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Fallout countdown timer appears on official site


Dark0ne

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In response to post #25771794. #25773209, #25777049, #25777159, #25780994, #25783964, #25785324, #25785509, #25785969, #25786804, #25788864, #25791754, #25792339, #25792669, #25793089, #25793754, #25794079, #25794829, #25795234, #25803919, #25817954, #25842039, #25850909, #25857739 are all replies on the same post.


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map size doth not an RPG make
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In response to post #25771794. #25773209, #25777049, #25777159, #25780994, #25783964, #25785324, #25785509, #25785969, #25786804, #25788864, #25791754, #25792339, #25792669, #25793089, #25793754, #25794079, #25794829, #25795234, #25803919, #25817954, #25842039, #25850909, #25857739, #25857944 are all replies on the same post.


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Morrowind was originally going to be all of Morrowind but end up getting restricted to the island of Vvardenfell due to memory limitations on the console end. Originally it would have been larger but how the fast travel was implemented gave an illusion of it being larger. Morrowind is one of those games that end up getting far more right then wrong vs the entire series.
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In response to post #25771794. #25773209, #25777049, #25777159, #25780994, #25783964, #25785324, #25785509, #25785969, #25786804, #25788864, #25791754, #25792339, #25792669, #25793089, #25793754, #25794079, #25794829, #25795234, #25803919, #25817954, #25842039, #25850909, #25857739, #25857944, #25859564 are all replies on the same post.


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If this game is broken and buggy like their last four games, I will seriously give up on the genre until someone does better or I get through college so I can do it myself.
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i hope that you will be able to interact with the world like in Witcher 3: Wild Hunt. CD Project Red has really done great work in maner of freedom and how your choices affect the world. Everything else is good as it is right now except for follow the arrow and kill or bring that thing.
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In response to post #25824399. #25825194, #25856609 are all replies on the same post.


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And also people are complaining about how some npc's in skyrim are essential. Do you realize how frustrating it is when an important quest npc walks into lava pit(morrowind)?
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In response to post #25824399. #25825194, #25856609, #25880619 are all replies on the same post.


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Obsidian didn't have essential NPCs other than companions, it wasn't a problem. Essential NPCs save providing alternative routes through quests, they're ideal for Bethesda whose quests are always on rails, I'd rather they followed Obsidian's lead and provided for alternatives rather than fall back time and again on indestructible NPCs.
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Does anybody think for certain that there will be no or little character customization in FO4? The trailer didn't give good views of the the parents faces so I'm thinking ( and hoping) that the FO4 character creation will be just as in depth, if not more so than the previous 2 Fallouts. If anybody noticed the haircut the test character had at the end of the trailer, it looked an awful lot like the buzzcut from FO3 and FNV. I know it's a long shot but hopefully that means Bethesda is using some of the same character creation assets from the other 2 previous games.

 

I know some people figured the voiced protagonist at the end was the trailer was the final nail in the coffin of character customization , but look at how many games out there these days allow multiple choices for the protagonists voice as well as ways to customize those voices further with sliders.

 

I'm going to try not to assume anything until I see game play footage but in the interests of seeing Fallout 4 stay a Fallout game, I hope character customization is still included.

 

I don't know if I'm sold on the whole "father as the protagonist", just yet. It seems slightly more limiting to have the father ( or mother as the leaked script eluded) as opposed having the baby in the crib as the protagonist and it kind of makes sense if you gauge the dogs reaction when it sniffed the mobile in the crib however many years later that was. In the trailer the parents never reacted to the dog because at that time the dog wasn't there. He picked up remnants of his master scent on the mobile, it was the familiar scent of his master that drew him to the house in the first place. So In my speculation, I think the dog belongs to the child all grown up, probably acquired some 20 or 30 years after the bombs dropped ( which is how long it took for the surface to be inhabitable again by anything other than ghouls or super mutants, just read the fallout time line from 2077 to 2109 and you'll see what I mean). That being said if Fallout 4 predates the first Fallout then this very well could be a prequel. Again this is all speculation, but I hope I'm right.

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I hope that you character has the choice to not have a voice and the way bethesda put the full body image of the protagonist i'm hoping they keep the character creation. Really looking forward to this game and to see all the great mods gonna be released for it! Did anyone else see the GNN and the GNR local sign? Its in the trailer (duh) But I think that it will be Galaxy News Network. And since three dog was in fallout 3 I'm thinking he will return as Four Dog In fallout 4. Its like a rule three dog, fallout 3, Four dog, Fallout 4
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