Jump to content

Recommended Posts

Posted

Thought it best put this topic in the spoilers section.

 

Anyhow:

 

I destroyed the Institute with the Minutemen [i opted to get the 'secret' ending where the Railroad & Brotherhood didn't fight each other] and as such, took the 10 year old synth version of Shaun with me as the Institute was about to blow.

 

Now he is at the Castle and while you can talk to him, he doesn't move at all nor can you assign him to a bed. Also, when I tried to move him to another settlement he just switched off - almost like he died.

 

Has anyone else experienced this in game? Is it a bug or has Synth Shaun been designed that way?

Posted

I personally haven't done the Minuteman ending, but I'm pretty sure what you're describing is a bug.

Since synth Shaun should still give you a few minor (unmarked) quests to bring him random junk 'n

stuff which he will use to make you some presents (including a unique item).

  • 3 weeks later...
Posted

Please do tell me what this secret ending of Railroad and BoS not fighting is :D

  • 3 weeks later...
Posted
  On 1/20/2016 at 5:33 AM, Elianora said:

Please do tell me what this secret ending of Railroad and BoS not fighting is :D

 

Walk the limbo and carefully avoid certain NPCs, I think.

Posted
  On 2/7/2016 at 4:10 PM, Athanasa said:

 

  On 1/20/2016 at 5:33 AM, Elianora said:

Please do tell me what this secret ending of Railroad and BoS not fighting is :D

 

Walk the limbo and carefully avoid certain NPCs, I think.

 

go mm men, after getting into inst(don't kill any 1 there yet), do quests for rr and boss till a certain point, pam(at some point), and that bos capt(at some point) will ask you to kill each other so avoid them ( or get the quest but don't do it), after you reach that point go inst kill any named, then go mm again, after killing ins boss/rr are your friends and both alive

  • 8 months later...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...