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Why 200 years?


Hexxagone

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It's a bit absurd when you think about it. It's like these people in this game have gone out of their way to not rebuild. And the game design has gone out of its way to see that nothing grows.

 

Funny how you can grow a garden but there are no trees. Someone over at bethesda needs to rethink that because the logic that there are no trees blooming but you can grow a garden is flawed. You can build water purifiers but people on whole have not bothered with this as best as I can tell. You can build settlements but aside from a few places in the commonwealth nobody has. There is no logic in any of this.

 

Frankly, it gives me the impression that these people are just pathetic. My character responds to Piper that the world now sucks and she calls him arrogant in her paper, but is he? He pulls settlements together and builds water purifiers and grows gardens while the rest just whine for help. Those ghouls at The Slog are awesome. They were kicked out of Diamond city and they made a nice home for themeselves, but of course they were from 200 years ago as well. Apparently civilization has fallen to apathy and violence with no hope and nobody really trying to make it better. They've all given up and Piper calls me arrogant for calling them on it. What a joke.

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It's a bit absurd when you think about it. It's like these people in this game have gone out of their way to not rebuild. And the game design has gone out of its way to see that nothing grows.

 

Funny how you can grow a garden but there are no trees. Someone over at bethesda needs to rethink that because the logic that there are no trees blooming but you can grow a garden is flawed. You can build water purifiers but people on whole have not bothered with this as best as I can tell. You can build settlements but aside from a few places in the commonwealth nobody has. There is no logic in any of this.

 

Frankly, it gives me the impression that these people are just pathetic. My character responds to Piper that the world now sucks and she calls him arrogant in her paper, but is he? He pulls settlements together and builds water purifiers and grows gardens while the rest just whine for help. Those ghouls at The Slog are awesome. They were kicked out of Diamond city and they made a nice home for themeselves, but of course they were from 200 years ago as well. Apparently civilization has fallen to apathy and violence with no hope and nobody really trying to make it better. They've all given up and Piper calls me arrogant for calling them on it. What a joke.

But there is a lot of farms, like almost all settlements are pretty much already farms.

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Well, it's not just the farms, but have you noticed how all huts offer NO protection whatsoever against the elements? Which is, you know, the main reason to build a hut in the first place?

 

Specifically, have you noticed that everywhere (except a couple of places like Covenant, the concrete structure at Warwick farm, the Slog, the Castle and the player house in Diamond City), IT BLOODY RAINS INSIDE? And that includes just about every roof you can build? They have holes in them, for crying out loud. Have you gone around on a rainy night to asign some settler? They're all soaked wet, sleeping on soaked wet mattresses, while rain pours on them from above. What in Loki's name is THAT about?

 

It's not even high tech stuff, for crying out loud. You don't need to pour concrete or anything. People have been using thatched roofs to keep the rain outside for about 10,000 years now.

 

Or here's an idea how I'd fix a leaky iron roof. Spread some frikken tar on it. It's been used for boats since the bronze age. Literally it's even in Genesis. God tells Noah to do that in the big boat story. Not only it's waterproof, but it helps prevent it rusting further.

 

In fact, what I'd do, and this is high-tech so pay attention :wink: is basically make a composite material there. Spread some cloth over the roof, and it can basically be just about any rags from skeletons or whatnot, nail it down or wonderglue it, and then spread some tar or paint over that. That should patch even large-ish holes in the roof.

 

So yeah, it's like humanity just went, "ah, screw it all" at some point, and stopped caring even that they're sleeping in a puddle.

 

[Angry Lewis Black Mode]And don't tell me they can't get on the roof :wink: I've SEEN them on the roof all the time. Every other time I come to Sanctuary, there's someone idling around on the roof. And it's not always Carla's cow either. Usually it's Mama Murphy. Apparently climbing on the roof isn't too harsh for her old bones. Someone just throw her a can of paint or tar and a roller, and we're all set.[/Angry Lewis Black Mode] :tongue:

 

Edit: And what's with the frikken walls, for that matter? Has everyone forgotten how to make adobe? It's just frikken mud, for Thor's (and the other Avengers') sake. You don't even need to import it or anything. Just plaster those frikken walls with mud, whitewash or otherwise paint them so it doesn't come down in rain, make sure there's a roof above, and there you go.

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Well, it's not just the farms, but have you noticed how all huts offer NO protection whatsoever against the elements? Which is, you know, the main reason to build a hut in the first place?

Specifically, have you noticed that everywhere (except a couple of places like Covenant, the concrete structure at Warwick farm, the Slog, the Castle and the player house in Diamond City), IT BLOODY RAINS INSIDE? And that includes just about every roof you can build? They have holes in them, for crying out loud. Have you gone around on a rainy night to asign some settler? They're all soaked wet, sleeping on soaked wet mattresses, while rain pours on them from above. What in Loki's name is THAT about?
It's not even high tech stuff, for crying out loud. You don't need to pour concrete or anything. People have been using thatched roofs to keep the rain outside for about 10,000 years now.
Or here's an idea how I'd fix a leaky iron roof. Spread some frikken tar on it. It's been used for boats since the bronze age. Literally it's even in Genesis. God tells Noah to do that in the big boat story. Not only it's waterproof, but it helps prevent it rusting further.
In fact, what I'd do, and this is high-tech so pay attention :wink: is basically make a composite material there. Spread some cloth over the roof, and it can basically be just about any rags from skeletons or whatnot, nail it down or wonderglue it, and then spread some tar or paint over that. That should patch even large-ish holes in the roof.
So yeah, it's like humanity just went, "ah, screw it all" at some point, and stopped caring even that they're sleeping in a puddle.
[Angry Lewis Black Mode]And don't tell me they can't get on the roof :wink: I've SEEN them on the roof all the time. Every other time I come to Sanctuary, there's someone idling around on the roof. And it's not always Carla's cow either. Usually it's Mama Murphy. Apparently climbing on the roof isn't too harsh for her old bones. Someone just throw her a can of paint or tar and a roller, and we're all set.[/Angry Lewis Black Mode] :tongue:

That is engine limitation and has nothing to do with what npc know about building.

 

In fallout 4, it seems that to apply rain shelter, one needs to apply the script(?) to buildings that is already placed via CK like the Skyrim mod. And beth was not able to find a way to apply it to game buildings in real time with dynamic scripts, or the way to do that was tasking on the system. Since the settlement building share the building kit (that what matching roofs, floors are called.) they have the same problem. I think?

 

At least they tried to cover it up with making holes in the walls and roofs, lol.

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Actually, FO4 has rain occlusion. As in, not light occlusion effects in rain, but structures actually occlude rain. Anything that isn't basically transparent stops the rain. Upper shack floors for example stop the rain just fine, even if you've placed them yourself.

 

Granted, that's just stopping rendering the rain, not sure about stopping the wetness effect, but, eh, it works. So I suppose they're covering for the wetness or something. Though that would also be trivial to stop, if you wanted, once you know that in some places you're not rendering rain.

 

Plus, the same problem existed in FO3. It didn't have rain, mind you, but you could see the holes in the roof and walls all over the place. So I'm thinking it's more like supposed to be a part of the post-apocalypse look and feel, than engine limitation. I.e., it IS a case of humans forgetting how to plaster over a frikken wall.

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Actually, FO4 has rain occlusion. As in, not light occlusion effects in rain, but structures actually occlude rain. Anything that isn't basically transparent stops the rain. Upper shack floors for example stop the rain just fine, even if you've placed them yourself.
Granted, that's just stopping rendering the rain, not sure about stopping the wetness effect,

It does stop me from getting wet.

 

 

Plus, the same problem existed in FO3. It didn't have rain, mind you, but you could see the holes in the roof and walls all over the place. So I'm thinking it's more like supposed to be a part of the post-apocalypse look and feel, than engine limitation. I.e., it IS a case of humans forgetting how to plaster over a frikken wall.

Do they even have plaster?

 

 

Then it means Beth made stuff shabby for the sake of looks.

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I think it's because Bethesda really wanted to go back to the feel of Fallout 1, but felt that they had to make Fallout 3 a sequel that took place years after the last game.

 

If you look at Fallout 3, it should really be taking place at the same time as Fallout 1 in terms of the devastation and how little rebuilding was going on. But they also forgot about Shady Sands and that it was a completely new, clean village made using adobe. While Fallout 4 feels like it should be taking place at the same time as Fallout 2 (cities are coming back attempts at trade, etc).

 

The weather though does make a little sense, as to the dead plants. I think that Fallout 4 takes place in the fall. October and November. They grass died, the leaves fell, it's raining constantly and it's wet. It'd just help if they went with a more dynamic environment grass and leaf-wise.

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Houses are boarded up because Bethesda are too dam lazy to actually make all the wasteland look like a wasteland.

Do you have any idea how tasking it is on machines, time and money by making all houses usable either with own cells or in world space?

Just an idle thought: Given the devastation of the explosions of several nukes in the area, if Bethesda didn't want people entering any given building, just collapse it. Enter-able buildings would be the ONLY buildings somewhat intact. (Or constructs after the War.) Imagine Hiroshima http://inapcache.boston.com/universal/site_graphics/blogs/bigpicture/hiroshima_08_05/h11_12.jpg after several nukes had been detonated over a larger area.

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@Boombro

As I was saying, adobe is just basically mud. And a style of adobe plaster is basically just paint a layer of mud on the wall, watch it dry ;) repeat.

 

Adding straw or dung to it actually makes it stick together better, and both grass and brahmin dung should be in ample supply.

 

So, yes, I'd say they have plenty of that kind of plaster. Every rainy morning when they wallow through mud to their crops or water pump, well, that's plaster they get on their boots ;)

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ANYWAY, as usual, I have a habit that if something annoys me hard enough, I take matters in my own hands.

 

Behold, children! The chron-o-john! Err... I mean the Clear Weather Only mod. Actually the name is a lie. It doesn't COMPLETELY stop rain, fog and rad storms, but it makes them very rare. So it starts making sense to not bother with fixing the roof, or even having one over your head (see Tenpint Bluff), if it won't rain through it so often. Also pretty much explains why all grass is brown :p

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