, #24739394, #24739409, #24739474, #24739514, #24739544, #24739564, #24739609, #24739619, #24739639, #24739689, #24739759, #24739784, #24739884, #24739949, #24740019, #24740029, #24740039 are all replies on the same post.


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The modders getting "profits" from their work on the Steam Workshop were never going to be able to make a real living off of this.

From everything I heard on various sites about the pay system it worked as follows:
Modder sets price for mod.
Valve gets 30% of money from each sale. (Minus 1%-5% that go to "Service Providers." )
ZeniMaxMedia/BethSoft gets remaining 70% and cuts modder 25% of that.
Modder sees money only after their cut reaches $100.

A part time job at the local burger joint is going to pay more in a week than any modder was going to see from any of those mods in two months.

This was NOT a way to help modders make a profit, this was a way to help Valve and BethSoft make a profit. And THAT is the problem.
Edited by Smith099
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In response to post #24738304. #24738404, #24738464, #24738479, #24738524, #24738604, #24738659, #24738679, #24738694, #24738739, #24738779, #24738799, #24738804, #24738919, #24738944, #24738974, #24739104, #24739184, #24739199, #24739204, #24739289, #24739329, #24739359, #24739394, #24739409, #24739474, #24739514, #24739544, #24739564, #24739609, #24739619, #24739639, #24739689, #24739759, #24739784, #24739884, #24739949, #24739999, #24740029, #24740039 are all replies on the same post.


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@rickerhk
And maybe you should check sites like Oblivion Nexus and Morrowind Nexus, not just Skyrim Nexus. Edited by Smith099
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In response to post #24738304. #24738404, #24738464, #24738479, #24738524, #24738604, #24738659, #24738679, #24738694, #24738739, #24738779, #24738799, #24738804, #24738919, #24738944, #24738974, #24739104, #24739184, #24739199, #24739204, #24739289, #24739329, #24739359, #24739394, #24739409, #24739474, #24739514, #24739544, #24739564, #24739609, #24739619, #24739639, #24739689, #24739759, #24739784, #24739884, #24739949, #24739999, #24740019 are all replies on the same post.


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@WarfighterShaun
exactly, these guys gave big time, and were ripped to pieces by the very community they gave so much to
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In response to post #24738304. #24738404, #24738464, #24738479, #24738524, #24738604, #24738659, #24738679, #24738694, #24738739, #24738779, #24738799, #24738804, #24738919, #24738944, #24738974, #24739104, #24739184, #24739199, #24739204, #24739289, #24739329, #24739359, #24739394, #24739409, #24739474, #24739514, #24739544, #24739564, #24739609, #24739619, #24739639, #24739689, #24739759, #24739784, #24739884, #24739949, #24739999, #24740019, #24740029 are all replies on the same post.


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So I get shafted when parts of the 300 or so models in my building kit resource gets put up in a house mod on Steam and I see no money from the sale. Is that fair? Or I sell the kit and they make a hundred houses in separate mods and make bank off each one while I made enough to buy a beer. Is that fair? Just so you can make indentured servant wages even though it is plain and simply a bad deal for the whole community. Yeah I guess calling Valve and Bethesda out on their bull is a mistake if you do not care about everyone else.
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I like Bethesda games and have played them more then any other. I do not feel sorry for them at all and they are throwing a PR spin to make them look like the good guy. That is not the case and I will explain.

ZeniMax Media was Co-founded in May 1999 by Bethesda Softworks. The shell company of ZeniMax was created to obtain funding but it did not stop there. ZeniMax Media received $150 million in private investment from Providence Equity Partners. Which owns approx 25% of the stock and has th major influence on the business.

 

If you borrow money from Louie "the shark", create shell companies and align yourself with shady characters they will roll you mafia style. So we will say, "They had no choice they needed the investment". So if that is just the case then why is it they buy games off of developers at 25% the profit margin, as they stated as standard for developers. Then slap their name on it while producing nothing for 5 yrs at a time?

 

They embrace modding because us mod makers boost their sales then like a bankster they decided "Hey we can skim money off this as well." They claim to be one of us the same way a Senator or one of the Koch Brothers do. Once EA figures out the scheme they will make modding possible as well. They (EA) do not hide that they are crooks.

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In response to post #24736644. #24737469, #24739084, #24739339, #24739754 are all replies on the same post.


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There are details most people against this fail to consider, but there's not much point in mentioning them now. Suffice it to say that I have talked to enough people who do freelance art work recently who were downright jealous that we were going to get a 25% cut. While I was appalled that a lot of people who publish creative works, even ORIGINAL creative works that are not derived from others, are getting as little as 5% of the proceeds.

Once this was made clear, I was more willing to accept it. It's not often you get the chance to get paid for making derivative works of someone else's IP. Especially when they've removed all of the potential legal hurdles from your path ahead of time. No idea what that cost them, but it couldn't have been cheap.

What I'm not the least bit happy about is the abrupt decision to cave in to angry mobs. Especially when we were not told it was coming, and still haven't been officially told. We had to find out the same way you did. From a surprise blog post by Valve. So yeah, I'm pretty pissed off at Valve right now.
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As a person who has admittedly been more excited to try out the mod rather then support the author post download, I feel I owe the modding community an apology. A fair question though, If a financially challenged individual enjoys the hard work and labors of love that go into making his gaming experience that much more rich (to the point where Bethesda games are only purchased because of the great modding community). Should he be excluded from that community because tat person cannot afford to pay for the over 150+ mods they have on an average load list? Let me be clear that I believe in supporting people when able, but a paywall seems a poor choice. Made all the more absurd when it robs the mods creator.
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In response to post #24732344. #24732604, #24732704, #24732709, #24732774, #24732869, #24732879, #24733044, #24733464, #24733739, #24733824, #24733844, #24734224, #24734679, #24734879, #24734924, #24735019, #24735179, #24735629, #24736304, #24736494, #24736934, #24737124, #24737349, #24737389, #24737689, #24737719, #24738774, #24739954 are all replies on the same post.


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@phantompally76

This is an important point that is seldom made.
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In response to post #24738304. #24738404, #24738464, #24738479, #24738524, #24738604, #24738659, #24738679, #24738694, #24738739, #24738779, #24738799, #24738804, #24738919, #24738944, #24738974, #24739104, #24739184, #24739199, #24739204, #24739289, #24739329, #24739359, #24739394, #24739409, #24739474, #24739514, #24739544, #24739564, #24739609, #24739619, #24739639, #24739689, #24739759, #24739784, #24739884, #24739949, #24739999, #24740019, #24740029, #24740039 are all replies on the same post.


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@jet4571
I can see your point as a resource author, but tell me this, didn't you make said resources
for others to use?
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