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Is it too late for me to start woking on a mod?


dreamer2008

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Only armor/weapon mods of nonpopular authors make it to hotfiles while non-armor/weapon mods never make it there unless you're already popular or it's porn.

My second mod for Skyrim (previous were for Oblivion with like 7 endorsements :P ) made it to the hot files, and it was DEFINITELY not armor/weapons or porn mod. It was goddamn taxes. My other Skyrim mod before that was super unknown too, with like 60 endorsements and no hot files for it.

 

So no. This is not the case.

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I have a mod idea I would like to work on, but I'm worried not enough people are still playing Skyrim to even notice my work. I wouldn't like to put in time and effort only to find there is almost no one playing the game.

 

I released a simple bandit mod 2 days ago and have over 200 d/l's already, OK its not setting the world alight with excitement but yes theres still a ton of people playing and there probably isnt going to be new elder scrolls game for at least a year. If just one other person is getting the benefit of a mod I wrote for my own use then thats a bonus as far as I am concerned.

Edited by pncampbell
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I have a mod idea I would like to work on, but I'm worried not enough people are still playing Skyrim to even notice my work. I wouldn't like to put in time and effort only to find there is almost no one playing the game.

 

I released a simple bandit mod 2 days ago and have over 200 d/l's already, OK its not setting the world alight with excitement but yes theres still a ton of people playing and there probably isnt going to be new elder scrolls game for at least a year. If just one other person is getting the benefit of a mod I wrote for my own use then thats a bonus as far as I am concerned.

 

200 dl's in two days is pretty good :)

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