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Another Mod Site Stealing Mods?


Thom293

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I'm just changing my (rather complicated) installer so that pretty much every line reads similar to:

<![CDATA[If you are using Isathar's mod 'AmmoTweaks' (http://www.nexusmods.com/fallout4/mods/4036/)]]>

I figure after selecting four or five patches to add in, people will start to notice that only the nexus is being linked to...

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Wow, didn't know there's a problem with English sites that steal mods from Nexus. I'm the administrator of the most popular Russian site - modgames - and we always ask permissions and give credits. We have the same problem - people stealing our translations without asking and crediting anyone. Can't say we won this battle, but here's something worth considering:

 

1. Header in your modification. You can put working links there and your nickname.

2. Watermarks - isn't very effective. I mean, everyone knows Nexusmods and you can't put exact link to your mod there right? :) Also people (especially in my country, Russia) don't give a s**t if it's a stolen mod or not. So basically all you can do is inform them that the mod is yours.

3. Fomod installers - effective. You can put a link in info.xml and everything else you want.

4. url file in archive that leads to your page. Can be effective if a person who is stealing your mod is too lazy to unpack the archive and delete this file.

 

 

Hope this will help.

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Wow, didn't know there's a problem with English sites that steal mods from Nexus. I'm the administrator of the most popular Russian site - modgames - and we always ask permissions and give credits. We have the same problem - people stealing our translations without asking and crediting anyone. Can't say we won this battle, but here's something worth considering:

 

1. Header in your modification. You can put working links there and your nickname.

2. Watermarks - isn't very effective. I mean, everyone knows Nexusmods and you can't put exact link to your mod there right? :smile: Also people (especially in my country, Russia) don't give a s**t if it's a stolen mod or not. So basically all you can do is inform them that the mod is yours.

3. Fomod installers - effective. You can put a link in info.xml and everything else you want.

4. url file in archive that leads to your page. Can be effective if a person who is stealing your mod is too lazy to unpack the archive and delete this file.

 

 

Hope this will help.

Those seem effective, thanks for you advice.

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Wow, didn't know there's a problem with English sites that steal mods from Nexus. I'm the administrator of the most popular Russian site - modgames - and we always ask permissions and give credits. We have the same problem - people stealing our translations without asking and crediting anyone. Can't say we won this battle, but here's something worth considering:

 

1. Header in your modification. You can put working links there and your nickname.

2. Watermarks - isn't very effective. I mean, everyone knows Nexusmods and you can't put exact link to your mod there right? :smile: Also people (especially in my country, Russia) don't give a s**t if it's a stolen mod or not. So basically all you can do is inform them that the mod is yours.

3. Fomod installers - effective. You can put a link in info.xml and everything else you want.

4. url file in archive that leads to your page. Can be effective if a person who is stealing your mod is too lazy to unpack the archive and delete this file.

 

 

Hope this will help.

 

If you're hosting a translation for any of my mods there, give me a heads-up, and I'll edit the FOMOD accordingly.

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