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Saw an idea on here that I thought was pretty good


Hexxagone

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Honestly... I want a Detroit DLC. I know that sounds weird, but... I think that it would be a lot like The Pitt except with a heavy automotive theme. However, the most likely candidates for DLC are: Toronto, New York City, The Pitt (again), Portland, and Philadelphia.

 

In fact, of those candidates I want to call it right here and now. Because of the Minutemen and general feel of Fallout 4... Philadelphia will be a DLC.

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20-30? Would that be 20-30 Dawnguards or Dragonborns? Obviously not; holding release until they had 20+ would mean release sometime after 2020. Maybe 20-30 of "Could you deliver this package to ______ for me?" quests perhaps.

 

20-30 is asking for A LOT. Even "simple" quests require

 

Someone or a situation that creates the quest.

A destination for the quest.

Events that occur during the execution of the quest.

Thorough integration with the vanilla game.

ALL of the additional voice acting for all of the inevitable dialogs.

Integration of the aftermath of the completion or failure of the quest. ("Aren't you the person that ______?")

An extensive continuity examination to make sure that nothing in the vanilla game contradicts the quest, nor that anything in the quest contradicts anything in the vanilla game, and that there are no time paradoxes of quest events occurring before or after vanilla events.

Etc.

 

Getting just a half-dozen sidequests on one DLC would be quite an accomplishment.

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Im not referring to huge questlines, but something like the Blackblood Marauders quest in Skyrim that is multipart and starts with talking to an NPC. While others can be simple small quests and others would be miniquests tied to a specific location upon entering it. Mostly just some variation.

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I'm down for whatever, but I'm more interested in seeing weapon and armor DLC's than anything else. Maybe more building pieces.

Won't a normal Beth DLC have that already? Or you want a bigger focused DLC?

If they added new lands via DLC, and it had places for settlements, I think the landscape designer would want the them to match.

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