Jump to content

NMM 0.61.3 fixes for Fallout 4


TheTokenGeek

Recommended Posts

In response to post #31682070. #31682640, #31685100 are all replies on the same post.


DarkYak wrote: It may be unrelated to your problem, but sometimes when I hit tab, the pipboy does not come up. If I hit escape to bring up the menu, hit escape again to get out of the menu, then the pipboy works fine. You might try that. Hope it helps.
Nithilius wrote: I found this to be an issue with the steam overlay. Switched my overlay from Shift-Tab to Pause/break, and issue was solved.
Hope this helps.
baddog117098 wrote: I get that in settlements all the time, especially after doing something in the workshop, and it still says "Hit X to open Workshop" at the top. I think that prompt interferes with the Pip-Boy, so hitting ESC clears whatever is blocking the pip-boy opening.


thx
Link to comment
Share on other sites

  • Replies 239
  • Created
  • Last Reply

Top Posters In This Topic

Something I thought, and tried, was to simply :

-Open the ' DLCList.txt' (in the same folder as 'plugins.txt' )...

-Copy the list there, and paste it under the fallout4.esm (in plugins.txt)...

-And set the plugins.txt to 'Read Only'.

 

I had a quick look to my most recent save, and... Well, it seems everything is in order.

Edited by nova_25
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.

×
×
  • Create New...