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Zaldir

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Wouldn't it be cool if Bethesda released some skeleton NIF files such as the human and dragon so we could start rigging our models to them now?

 

Speaking of dragons, anyone out there making their own dragon model to put into this game?

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The front page is wrong on the amount of voiced dialogue -- 47,000 was the number for Oblivion. Skyrim boasts 60,000 voiced lines spread out over seventy actors :D Edited by omegoa
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Playstation Magazine says 60,000 but iirc someone said 47,000 in one of the videos. Could be wrong about the second part but I've got PSM open right in front of me. Also interesting is that the Skyrim edition of PSM describes basically the exact same thing as the videos we've seen at e3. If this article describes the whole demo I don't think we've missed any major sections just the connecting snippets between the parts we've seen already.<div><br></div><div>(btw this is kinda off topic but someone told me a few major oblivion modders were hired for Skyrim can anyone confirm that? IF it's true is there a list or something around here somewhere? I couldn't find anything on google and I figure if someone knows they will probably be on here.)</div> Edited by harmonic
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Wouldn't it be cool if Bethesda released some skeleton NIF files such as the human and dragon so we could start rigging our models to them now?

 

Speaking of dragons, anyone out there making their own dragon model to put into this game?

 

I was actually thinking about it. Or making a variation of a dragon into a Balrog from LOTR and an epic dungeon.

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Wouldn't it be cool if Bethesda released some skeleton NIF files such as the human and dragon so we could start rigging our models to them now?

 

Speaking of dragons, anyone out there making their own dragon model to put into this game?

 

I was actually thinking about it. Or making a variation of a dragon into a Balrog from LOTR and an epic dungeon.

 

That would be amazing.

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The front page is wrong on the amount of voiced dialogue -- 47,000 was the number for Oblivion. Skyrim boasts 60,000 voiced lines spread out over seventy actors :D

 

It was said 47.000 lines in one of the interviews at E3, and I'm going with the newest information. :)

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Speaking of dragons, anyone out there making their own dragon model to put into this game?

Not yet. I don't think I want to reanimate the whole thing from scratch... but I do want to. And I want to basically specialise in animation and work with HB on this game. I'm very tempted to be going towards this direction after some easier project other than flying dragons. Probably something along the lines of bringing a Lore creature back from one of the games that never made it into Skyrim. Then get to dealing with the harder dragon

 

@hammonds i think il make an undead dragon if he won't be in the game.

do it. :thumbsup:

 

I'm thinking 2 headed or zombie dragon myself.

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