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Romance Nick Valentine


DarkFairy003

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Nick on the other hand is a 1940's' type of gent (Although really from 2070's) and He 'HAD' his one great love, and does not feel the need to get another. If he was to romance ANYONE, it would be the woman whose his secretary(forgot her name)

 

During the very start of the game we see PC and his/her spouse incredibly happy and loving couple, and still, right after the spouse's murder you can romance any romanceable companion in, literally, 10 days without any affinity mods. So, the question of one great love is rather subjective in FO4, but that is rather irrelivant.

Actually, Valentine's "one great love" was not really his - it was great love of HUMAN detective. To me it seems like a real tragedy - a duty to love some woman, you've never really seen, just because thoughts of love to her was put into your head. And that memory of love you've never had will be the only one in your whole life?... Rather horrifying perspective :blink:

 

 

 

The PC is a special case in any situation since the pc is 'you' and are, really, and truly, free to make that choice yourself. The pc is also EXTREMELY fluid and (as i've noted in previous conversations) is obviously suffering a great deal of stress and possibly a form of PTSD(as well as other possible mental disorders in place before the bombs dropped)

 

The NPC's in the game are NOT given a choice. Sure, they have the 'illusion' of choice with dialog checks, etc, but in the end, no matter what, it comes down to a check and balance system if they say yes or no(And once the PC has high enough stats, its nothing short of 'mind control' - IE: Forced to do the PC's bidding no matter what)

 

I can see how some people feel they should have the option to 'twist anyone's minds' to do whatever they want, and sure, if that fits your fantasy, but I am FINE with many npcs, esp very important, 'beloved' ones(As in those important to the story as well as the PC, in a friendship and 'sculpting who we become' way, to NOT be romancable at ALL.. It just does not fit with Nick's character, personality, or attitude to make him such. (Nor does it fit with strong either, although that may be more for 'physical' reasons more than anything)

 

Deacon too I can accept him being unavailable, because he is nothing but a lair, and cannot even accept who HE is, his own survival(both mentally and physically) depends on his ability to 'be who he needs to be when the need arises. His personality also conflicts with romance, in similar but different ways that nicks does.(I sort of think others should be for similar reason, piper being another, since she has her sister who really, should be her one and only focus now.)

 

Kinda find it funny people have this idea that 'since at least 1 is, all should be' Like they are playing some game of pokemon and need to 'get them all'

Edited by AtmaDarkwolf
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The NPC's in the game are NOT given a choice. Sure, they have the 'illusion' of choice with dialog checks, etc, but in the end, no matter what, it comes down to a check and balance system if they say yes or no(And once the PC has high enough stats, its nothing short of 'mind control' - IE: Forced to do the PC's bidding no matter what)

 

If only you think of npcs as of script prisoners, who acts against their own will all the time... High Affinity in this case means that PC and NPC are very much alike, think in one direction and so on. Also, high Charisma means that PC is a charming, beautiful person. Can't see how that can be understood as "forced to romance" :/

 

 

 

Deacon too I can accept him being unavailable, because he is nothing but a lair, and cannot even accept who HE is, his own survival(both mentally and physically) depends on his ability to 'be who he needs to be when the need arises. His personality also conflicts with romance, in similar but different ways that nicks does.(I sort of think others should be for similar reason, piper being another, since she has her sister who really, should be her one and only focus now.)

 

Deacon had a very dramatic love story, actually, and this story happened not 210 years ago in someone else's mind, like Nick's. About Piper, yeah, during your flow, Hancock should be a responsible mayor of Goodneighbour and stay on his place, X6-11 should go on separate missions to increase effectiveness of Institute activities, and so on :D

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point is, ignoring the idea of sexual orientation- And no offense to anyone not 'straight' but there ARE really straight people, that no matter how charming, beautiful, and 'alike' to them you are, they simply will NOT become romantic with you because of that one fact, attraction isn't there.

 

Using the above, it follows many others, some simply would NOT be interested in romance, and NOTHING you can do can chance that: Strong is an exception in that you can't be certian he 'was' male before becoming a supermutant, and regardless, all supermutants are sterile and impotent(Regardless of original gender) and dog (another exception simply because of race)

 

Nick imo, isn't romancable because its simply 'NOT' in his core makeup, its not who he is. Hes a great ally, friend, etc, but just not 'into' you (or anyone) and (as i stated above) has very specific tastes(not sure tastes is the right word)

 

Same with decon. (

 

(And x6, i didn't even know he WAS romance allowable, and if he is, he is defiantly one of those who should not be lol... can't imagine how weird any relationship with him might be for anyone lol)

 

Hancock is one of them (Ignore fact hes ghoul if you will) who most defiantly, 100%, WOULD be romanceable. Pretty much by anyone. Same with Cait. Even (to lesser extent) Preston(His depression would be your way 'in' I guess) Curie, shes new, everything's fresh, and she'd likely, with minimal convincing, want to try everything (At least once) once shes in her fresh new meatbag.

 

Point is, one would have to already be 'open' to the idea of a relationship before its possible (And then beyond that you would have to meet the 'needs and wants' of them, much like in real life.) - and for better or worse, most of those they have 'by default' set as romance or not, are somewhat fitting with their personalities/identities.

Edited by AtmaDarkwolf
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Hancock is one of them (Ignore fact hes ghoul if you will) who most defiantly, 100%, WOULD be romanceable. Pretty much by anyone. Same with Cait.

 

Rather... Offensive thought :( There are no people who are romancable by anyone.

And I really can't get your point... Sounds like "You shouldn't make this mod!". Well, there are a ton of people who think otherwise. You can, just, I don't know, NOT download such mod :D

And you, like, comparing npcs with their possible real-life analogs, and FO4 game world are not even 1/100 as complicated in terms of relationships.

 

I forecast mods with everyone romanceable, even Strong and X6, though it's really the weirdest thing possible. Hope the dog will stay safe.

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Hope the dog will stay safe.

 

 

Hahahahahahahah

 

Stay away from LoversLab ive seen mods for Skyrim and Fallout 3/NV which lets you not only *ahem* romace animas, even Deeathclaws, but to be impregnated by them

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Stay away from LoversLab ive seen mods for Skyrim and Fallout 3/NV which lets you not only *ahem* romace animas, even Deeathclaws, but to be impregnated by them

 

By. The. Gods.

I've always prefered deathclaws stay from me as far as possible O_O But to think, romance a deathclaw, it's rather funny:

- Hey, hon, how about we go for a walk in the park this evening? Weather should hold up.

-ARRRRGHHHHWRRRROOOOARRRRR

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Stay away from LoversLab ive seen mods for Skyrim and Fallout 3/NV which lets you not only *ahem* romace animas, even Deeathclaws, but to be impregnated by them

 

By. The. Gods.

I've always prefered deathclaws stay from me as far as possible :blink: But to think, romance a deathclaw, it's rather funny:

- Hey, hon, how about we go for a walk in the park this evening? Weather should hold up.

-ARRRRGHHHHWRRRROOOOARRRRR

 

gives new meaning tothe old addage "your wife is always right"

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Nice to see that this project is treated fairly and not being torn by both sides (the ones that want it and the ones who do not).

 

Yeah, not all should be romance-able, but some of the more obvious once would've been nice.

 

Nick's entire story is just too fitting for a romance story approach. More so than any of the other ones, at least in my opinion.

I feel it's kinda unfair to think him unproper, because of somewhat point of "romantic interest" in his secretary or the fact that he's "an old school model robot".

He is the actual memory and mind of a person within a machine. That does not make him less human than others. Also, if he was unfitting for romance, why would their be pointers towards a romantic interest with another NPC in the first place? That contradicts the logic of Gen1 and Gen2 robots not having that option.

If he's interested in his secretary, that contradicts the fact of him not wanting a romance with anyone, because of his lost love.

Him being stuck in old sorrows gives only more fuel to a new start and recovery. Be it friendship or romantic. Either way would work wonderful.

Besides, the Mod will be an option and anyone disliking the idea, it's fine to not like it.

To each their own.

 

I for once would love to be a Beta Tester if this gets out :3

I would also like to help in some small way. I am no Modder, but I have a keen eye for dialogues (which made me crinch in agony most of the time).

If there is some way I can help, just let me know :3

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