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Broken Lore in Fallout 4


Wolfmod

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The human population in 1800 was about 1 Billion. Since then in the last 215 years it has exploded to over 7.2 billion. Mainly due to food production, science, and medicine. With increased population comes the benefits of society which is group through and collaboration. In such a harsh world as FO4 you have to be a survivor. Weakness tends to get culled pretty quickly in the FO world it seems.

Literacy doesn't mean that much, oh it helps but...your analogy to Egypt and Rome are not so similar to our situation. ( I know I did use them in an example earlier in the thread. ) Mainly being....they existed in a time where their adversaries were other people. Even then it took them many years to gather their power and become what they were. Well in the FO world your adversary is basically EVERY OTHER LIVING THING ...aside bramin....Hell even the radioactive world is harsh, lack of food, water, medicine. For everyday people who aren't strong enough to be the 'hero' things are bleak and the moment that 'Smart guy' starts telling them how to build walls a group of raiders/gunners/BoS shows up and takes it because they are stronger :P

Being smart doesn't = survival or creating advanced settlements.

NOW I will say...that if one does get off the ground. Diamond city for example....once established would have the time to start cleaning up....Well the odds of surviving are low and the odds of creating a safe place is low when it does happen you can expect at least some level of advancement. So there is a point there. But again, it could always be held in some level of check by the threat of super mutant/raider attacks.

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I don't think Fallout 4 is meant to be culturally realistic. The more you think of what is realistic with humans and their society, the more holes you see. And that's fine, I accept it. Sort of. I mean, the anternative is a complete rework.

 

Mind you, that doesn't mean I don't want the world to be realistic and immersive when I play it. I just accept that past lore is just a foundation, a setting for the game. Some of it's nonsensical, and some of it can be improved upon. I'm going to have to look away before the rage consumes me.

 

... I still want my realism mods, though.

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@Takara

Well, since I'm a history geek, actually I could make most kinds of bows and crossbows from memory. As well, as Roman concrete. Or a trebuchet. Or a torsion ballista. You get the idea.

 

Yes, that's not very typical, but I'd say you don't need it to be typical. You only need one guy who can read one of those pre-war books and trade journals -- which are really in ample supply -- to tell the whole town how to do it.

 

Plus, there are a LOT of ghouls who were there since before the war, and did get an education before the war. You only need one who was a construction engineer or a bioengineer or doctor, to tell everyone else how it's done. And such specialists exist, really. E.g., the ghoul scientist in NV.

 

Hell, there are even a LOT of mutants from before the war, and not all of them are mindless brutes. Some don't even look like your average mutant. E.g., Harold.

 

 

How many have you made? If your answer is 0, then no, you can not make any of those things from memory. Not even close. Practical knowledge for pretty much every one of those items is far more important than book knowledge. You won't get much practice either after the bombs fall. You live in a society that depends on an intricate infrastructure to maintain itself, an infrastructure that just vaporized. Not dying of thirst, dying to the people around you who think you are a threat, or have something they need to not die, dying of hunger or dying from exposure all suddenly become your top priorities.

 

I've met plenty of people who know recipes by heart, but still produce gag inducing trash that only resembles food.

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Eh, fallout is meant more in the vein of Judge Dread than say 2001. It's bonkers scifi as fun and satire rather than an exploration of existential themes using realistic science. The fallout universe is meant to be maximalist and bananas, and better for it imo, i like my supermutants and giant ants.

 

The relationship between realism and fun in games is a very interesting one. The more 'real' things become the slower and more lethal the game tends to be. This at present seems to be a loved, but niche market (stalker ect). Id love a fallout where damage derives from cartridge, not gun and a lvl one raider can potentially kil a lvl 40 PC. But thats not to everyone's preference

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And how did the kid ghoul survive in fridge for 200 years? Ghoul need to eat too.

 

Not really... I mean they can, but they don't actually need to.

 

Radiation sustains them.

 

No, radiation may heal them but doesn't make them immune to hunger. Like the guy from New Vegas where he hide from Nightkin, he eat radroaches to last, drink the drain water and "take care of his business" in corner.

 

And then there is the guy from BOS quest where he steal military supply to feed the ferals. If the radiation sustains them, the feral wouldn't need to go out to attack people and fed on them

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